| NetworkManager get_NetworkManager() | 2 flags | | 0x08 |
| void set_NetworkManager(NetworkManager value) | Private+1 flags | | 0x08 |
| void InitializeOnce(NetworkManager nm) | Public+2 flags | | 0x08 |
| NetworkObject RetrieveObject(int prefabId, bool asServer) | Public+3 flags | — | 0x08 |
| NetworkObject RetrieveObject(int prefabId, ushort collectionId, bool asServer) | Public+2 flags | | 0x08 |
| NetworkObject RetrieveObject(int prefabId, ushort collectionId, const Vector3& position, const Quaternion& rotation, bool asServer) | Public+2 flags | | 0x10 |
| void StoreObject(NetworkObject instantiated, bool asServer) | Public+3 flags | | 0x08 |
| void CacheObjects(NetworkObject prefab, int count, bool asServer) | Public+2 flags | | 0x08 |
| void .ctor() | 2 flags | | 0x00 |