Zdexby TheHolyOneZ
9,486 classes
Class

UABP_RepairTool_C

: UAnimInstance : UObject
/Game/Art/Tools/RepairTool_01/Animation/ABP_RepairTool.ABP_RepairTool_C 0x0630 (1,584 B) align 16 inherited 0x03E0 7 scripted vtable /Game/Art/Tools/RepairTool_01/Animation/ABP_RepairTool
implements IBPI_ToolsAnim_C
0x00x0630

Members 13

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x02__AnimBlueprintMutablesFAnimBlueprintGeneratedMutableData4 flags{__BoolProperty=false}
0x03EA0x06padding / unreflected
0x08AnimBlueprintExtension_PropertyAccessFAnimSubsystemInstance{}
0x08AnimBlueprintExtension_BaseFAnimSubsystemInstance{}
0x20AnimGraphNode_RootFAnimNode_Root{Result={}}
0x158AnimGraphNode_CopyPoseFromMeshFAnimNode_CopyPoseFromMesh1 flags{SourceMeshComponent=nullptr, bUseAttachedParent=false, bCo…
0x50AnimGraphNode_BlendListByBoolFAnimNode_BlendListByBool{}
0x48AnimGraphNode_SlotFAnimNode_Slot{Source={}, SlotName=DefaultSlot, bAlwaysUpdateSourcePose=t…
0x10AnimGraphNode_LocalRefPoseFAnimNode_RefPose{}
0x01Equippedbool7 flagstrue
0x01Primary Statebool7 flagsfalse
0x01ValidSourceMeshbool7 flagsfalse
0x06230x05padding / unreflected
0x08Source Mesh ComponentUSkeletalMeshComponent*8 flagsnullptr
Inherited from UAnimInstance 18
OffsetSizeNameTypeFlagsDefault
0x08CurrentSkeletonUSkeleton*Transient+6 flagsnullptr
0x01RootMotionModeERootMotionMode7 flagsRootMotionFromMontagesOnly
0x01bUseMultiThreadedAnimationUpdate : 1bit 0bool3 flagstrue
0x01bUsingCopyPoseFromMesh : 1bit 1bool3 flagsfalse
0x01bReceiveNotifiesFromLinkedInstances : 1bit 4bool5 flagsfalse
0x01bPropagateNotifiesToLinkedInstances : 1bit 5bool5 flagsfalse
0x01bUseMainInstanceMontageEvaluationData : 1bit 6bool5 flagsfalse
0x00320x01padding / unreflected
0x01bQueueMontageEvents : 1bit 0boolTransient+3 flagsfalse
0x00340x04padding / unreflected
0x10OnMontageBlendingOutFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageBlendedInFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageStartedFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageEndedFMulticastScriptDelegate4 flags<delegate>
0x10OnAllMontageInstancesEndedFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageSectionChangedFMulticastScriptDelegate4 flags<delegate>
0x00980xB0padding / unreflected
0x50SlotGroupInertializationRequestDataMapTMap<FName, FInertializationRequest>TransientProtected+1 flags<TMap>
0x01980x48padding / unreflected
0x70NotifyQueueFAnimNotifyQueueTransient+1 flags{AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>}
0x10ActiveAnimNotifyStateTArray<FAnimNotifyEvent>Transient+3 flags[]
0x10ActiveAnimNotifyEventReferenceTArray<FAnimNotifyEventReference>Transient+2 flags[]

Functions 7

SignatureFlagsNativeParams
void AnimGraph(FPoseLink& AnimGraph)
Script3 statements · 40 bytes of bytecode
0x0000AnimGraph = PoseLink{-1};0x0025return;0x0027// end of script
0x10
void Turn off Primary()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
bool Is First Use()
Script6 statements · 158 bytes of bytecode
0x0000CallFunc_GetLocalPlayerCharacter_ReturnValue = GetLocalPlayerCharacter(this);0x0015CallFunc_GetPlayerEventCountAsset_ReturnValue = GetPlayerEventCountAsset(CallFunc_GetLocalPlayerCharacter_ReturnValue, GameplayTag{FName(EventTracker.Equip)}, /Game/Data/ItemType/Tools/DA_RepairTool_ItemType.DA_RepairTool_ItemType);0x005ECallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(CallFunc_GetPlayerEventCountAsset_ReturnValue, 1);0x0080ReturnValue = CallFunc_LessEqual_IntInt_ReturnValue;0x0093return ReturnValue;0x009D// end of script
Public0x01
void SetCarryActor(AActor* Actor)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Actor = Actor;0x0012ExecuteUbergraph_ABP_RepairTool(109);0x0021return;0x0023// end of script
Public0x08
void SetToolEnergy(double EnergyLevel)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_EnergyLevel = EnergyLevel;0x0012ExecuteUbergraph_ABP_RepairTool(104);0x0021return;0x0023// end of script
Public0x08
void SetMeshDriver(USkeletalMeshComponent* SourceMeshComponent)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_SourceMeshComponent = SourceMeshComponent;0x0012ExecuteUbergraph_ABP_RepairTool(10);0x0021return;0x0023// end of script
Public0x08
void ExecuteUbergraph_ABP_RepairTool(int32 EntryPoint)
Script13 statements · 112 bytes of bytecode
0x0000goto [EntryPoint];0x000ASource Mesh Component = K2Node_Event_SourceMeshComponent;0x001DCallFunc_IsValid_ReturnValue = IsValid(Source Mesh Component);0x003Aif (!(CallFunc_IsValid_ReturnValue)) goto Label_0058;0x0048ValidSourceMesh = true;0x0053goto Label_006D;0x0058Label_0058:0x0058ValidSourceMesh = false;0x0063goto Label_006D;0x0068goto Label_006D;0x006DLabel_006D:0x006Dreturn;0x006F// end of script
Final0x04