0x00x01A8
Members 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | DamageEvents | TArray<FGameplayEventData> | Protected+4 flags | [] | |
| 0xB0 | LastDamageEvent | FGameplayEventData | NetProtected+3 flags | {EventTag={TagName=None}, Instigator=nullptr, Target=nullpt… | |
| 0x18 | LastDamageLocation | FVector | NetProtected+7 flags | {X=0, Y=0, Z=0} | |
| 0x04 | FlushIntervalSeconds | float | Protected+6 flags | 10 | |
| 0x019C | 0x04 | padding / unreflected | |||
| 0x08 | FlushDamageEventsHandle | FTimerHandle | 3 flags | {Handle=0} | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+8 flags | [] | |
| 0x0090 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x0098 | 0x04 | padding / unreflected | |||
| 0x01 | bNetAddressable : 1bit 5 | bool | Protected+3 flags | false | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 6 | bool | Protected+9 flags | false | |
| 0x01 | bReplicates : 1bit 7 | bool | Net+7 flags | false | |
| 0x009D | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 4 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 7 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 1 | bool | 6 flags | false | |
| 0x00A0 | 0x19 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
| void RegisterDamage(FGameplayEventData& EventData) | FinalNative+1 flags | 0xB0 | |
| FGameplayEventData GetLatestDamageEvent() | FinalNative+1 flags | 0xB0 | |
| FVector GetLastDamageLocation() | FinalNative+1 flags | 0x18 | |
| void FlushDamageEvents() | FinalNative+1 flags | 0x00 |