0x00x0340
Members 13
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x02EA | 0x06 | padding / unreflected | |||
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Box | UBoxComponent* | 6 flags | nullptr | |
| 0x08 | Billboard | UBillboardComponent* | 6 flags | nullptr | |
| 0x01 | SignalOnly | bool | 6 flags | false | |
| 0x01 | PlayerOnly | bool | 6 flags | true | |
| 0x030A | 0x02 | padding / unreflected | |||
| 0x04 | SignalLimit | int32 | 6 flags | -1 | |
| 0x08 | SignalInterVal | double | 6 flags | 0 | |
| 0x08 | As BP First Person Character | ABP_FirstPersonCharacter_Main_C* | 7 flags | nullptr | |
| 0x01 | BeginPlay | bool | 6 flags | false | |
| 0x01 | NewVar_0 | bool | 7 flags | false | |
| 0x01 | EndOvelap | bool | 6 flags | false | |
| 0x0323 | 0x05 | padding / unreflected | |||
| 0x10 | TriggerTargetClass | TArray<TSubclassOf<AActor>> | 2 flags | [1 item] | |
| 0x08 | CustomPrimitiveActor | AActor* | 6 flags | nullptr | |
Inherited from ABP_DeviceBase_C 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | BPC_UpdateLineSignalControl | UObject* | 6 flags | nullptr | |
| 0x08 | StaticMesh | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | DeviceComonent | UDeviceComponent_C* | 6 flags | nullptr | |
| 0x01 | DeviceState | EN_DeviceState | 6 flags | NewEnumerator0 | |
| 0x02C9 | 0x07 | padding / unreflected | |||
| 0x10 | SignalDevices | TArray<AActor*> | 3 flags | [] | |
| 0x04 | ActivateSaveIndex | int32 | 6 flags | -1 | |
| 0x04 | Color | FColor | 6 flags | {B=69, G=255, R=1, A=255} | |
| 0x01 | UpdateSaveOnlyInitialize | bool | 6 flags | false | |
| 0x01 | OnlineMode | EN_DeviceOnlineMode | 6 flags | NewEnumerator0 | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 6 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 8
| Signature | Flags | Native | Params |
|---|---|---|---|
bool CheckClass(AActor* Actor)Script24 statements · 422 bytes of bytecode0x0000PushFlow(Label_019B);0x0005Temp_int_Loop_Counter_Variable = 0;0x001CTemp_int_Array_Index_Variable = 0;0x0033Label_0033:0x0033CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(TriggerTargetClass);0x006ECallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0094if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0139;0x00A2Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00BDPushFlow(Label_0151);0x00C2/Script/Engine.Default__KismetArrayLibrary.Array_Get(TriggerTargetClass, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x00FDCallFunc_ObjectIsA_ReturnValue = ObjectIsA(Actor, CallFunc_Array_Get_Item);0x0123if (!(CallFunc_ObjectIsA_ReturnValue)) PopFlow();0x012DRezult = true;0x0138PopFlow();0x0139Label_0139:0x0139ReturnValue = Rezult;0x014Cgoto Label_019B;0x0151Label_0151:0x0151CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x017BTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0196goto Label_0033;0x019BLabel_019B:0x019Breturn ReturnValue;0x01A5// end of script | Public | 0x09 | |
void BndEvt__CharacterAreaTrigger_Box_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)Script9 statements · 126 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent_1 = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor_1 = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp_1 = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex_1 = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_BP_CharacterAreaTrigger(1427);0x007Breturn;0x007D// end of script | 0x120 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_CharacterAreaTrigger(1567);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void BndEvt__CharacterAreaTrigger_DeviceComonent_K2Node_ComponentBoundEvent_3_OnSignal__DelegateSignature(const FST_EventValue& SignalValue)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_SignalValue = SignalValue;0x0012ExecuteUbergraph_BP_CharacterAreaTrigger(1587);0x0021return;0x0023// end of script | 0x28 | ||
