Zdexby TheHolyOneZ
9,486 classes
Class

UUWEToolbarComponent

: UActorComponent : UObject
/Script/UWEInventory.UWEToolbarComponent 0x0190 (400 B) align 8 inherited 0x00C0 vtable /Script/UWEInventory
implements IUWESaveObject
0x00x0190

Members 16

OffsetSizeNameTypeFlagsDefault
0x00C00x08padding / unreflected
0x04NumSlotsint32NetRepNotify+8 flags0
0x01bEnabledboolNetRepNotify+8 flagstrue
0x00CD0x03padding / unreflected
0x10OnToolbarChangedFMulticastScriptDelegate4 flags<delegate>
0x01bEquippingAllowedboolProtected+8 flagstrue
0x00E10x07padding / unreflected
0x10ToolbarItemsTArray<FUWEToolbarItem>NetRepNotify+8 flags[]
0x01bHolsteringboolNetRepNotify+8 flagsfalse
0x00F90x07padding / unreflected
0x10OnHolsterBeginFMulticastScriptDelegateProtected+4 flags<delegate>
0x10OnHolsterEndFMulticastScriptDelegateProtected+4 flags<delegate>
0x08RefreshTimerHandleFTimerHandle3 flags{Handle=0}
0x08DelayedAddItemHandleFTimerHandle3 flags{Handle=0}
0x08SaveHandleUUWESaveHandle*6 flagsnullptr
0x01380x04padding / unreflected
0x04UWEBaseNumToolbarSlotsint326 flags5
0x20TagsThatBlockToolswapFGameplayTagContainer6 flags{GameplayTags=[5 items], ParentTags=[2 items]}
0x01600x10padding / unreflected
0x08DesiredToolTWeakObjectPtr<AActor>NetRepNotify+6 flagsnullptr
0x08ClientDesiredToolTWeakObjectPtr<AActor>6 flagsnullptr
0x01800x08padding / unreflected
0x08TargetInventoryAfterHolsteringUUWEInventoryComponent*8 flagsnullptr
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00900x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00980x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x009D0x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00A00x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 54

SignatureFlagsNativeParams
void UnEquipEquippedTool()FinalNative+1 flags0x00
void SetNumSlots(int32 NewNumSlots)FinalNative+1 flags0x04
void SetEquippingAllowed(bool bInEquippingAllowed)FinalNative+1 flags0x01
void SetEnabled(bool bInEnabled)NativeEvent+1 flags0x01
void ServerSwitchToSlot(int32 NewSlotNumber)NativeEvent+1 flags0x04
void ServerSwapSlots(int32 FromIndex, int32 ToIndex)NativeEvent+1 flags0x08
void ServerRemoveFromSlot(int32 SlotNumber)NativeEvent+1 flags0x04
void ServerMoveFromSlotToInventory(int32 SlotNumber, UUWEInventoryComponent* Inventory)NativeEvent+1 flags0x10
void ServerDropFromToolbarSlot(int32 SlotNumber)NativeEvent+1 flags0x04
void ServerDestroyToolbarSlot(int32 SlotNumber)NativeEvent+1 flags0x04
FUWEToolbarItem ServerAddToolbarItemFromInventory(const FUWEInventoryItemId& ItemId, int32 SlotNumber, bool bEquip, UUWEInventoryComponent* Inventory)FinalNative+1 flags0x50
void RemoveFromSlot(int32 SlotNumber)FinalNative+1 flags0x04
void RefreshToolbar()FinalNative+1 flags0x00
void OnToolChanged(AUWEBaseItem* OldTool, AUWEBaseItem* NewTool, bool bIsFirstTimeEquipped)FinalNative+1 flags0x11
void OnToolbarChanged__DelegateSignature()Public0x00
void OnRep_ToolbarItems()FinalNative+1 flags0x00
void OnRep_NumSlots()FinalNative+1 flags0x00
void OnRep_Holstering()FinalNative+1 flags0x00
void OnRep_Enabled()FinalNative+1 flags0x00
void OnRep_DesiredTool()FinalNative+1 flags0x00
void OnHolsterEnd__DelegateSignature(int32 SlotNumber)Public0x04
void OnHolsterBegin__DelegateSignature(int32 SlotNumber)Public0x04
void MoveFromSlotToInventory(int32 SlotNumber, UUWEInventoryComponent* Inventory)FinalNative+1 flags0x10
bool IsToolbarItemType(UUWEItemType* ItemType)FinalNative+1 flags0x09
bool IsSlotEquipped(int32 SlotNumber)FinalNative+1 flags0x05
bool IsHolstering()FinalNative+1 flags0x01
void InternalRemoveFromSlot(int32 SlotNumber, UUWEInventoryComponent* InInventory)FinalNative+1 flags0x10
void InternalMoveFromSlotToTargetInventory(int32 SlotNumber)FinalNative+1 flags0x04
void InteractWithItemInSlot(int32 SlotNumber)NativeEvent+1 flags0x04
void HolsterCurrentSlot()FinalNative+1 flags0x00
bool HasSlotEquipped(int32 SlotNumber)FinalNative+1 flags0x05
bool HasItemInSlot(int32 SlotNumber)FinalNative+1 flags0x05
bool HasFreeSlots()FinalNative+1 flags0x01
bool HasEnergyForSlot(int32 SlotNumber)FinalNative+1 flags0x05
TArray<FUWEToolbarItem> GetToolbarItemsForType(UUWEItemType* ItemType)FinalNative+1 flags0x18
FUWEToolbarItem GetSlotToolbarItem(int32 SlotNumber)FinalNative+1 flags0x38
UUWEInventoryComponent* GetInventory()FinalNative+1 flags0x08
int32 GetEquippedSlot()FinalNative+1 flags0x04
float GetEnergyPercentForSlot(int32 SlotNumber)FinalNative+1 flags0x08
int32 GetDesiredSlot()FinalNative+1 flags0x04
int32 GetBaseSlotCount()FinalNative+1 flags0x04
int32 GetActorSlot(AActor* Actor)FinalNative+1 flags0x0C
AActor* GetActorInSlot(int32 SlotNumber)FinalNative+1 flags0x10
int32 GetActiveActorSlot()FinalNative+1 flags0x04
int32 FindSlotForItem(int32 SlotNumber)FinalNative+1 flags0x08
void EquipNextTool(bool bRight)FinalNative+1 flags0x01
void EquipFromSlot(int32 SlotNumber)FinalNative+1 flags0x04
AActor* DropFromToolbarSlotInternal(int32 SlotNumber, bool bIgnoreTagRequirements)FinalNative+1 flags0x10
void DropEquippedTool()FinalNative+1 flags0x00
void DestroyAllItems()NativeEvent+1 flags0x00
bool CanAddInventoryItem(const FUWEInventoryItemId& ItemId, FGameplayTag& Reason, int32 SlotNumber, UUWEInventoryComponent* Inventory)FinalNative+1 flags0x29
void BroadcastToolbarChanged()FinalNative+1 flags0x00
void AddToolbarItemTypeFromInventory(UUWEItemType* ItemType, int32 SlotNumber, bool bEquip, UUWEInventoryComponent* Inventory)FinalNative+1 flags0x18
void AddToolbarItemFromInventory(const FUWEInventoryItemId& ItemId, int32 SlotNumber, bool bEquip, UUWEInventoryComponent* Inventory)NativeEvent+1 flags0x20

Used by 9

types with a member, parameter or interface of this type