0x00x02C8
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | ExplotionSensor | USphereComponent* | 6 flags | nullptr | |
| 0x08 | ExplotionScale | USphereComponent* | 6 flags | nullptr | |
| 0x08 | StaticMesh | UStaticMeshComponent* | 6 flags | nullptr |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 6 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Rafflesia(1597);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void BndEvt__BP_Rafflesia_ExplotionSensor_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)Script9 statements · 126 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_BP_Rafflesia(1602);0x007Breturn;0x007D// end of script | 0x120 | ||
void ReceiveDestroyed()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Rafflesia(1607);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void ExecuteUbergraph_BP_Rafflesia(int32 EntryPoint)Script72 statements · 1,615 bytes of bytecode0x0000PushFlow(Label_064C);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCallFunc_HasAuthority_ReturnValue = HasAuthority();0x0023if (!(CallFunc_HasAuthority_ReturnValue)) PopFlow();0x002DCallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(K2Node_ComponentBoundEvent_OtherComp.Mobility, 2);0x0062if (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) PopFlow();0x006CK2Node_DynamicCast_AsBPI_Character_State = Cast<BPI_CharacterState_C>(K2Node_ComponentBoundEvent_OtherActor);0x0090K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Character_State);0x00ADif (!(K2Node_DynamicCast_bSuccess)) goto Label_02F3;0x00BBK2Node_DynamicCast_AsBPI_Character_State.GetIsDeath(CallFunc_GetIsDeath_IsDeath);0x00E9Label_00E9:0x00E9CallFunc_IsAnySimulatingPhysics_ReturnValue = K2Node_ComponentBoundEvent_OtherComp.IsAnySimulatingPhysics();0x0117CallFunc_ObjectIsA_ReturnValue = ObjectIsA(K2Node_ComponentBoundEvent_OtherActor, /Game/BluePrints/LINK/Blueprints/CraftedActor/BP_CraftedObject_GluePlane.BP_CraftedObject_GluePlane_C);0x013DCallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_GetIsDeath_IsDeath);0x015ACallFunc_ObjectIsA_ReturnValue_1 = ObjectIsA(K2Node_ComponentBoundEvent_OtherActor, /Game/BluePrints/Items/BP_ItemBase.BP_ItemBase_C);0x0180CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_ObjectIsA_ReturnValue_1, CallFunc_ObjectIsA_ReturnValue);0x01A6CallFunc_Not_PreBool_ReturnValue_1 = Not_PreBool(CallFunc_BooleanOR_ReturnValue);0x01C3CallFunc_ActorHasTag_ReturnValue = K2Node_ComponentBoundEvent_OtherActor.ActorHasTag(FName(NoGrow));0x01FACallFunc_ObjectIsA_ReturnValue_2 = ObjectIsA(K2Node_ComponentBoundEvent_OtherActor, /Script/Engine.Pawn);0x0220CallFunc_Not_PreBool_ReturnValue_2 = Not_PreBool(CallFunc_ActorHasTag_ReturnValue);0x023DCallFunc_BooleanOR_ReturnValue_1 = BooleanOR(CallFunc_ObjectIsA_ReturnValue_2, CallFunc_IsAnySimulatingPhysics_ReturnValue);0x0263CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_BooleanOR_ReturnValue_1, CallFunc_Not_PreBool_ReturnValue);0x0289CallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_BooleanAND_ReturnValue, CallFunc_Not_PreBool_ReturnValue_2);0x02AFCallFunc_BooleanAND_ReturnValue_2 = BooleanAND(CallFunc_BooleanAND_ReturnValue_1, CallFunc_Not_PreBool_ReturnValue_1);0x02D5if (!(CallFunc_BooleanAND_ReturnValue_2)) PopFlow();0x02DFPushFlow(Label_0303);0x02E4if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_039B;0x02F2PopFlow();0x02F3Label_02F3:0x02F3CallFunc_GetIsDeath_IsDeath = false;0x02FEgoto Label_00E9;0x0303Label_0303:0x0303if (!(Temp_bool_IsClosed_Variable)) goto Label_0312;0x0311PopFlow();0x0312Label_0312:0x0312Temp_bool_IsClosed_Variable = true;0x031DCallFunc_GetObjectName_ReturnValue = GetObjectName(K2Node_ComponentBoundEvent_OtherActor);0x0342PrintString(this, CallFunc_GetObjectName_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x038CK2_DestroyActor();0x039APopFlow();0x039BLabel_039B:0x039BTemp_bool_Has_Been_Initd_Variable = true;0x03A6if (!(false)) PopFlow();0x03A8Temp_bool_IsClosed_Variable = true;0x03B3PopFlow();0x03B4Label_03B4:0x03B4CallFunc_HasAuthority_ReturnValue_1 = HasAuthority();0x03C8if (!(CallFunc_HasAuthority_ReturnValue_1)) PopFlow();0x03D2CallFunc_GetActorOfClass_ReturnValue = GetActorOfClass(this, /Game/BluePrints/LINK/Blueprints/GenerateMap/BP_GenerateMapManager.BP_GenerateMapManager_C);0x03F0CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetActorOfClass_ReturnValue);0x040Dif (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0417CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(CallFunc_GetActorOfClass_ReturnValue.SpawnedActors, this);0x0469PopFlow();0x046ALabel_046A:0x046ACallFunc_GetTransform_ReturnValue = GetTransform();0x0486BreakTransform(CallFunc_GetTransform_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x04B4CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_BreakTransform_Location, FVector(0, 0, 25));0x04F2CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_Add_VectorVector_ReturnValue, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0529CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Game/BluePrints/LINK/Blueprints/EnvironmentSystem/BP_ExplotionSphere_Rafflesia.BP_ExplotionSphere_Rafflesia_C, CallFunc_MakeTransform_ReturnValue, 0, nullptr, 1);0x0555CallFunc_GetTransform_ReturnValue = GetTransform();0x0571BreakTransform(CallFunc_GetTransform_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x059FCallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_BreakTransform_Location, FVector(0, 0, 25));0x05DDCallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_Add_VectorVector_ReturnValue, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0614CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_MakeTransform_ReturnValue, 1);0x063CPopFlow();0x063Dgoto Label_03B4;0x0642goto Label_000F;0x0647goto Label_046A;0x064CLabel_064C:0x064Creturn;0x064E// end of script | Final | 0x04 |