void BndEvt__BP_CharacterAreaTrigger_Box_K2Node_ComponentBoundEvent_0_ComponentEndOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex)Script7 statements · 90 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048ExecuteUbergraph_BP_CharacterAreaTrigger(1634);0x0057return;0x0059// end of script | 0x1C | ||
void <unnamed#1676919>(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)Script9 statements · 126 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_OverlappedComponent_1 = OverlappedComponent;0x0012PersistentFrame.K2Node_CustomEvent_OtherActor_1 = OtherActor;0x0024PersistentFrame.K2Node_CustomEvent_OtherComp_1 = OtherComp;0x0036PersistentFrame.K2Node_CustomEvent_OtherBodyIndex_1 = OtherBodyIndex;0x0048PersistentFrame.K2Node_CustomEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_CustomEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_BP_CharacterAreaTrigger(1733);0x007Breturn;0x007D// end of script | 0x120 | ||
void <unnamed#1676948>(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex)Script7 statements · 90 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_CustomEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_CustomEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_CustomEvent_OtherBodyIndex = OtherBodyIndex;0x0048ExecuteUbergraph_BP_CharacterAreaTrigger(1738);0x0057return;0x0059// end of script | 0x1C | ||
void ExecuteUbergraph_BP_CharacterAreaTrigger(int32 EntryPoint)Script101 statements · 1,746 bytes of bytecode0x0000PushFlow(Label_06CF);0x0005goto [EntryPoint];0x000FLabel_000F:0x000Fif (!(PlayerOnly)) goto Label_0048;0x001DCallFunc_CheckClass_ReturnValue_1 = CheckClass(K2Node_ComponentBoundEvent_OtherActor);0x003Eif (!(CallFunc_CheckClass_ReturnValue_1)) PopFlow();0x0048Label_0048:0x0048K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(DeviceState, 0);0x0067if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0076;0x0075PopFlow();0x0076Label_0076:0x0076CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(SignalLimit, -1);0x0098if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_0170;0x00A6Label_00A6:0x00A6DeviceComonent.Send To Signal(ST_EventValue{false, "", 0, 0, 0});0x00E8CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(SignalInterVal, 0);0x010Eif (!(CallFunc_Greater_DoubleDouble_ReturnValue)) PopFlow();0x0118CallFunc_Delay_Duration_ImplicitCast = Cast<3>(SignalInterVal);0x0135Delay(this, CallFunc_Delay_Duration_ImplicitCast, LatentActionInfo{-1, 893461246, FName(ExecuteUbergraph_BP_CharacterAreaTrigger), this});0x016FPopFlow();0x0170Label_0170:0x0170CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(SignalLimit, 0);0x0192if (!(CallFunc_Greater_IntInt_ReturnValue)) PopFlow();0x019CCallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(SignalLimit, 1);0x01C6Temp_int_Variable = CallFunc_Subtract_IntInt_ReturnValue;0x01E1SignalLimit = Temp_int_Variable;0x01FCgoto Label_00A6;0x0201Label_0201:0x0201CallFunc_Not_PreBool_ReturnValue_1 = Not_PreBool(SignalOnly);0x021Eif (!(CallFunc_Not_PreBool_ReturnValue_1)) PopFlow();0x0228goto Label_000F;0x022DLabel_022D:0x022Dif (!(PlayerOnly)) goto Label_0048;0x023BCallFunc_CheckClass_ReturnValue = CheckClass(K2Node_ComponentBoundEvent_OtherActor_1);0x025Cif (!(CallFunc_CheckClass_ReturnValue)) PopFlow();0x0266goto Label_0048;0x026BLabel_026B:0x026BCallFunc_Not_PreBool_ReturnValue_3 = Not_PreBool(SignalOnly);0x0288if (!