Zdexby TheHolyOneZ
5,457 classes
Class

ULBPC_Glue_C

: USceneComponent : UActorComponent : UObject
/Game/BluePrints/LINK/Components/LBPC_Glue.LBPC_Glue_C 0x0268 (616 B) align 16 inherited 0x0240 7 scripted vtable /Game/BluePrints/LINK/Components/LBPC_Glue
0x00x0268

Members 4

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08OwnerPrimitiveUPrimitiveComponent*7 flagsnullptr
0x08ConstraintCompUPhysicsConstraintComponent*7 flagsnullptr
0x10AttachPositionsTArray<FVector>3 flags[]
Inherited from USceneComponent 29
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flagsnullptr
0x08AttachParentUSceneComponent*NetRepNotify+8 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x00D80x08padding / unreflected
0x10AttachChildrenTArray<USceneComponent*>NetTransient+7 flags[]
0x10ClientAttachedChildrenTArray<USceneComponent*>Transient+6 flags[]
0x01000x40padding / unreflected
0x18RelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x18RelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x18RelativeScale3DFVectorNetRepNotify+8 flags{X=1, Y=1, Z=1}
0x18ComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01bComponentToWorldUpdated : 1bit 0boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 2boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 3boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 5boolNetRepNotify+6 flagstrue
0x01bShouldBeAttached : 1bit 6boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 7boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldSnapScaleWhenAttached : 1bit 1boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 2bool6 flagsfalse
0x01bHiddenInGame : 1bit 3bool7 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 4bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 5bool6 flagsfalse
0x01bComputeFastLocalBounds : 1bit 6bool3 flagsfalse
0x01bComputeBoundsOnceForGame : 1bit 7bool3 flagsfalse
0x01bComputedBoundsOnceForGame : 1bit 0bool3 flagsfalse
0x01bIsNotRenderAttachmentRoot : 1bit 1bool3 flagsfalse
0x01MobilityEComponentMobilityNet+8 flagsMovable
0x01DetailModeEDetailMode9 flagsDM_Low
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00880x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00900x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x00950x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00980x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 7

