| ushort get_CollectionId() | Public+1 flags | | 0x02 |
| void set_CollectionId(ushort value) | Private+1 flags | | 0x02 |
| void SetCollectionId(ushort id) | 1 flags | | 0x02 |
| void Clear() | Public+3 flags | | 0x00 |
| int GetObjectCount() | Public+3 flags | | 0x04 |
| NetworkObject GetObject(bool asServer, int id) | Public+3 flags | — | 0x08 |
| void RemoveNull() | Public+3 flags | | 0x00 |
| void AddObject(NetworkObject networkObject, bool checkForDuplicates) | Public+3 flags | | 0x08 |
| void AddObjects(List<FishNet.Object.NetworkObject> networkObjects, bool checkForDuplicates) | Public+3 flags | | 0x08 |
| void AddObjects(const NetworkObject[]& networkObjects, bool checkForDuplicates) | Public+3 flags | | 0x08 |
| void AddObject(const DualPrefab& dualPrefab, bool checkForDuplicates) | Public+3 flags | | 0x10 |
| void AddObjects(List<FishNet.Managing.Object.DualPrefab> dualPrefab, bool checkForDuplicates) | Public+3 flags | | 0x08 |
| void AddObjects(const DualPrefab[]& dualPrefab, bool checkForDuplicates) | Public+3 flags | | 0x08 |
| void InitializePrefabRange(int startIndex) | Public+3 flags | | 0x04 |
| void .ctor() | 2 flags | | 0x00 |