Zdexby TheHolyOneZ
9,486 classes
Class

UABP_Scanner_C

: USN2BaseAnimInstance : UAnimInstance : UObject
/Game/Art/Tools/Scanner_01/Animation/ABP_Scanner.ABP_Scanner_C 0x0818 (2,072 B) align 16 inherited 0x0590 8 scripted vtable /Game/Art/Tools/Scanner_01/Animation/ABP_Scanner
implements IBPI_ToolsAnim_C
0x00x0818

Members 13

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x02__AnimBlueprintMutablesFAnimBlueprintGeneratedMutableData4 flags{__BoolProperty=false}
0x059A0x06padding / unreflected
0x08AnimBlueprintExtension_PropertyAccessFAnimSubsystemInstance{}
0x08AnimBlueprintExtension_BaseFAnimSubsystemInstance{}
0x20AnimGraphNode_RootFAnimNode_Root{Result={}}
0x158AnimGraphNode_CopyPoseFromMeshFAnimNode_CopyPoseFromMesh1 flags{SourceMeshComponent=nullptr, bUseAttachedParent=false, bCo…
0x50AnimGraphNode_BlendListByBoolFAnimNode_BlendListByBool{}
0x48AnimGraphNode_SequencePlayerFAnimNode_SequencePlayer{sequence=/Game/Art/Tools/Scanner_01/Animation/AS_Scanner_i…
0x48AnimGraphNode_SlotFAnimNode_Slot{Source={}, SlotName=DefaultSlot, bAlwaysUpdateSourcePose=t…
0x01Equippedbool7 flagstrue
0x01Primary Statebool7 flagsfalse
0x01ValidSourceMeshbool7 flagsfalse
0x080B0x05padding / unreflected
0x08Source Mesh ComponentUSkeletalMeshComponent*8 flagsnullptr
Inherited from USN2BaseAnimInstance 9
OffsetSizeNameTypeFlagsDefault
0x20GameplayTagPropertyMapFGameplayTagBlueprintPropertyMapProtected+3 flags{PropertyMappings=[]}
0x01bReceiveAnimationLimitsboolProtected+7 flagsfalse
0x01bReceiveAnimationWorldDataboolProtected+7 flagsfalse
0x01bReceiveAnimationLocalDataboolProtected+7 flagsfalse
0x01bReceiveAnimationRelativeDataboolProtected+7 flagsfalse
0x14CachedAnimationLimitsFUWEAIMovementAnimationLimitsProtected+4 flags{CurrentMaxSpeed=-1, OverallMaxSpeed=-1, CurrentMaxSteering…
0x48CachedAnimationWorldDataFUWEAIMovementAnimationWorldDataProtected+4 flags{Velocity={X=0, Y=0, Z=0}, SteeringAcceleration={X=0, Y=0, …
0x30CachedAnimationLocalDataFUWEAIMovementAnimationLocalDataProtected+4 flags{Velocity={X=0, Y=0, Z=0}, SteeringAcceleration={X=0, Y=0, …
0x78CachedAnimationRelativeDataFUWEAIMovementAnimationRelativeDataProtected+4 flags{VelocityCurrentMax={X=0, Y=0, Z=0}, VelocityOverallMax={X=…
Inherited from UAnimInstance 18
OffsetSizeNameTypeFlagsDefault
0x08CurrentSkeletonUSkeleton*Transient+6 flagsnullptr
0x01RootMotionModeERootMotionMode7 flagsRootMotionFromMontagesOnly
0x01bUseMultiThreadedAnimationUpdate : 1bit 0bool3 flagstrue
0x01bUsingCopyPoseFromMesh : 1bit 1bool3 flagsfalse
0x01bReceiveNotifiesFromLinkedInstances : 1bit 4bool5 flagsfalse
0x01bPropagateNotifiesToLinkedInstances : 1bit 5bool5 flagsfalse
0x01bUseMainInstanceMontageEvaluationData : 1bit 6bool5 flagsfalse
0x00320x01padding / unreflected
0x01bQueueMontageEvents : 1bit 0boolTransient+3 flagsfalse
0x00340x04padding / unreflected
0x10OnMontageBlendingOutFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageBlendedInFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageStartedFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageEndedFMulticastScriptDelegate4 flags<delegate>
0x10OnAllMontageInstancesEndedFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageSectionChangedFMulticastScriptDelegate4 flags<delegate>
0x00980xB0padding / unreflected
0x50SlotGroupInertializationRequestDataMapTMap<FName, FInertializationRequest>TransientProtected+1 flags<TMap>
0x01980x48padding / unreflected
0x70NotifyQueueFAnimNotifyQueueTransient+1 flags{AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>}
0x10ActiveAnimNotifyStateTArray<FAnimNotifyEvent>Transient+3 flags[]
0x10ActiveAnimNotifyEventReferenceTArray<FAnimNotifyEventReference>Transient+2 flags[]

Functions 8

SignatureFlagsNativeParams
void AnimGraph(FPoseLink& AnimGraph)
Script3 statements · 40 bytes of bytecode
0x0000AnimGraph = PoseLink{-1};0x0025return;0x0027// end of script
0x10
bool Is First Use()
Script6 statements · 158 bytes of bytecode
0x0000CallFunc_GetLocalPlayerCharacter_ReturnValue = GetLocalPlayerCharacter(this);0x0015CallFunc_GetPlayerEventCountAsset_ReturnValue = GetPlayerEventCountAsset(CallFunc_GetLocalPlayerCharacter_ReturnValue, GameplayTag{FName(EventTracker.Equip)}, /Game/Data/ItemType/Tools/DA_Scanner_ItemType.DA_Scanner_ItemType);0x005ECallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(CallFunc_GetPlayerEventCountAsset_ReturnValue, 1);0x0080ReturnValue = CallFunc_LessEqual_IntInt_ReturnValue;0x0093return ReturnValue;0x009D// end of script
Public0x01
void SetCarryActor(AActor* Actor)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Actor = Actor;0x0012ExecuteUbergraph_ABP_Scanner(146);0x0021return;0x0023// end of script
Public0x08
void SetToolEnergy(double EnergyLevel)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_EnergyLevel = EnergyLevel;0x0012ExecuteUbergraph_ABP_Scanner(26);0x0021return;0x0023// end of script
Public0x08
void AnimNotify_Primary On()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_Scanner(31);0x000Freturn;0x0011// end of script
0x00
void AnimNotify_Primary Off()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_Scanner(106);0x000Freturn;0x0011// end of script
0x00
void SetMeshDriver(USkeletalMeshComponent* SourceMeshComponent)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_SourceMeshComponent = SourceMeshComponent;0x0012ExecuteUbergraph_ABP_Scanner(122);0x0021return;0x0023// end of script
Public0x08
void ExecuteUbergraph_ABP_Scanner(int32 EntryPoint)
Script19 statements · 149 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000AValidSourceMesh = false;0x0015goto Label_0092;0x001Agoto Label_0092;0x001FPrimary State = true;0x002Agoto Label_0092;0x002FLabel_002F:0x002FCallFunc_IsValid_ReturnValue = IsValid(Source Mesh Component);0x004Cif (!(CallFunc_IsValid_ReturnValue)) goto Label_000A;0x005AValidSourceMesh = true;0x0065goto Label_0092;0x006APrimary State = false;0x0075goto Label_0092;0x007ASource Mesh Component = K2Node_Event_SourceMeshComponent;0x008Dgoto Label_002F;0x0092Label_0092:0x0092return;0x0094// end of script
Final0x04