SignatureFlagsNativeParams
void UniqueFillter(TArray<FHitResult>& HitRezults, TArray<FHitResult>& Out)
Script22 statements · 431 bytes of bytecode
0x0000PushFlow(Label_01AC);0x0005Temp_int_Loop_Counter_Variable = 0;0x001CTemp_int_Array_Index_Variable = 0;0x0033Label_0033:0x0033CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(HitRezults);0x006ECallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0094if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0142;0x00A2Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00BDPushFlow(Label_0162);0x00C2/Script/Engine.Default__KismetArrayLibrary.Array_Get(HitRezults, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x00FDCallFunc_Array_AddUnique_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_AddUnique(Rezult, CallFunc_Array_Get_Item);0x0141PopFlow();0x0142Label_0142:0x0142Out = Rezult;0x015Dgoto Label_01AC;0x0162Label_0162:0x0162CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x018CTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x01A7goto Label_0033;0x01ACLabel_01AC:0x01ACreturn;0x01AE// end of script
Public0x20
void ConstraintSetup(UPhysicsConstraintComponent* ConstraintComponent)
Script12 statements · 363 bytes of bytecode
0x0000AngulerLimit = 2;0x001BCallFunc_SetAngularSwing1Limit_Swing1LimitAngle_ImplicitCast = Cast<3>(AngulerLimit);0x0038ConstraintComponent.SetAngularSwing1Limit(2, CallFunc_SetAngularSwing1Limit_Swing1LimitAngle_ImplicitCast);0x0063CallFunc_SetAngularSwing2Limit_Swing2LimitAngle_ImplicitCast = Cast<3>(AngulerLimit);0x0080ConstraintComponent.SetAngularSwing2Limit(2, CallFunc_SetAngularSwing2Limit_Swing2LimitAngle_ImplicitCast);0x00ABConstraintComponent.SetAngularTwistLimit(2, 0f);0x00D2ConstraintComponent.SetLinearXLimit(2, 0f);0x00F9ConstraintComponent.SetLinearYLimit(2, 0f);0x0120ConstraintComponent.SetLinearZLimit(2, 0f);0x0147ConstraintComponent.SetDisableCollision(true);0x0168return;0x016A// end of script
Public0x08
void ReceiveTick(float DeltaSeconds)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_LBPC_Glue(26);0x0021return;0x0023// end of script
EventPublic0x04
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_LBPC_Glue(31);0x000Freturn;0x0011// end of script
EventPublic0x00
void Connect()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_LBPC_Glue(126);0x000Freturn;0x0011// end of script
0x00
void DoConnect(const FHitResult& HitRezult1, const FHitResult& HitRezult2)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_HitRezult1 = HitRezult1;0x0012PersistentFrame.K2Node_CustomEvent_HitRezult2 = HitRezult2;0x0024ExecuteUbergraph_LBPC_Glue(592);0x0033return;0x0035// end of script
0x200
void ExecuteUbergraph_LBPC_Glue(int32 EntryPoint)
Script30 statements · 1,229 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000AK2_DestroyComponent(this);0x0015goto Label_04CA;0x001Agoto Label_04CA;0x001FCallFunc_GetOwner_ReturnValue = GetOwner();0x0033CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetOwner_ReturnValue.GetComponentByClass(/Script/Engine.PrimitiveComponent);0x0066OwnerPrimitive = CallFunc_GetComponentByClass_ReturnValue;0x0079goto Label_04CA;0x007ECallFunc_K2_GetComponentLocation_ReturnValue = K2_GetComponentLocation();0x009ACallFunc_SphereTraceMulti_OutHits = {};0x00A5CallFunc_SphereTraceMulti_ReturnValue = SphereTraceMulti(this, CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_K2_GetComponentLocation_ReturnValue, 30f, 0, false, Temp_object_Variable, 0, CallFunc_SphereTraceMulti_OutHits, false, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x0132UniqueFillter(CallFunc_SphereTraceMulti_OutHits, CallFunc_UniqueFillter_Out);0x0152CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_UniqueFillter_Out);0x018DCallFunc_GreaterEqual_IntInt_ReturnValue = GreaterEqual_IntInt(CallFunc_Array_Length_ReturnValue, 2);0x01AFif (!(CallFunc_GreaterEqual_IntInt_ReturnValue)) goto Label_000A;0x01BD/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_UniqueFillter_Out, 0, CallFunc_Array_Get_Item);0x01F4/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_UniqueFillter_Out, 1, CallFunc_Array_Get_Item_1);0x022BDoConnect(CallFunc_Array_Get_Item, CallFunc_Array_Get_Item_1);0x024Bgoto Label_04CA;0x0250CallFunc_GetOwner_ReturnValue_1 = GetOwner();0x0264CallFunc_AddComponentByClass_ReturnValue = CallFunc_GetOwner_ReturnValue_1.AddComponentByClass(/Script/Engine.PhysicsConstraintComponent, false, FTransform(...), false);0x02EAConstraintComp = CallFunc_AddComponentByClass_ReturnValue;0x02FDBreakHitResult(K2Node_CustomEvent_HitRezult2, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x03B2BreakHitResult(K2Node_CustomEvent_HitRezult1, CallFunc_BreakHitResult_bBlockingHit_1, CallFunc_BreakHitResult_bInitialOverlap_1, CallFunc_BreakHitResult_Time_1, CallFunc_BreakHitResult_Distance_1, CallFunc_BreakHitResult_Location_1, CallFunc_BreakHitResult_ImpactPoint_1, CallFunc_BreakHitResult_Normal_1, CallFunc_BreakHitResult_ImpactNormal_1, CallFunc_BreakHitResult_PhysMat_1, CallFunc_BreakHitResult_HitActor_1, CallFunc_BreakHitResult_HitComponent_1, CallFunc_BreakHitResult_HitBoneName_1, CallFunc_BreakHitResult_BoneName_1, CallFunc_BreakHitResult_HitItem_1, CallFunc_BreakHitResult_ElementIndex_1, CallFunc_BreakHitResult_FaceIndex_1, CallFunc_BreakHitResult_TraceStart_1, CallFunc_BreakHitResult_TraceEnd_1);0x0467ConstraintComp.SetConstrainedComponents(CallFunc_BreakHitResult_HitComponent_1, FName(None), CallFunc_BreakHitResult_HitComponent, FName(None));0x04B3ConstraintSetup(ConstraintComp);0x04CALabel_04CA:0x04CAreturn;0x04CC// end of script
Final0x04

Used by 2

types with a member, parameter or interface of this type