(CallFunc_Not_PreBool_ReturnValue_3)) PopFlow();0x0292goto Label_022D;0x0297Label_0297:0x0297CallFunc_Not_PreBool_ReturnValue_2 = Not_PreBool(EndOvelap);0x02B4Temp_bool_Variable_2 = false;0x02BFif (!(Switch(Temp_bool_Variable_2, false => CallFunc_Not_PreBool_ReturnValue_2, true => EndOvelap, default => K2Node_Select_Default))) PopFlow();0x02F5goto Label_026B;0x02FALabel_02FA:0x02FAif (!(PlayerOnly)) goto Label_0048;0x0308CallFunc_CheckClass_ReturnValue_3 = CheckClass(K2Node_CustomEvent_OtherActor);0x0329if (!(CallFunc_CheckClass_ReturnValue_3)) PopFlow();0x0333goto Label_0048;0x0338Label_0338:0x0338Temp_bool_Variable_1 = true;0x0343CallFunc_Not_PreBool_ReturnValue_4 = Not_PreBool(EndOvelap);0x0360if (!(Switch(Temp_bool_Variable_1, false => CallFunc_Not_PreBool_ReturnValue_4, true => EndOvelap, default => K2Node_Select_Default_1))) PopFlow();0x0396CallFunc_Not_PreBool_ReturnValue_5 = Not_PreBool(SignalOnly);0x03B3if (!(CallFunc_Not_PreBool_ReturnValue_5)) PopFlow();0x03BDgoto Label_02FA;0x03C2Label_03C2:0x03C2CallFunc_IsValid_ReturnValue = IsValid(CustomPrimitiveActor);0x03DFif (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x03E9K2Node_CreateDelegate_OutputDelegate_1.Bind(this, <name 1676919>);0x0400CallFunc_GetComponentByClass_ReturnValue = CustomPrimitiveActor.GetComponentByClass(/Script/Engine.PrimitiveComponent);0x0433CallFunc_GetComponentByClass_ReturnValue.OnComponentBeginOverlap += K2Node_CreateDelegate_OutputDelegate_1;0x045CK2Node_CreateDelegate_OutputDelegate.Bind(this, <name 1676948>);0x0473CallFunc_GetComponentByClass_ReturnValue = CustomPrimitiveActor.GetComponentByClass(/Script/Engine.PrimitiveComponent);0x04A6CallFunc_GetComponentByClass_ReturnValue.OnComponentEndOverlap += K2Node_CreateDelegate_OutputDelegate;0x04CFPopFlow();0x04D0Label_04D0:0x04D0Temp_bool_Variable = false;0x04DBCallFunc_Not_PreBool_ReturnValue_6 = Not_PreBool(EndOvelap);0x04F8if (!(Switch(Temp_bool_Variable, false => CallFunc_Not_PreBool_ReturnValue_6, true => EndOvelap, default => K2Node_Select_Default_2))) PopFlow();0x052ECallFunc_Not_PreBool_ReturnValue_7 = Not_PreBool(SignalOnly);0x054Bif (!(CallFunc_Not_PreBool_ReturnValue_7)) PopFlow();0x0555if (!(PlayerOnly)) goto Label_0048;0x0563CallFunc_CheckClass_ReturnValue_2 = CheckClass(K2Node_CustomEvent_OtherActor_1);0x0584if (!(CallFunc_CheckClass_ReturnValue_2)) PopFlow();0x058Egoto Label_0048;0x0593goto Label_0297;0x0598Label_0598:0x0598CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x05B2K2Node_DynamicCast_AsBP_First_Person_Character_Main = Cast<BP_FirstPersonCharacter_Main_C>(CallFunc_GetPlayerPawn_ReturnValue);0x05D6K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_First_Person_Character_Main);0x05F3if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x05FDAs BP First Person Character = K2Node_DynamicCast_AsBP_First_Person_Character_Main;0x0610if (!(BeginPlay)) PopFlow();0x061Agoto Label_0048;0x061FReceiveBeginPlay();0x0629PushFlow(Label_03C2);0x062Egoto Label_0598;0x0633DeviceStateUpdate(K2Node_ComponentBoundEvent_SignalValue, CallFunc_DeviceStateUpdate_ReturnEventValue);0x0653if (!(SignalOnly)) PopFlow();0x065Dgoto Label_0048;0x0662CallFunc_Not_PreBool_ReturnValue = Not_PreBool(EndOvelap);0x067FTemp_bool_Variable_3 = true;0x068Aif (!(Switch(Temp_bool_Variable_3, false => CallFunc_Not_PreBool_ReturnValue, true => EndOvelap, default => K2Node_Select_Default_3))) PopFlow();0x06C0goto Label_0201;0x06C5goto Label_04D0;0x06CAgoto Label_0338;0x06CFLabel_06CF:0x06CFreturn;0x06D1// end of script | Final | 0x04 |