Zdexby TheHolyOneZ
9,486 classes
Class

UAbilityTask_PerformTargeting

: UAbilityTask : UGameplayTask : UObject
/Script/TargetingSystem.AbilityTask_PerformTargeting 0x00B0 (176 B) align 8 inherited 0x0080 vtable /Script/TargetingSystem
0x00x00B0

Members 1

OffsetSizeNameTypeFlagsDefault
0x10OnTargetReadyFMulticastScriptDelegate4 flags<delegate>
0x00900x20unreflected bytes to end of UAbilityTask_PerformTargeting
Inherited from UAbilityTask 2
OffsetSizeNameTypeFlagsDefault
0x08AbilityUGameplayAbility*6 flagsnullptr
0x08AbilitySystemComponentTWeakObjectPtr<UAbilitySystemComponent>8 flagsnullptr
Inherited from UGameplayTask 3
OffsetSizeNameTypeFlagsDefault
0x08InstanceNameFNameProtected+5 flagsNone
0x00380x02padding / unreflected
0x01ResourceOverlapPolicyETaskResourceOverlapPolicyProtected+6 flagsStartOnTop
0x003B0x25padding / unreflected
0x08ChildTaskUGameplayTask*Protected+6 flagsnullptr

Functions 2

SignatureFlagsNativeParams
UAbilityTask_PerformTargeting* PerformTargetingRequest(UGameplayAbility* OwningAbility, UTargetingPreset* InTargetingPreset, bool bAllowAsync)FinalNative+2 flags0x20
UAbilityTask_PerformTargeting* PerformFilteringRequest(UGameplayAbility* OwningAbility, UTargetingPreset* TargetingPreset, const TArray<AActor*>& InTargets, bool bAllowAsync)FinalNative+2 flags0x30