0x00x0688
Members 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Audio | UAudioComponent* | 6 flags | nullptr | |
| 0x08 | AttackPenguinZone | USphereComponent* | 6 flags | nullptr | |
| 0x08 | DestroyZone | USphereComponent* | 6 flags | nullptr | |
| 0x08 | As BP First Person Character | ABP_FirstPersonCharacter_Main_C* | 7 flags | nullptr | |
| 0x01 | AnimationNow | bool | 7 flags | false | |
| 0x0679 | 0x07 | padding / unreflected | |||
| 0x08 | Timer | FTimerHandle | 5 flags | {Handle=0} | |
Inherited from ACharacter 40
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Mesh | USkeletalMeshComponent* | 12 flags | /Script/Engine.Default__Character.CharacterMesh0 | |
| 0x08 | CharacterMovement | UCharacterMovementComponent* | 12 flags | /Script/Engine.Default__Character.CharMoveComp | |
| 0x08 | CapsuleComponent | UCapsuleComponent* | 12 flags | /Script/Engine.Default__Character.CollisionCylinder | |
| 0x48 | BasedMovement | FBasedMovementInfo | Protected+3 flags | {BaseID=0, bServerHasBaseComponent=false, bRelativeRotation… | |
| 0x48 | ReplicatedBasedMovement | FBasedMovementInfo | NetRepNotify+4 flags | {BaseID=0, bServerHasBaseComponent=false, bRelativeRotation… | |
| 0x04 | ReplicatedServerLastTransformUpdateTimeStamp | float | NetProtected+5 flags | 0 | |
| 0x04 | ReplayLastTransformUpdateTimeStamp | float | NetRepNotify+6 flags | 0 | |
| 0x03D8 | 0x08 | padding / unreflected | |||
| 0x20 | BaseRotationOffset | FQuat | Protected+4 flags | {X=0, Y=0, Z=0, W=1} | |
| 0x18 | BaseTranslationOffset | FVector | Protected+5 flags | {X=0, Y=0, Z=0} | |
| 0x18 | ReplicatedGravityDirection | FVector_NetQuantizeNormal | NetProtected+5 flags | {} | |
| 0x0430 | 0x18 | padding / unreflected | |||
| 0x04 | AnimRootMotionTranslationScale | float | NetProtected+5 flags | 1 | |
| 0x04 | CrouchedEyeHeight | float | 7 flags | 32 | |
| 0x01 | bInBaseReplication : 1bit 0 | bool | Protected+3 flags | false | |
| 0x01 | bIsCrouched : 1bit 1 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bProxyIsJumpForceApplied : 1bit 2 | bool | NetTransient+3 flags | false | |
| 0x01 | bPressedJump : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bClientUpdating : 1bit 4 | bool | Transient+3 flags | false | |
| 0x01 | bClientWasFalling : 1bit 5 | bool | Transient+3 flags | false | |
| 0x01 | bClientResimulateRootMotion : 1bit 6 | bool | Transient+3 flags | false | |
| 0x01 | bClientResimulateRootMotionSources : 1bit 7 | bool | Transient+3 flags | false | |
| 0x01 | bSimGravityDisabled : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bClientCheckEncroachmentOnNetUpdate : 1bit 1 | bool | Transient+3 flags | true | |
| 0x01 | bServerMoveIgnoreRootMotion : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bWasJumping : 1bit 3 | bool | Transient+8 flags | false | |
| 0x01 | ReplicatedMovementMode | uint8 | NetProtected+5 flags | 0 | |
| 0x0453 | 0x01 | padding / unreflected | |||
| 0x04 | JumpKeyHoldTime | float | Transient+10 flags | 0 | |
| 0x04 | JumpForceTimeRemaining | float | Transient+10 flags | 0 | |
| 0x04 | ProxyJumpForceStartedTime | float | Transient+10 flags | 0 | |
| 0x04 | JumpMaxHoldTime | float | Net+7 flags | 0 | |
| 0x04 | JumpMaxCount | int32 | Net+7 flags | 1 | |
| 0x04 | JumpCurrentCount | int32 | 10 flags | 0 | |
| 0x04 | JumpCurrentCountPreJump | int32 | 10 flags | 0 | |
| 0x0470 | 0x08 | padding / unreflected | |||
| 0x10 | OnReachedJumpApex | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | LandedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | MovementModeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnCharacterMovementUpdated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x48 | SavedRootMotion | FRootMotionSourceGroup | Transient+1 flags | {bHasAdditiveSources=false, bHasOverrideSources=false, bHas… | |
| 0x70 | ClientRootMotionParams | FRootMotionMovementParams | Transient+2 flags | {bHasRootMotion=false, BlendWeight=0, RootMotionTransform={… | |
| 0x10 | RootMotionRepMoves | TArray<FSimulatedRootMotionReplicatedMove> | Transient+3 flags | [] | |
| 0xC8 | RepRootMotion | FRepRootMotionMontage | NetRepNotify+2 flags | {Animation=nullptr, bIsActive=false, bRelativePosition=fals… | |
Inherited from APawn 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bUseControllerRotationPitch : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bUseControllerRotationYaw : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bUseControllerRotationRoll : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bCanAffectNavigationGeneration : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bIsLocalViewTarget : 1bit 6 | bool | TransientProtected+3 flags | false | |
| 0x02B1 | 0x03 | padding / unreflected | |||
| 0x04 | BaseEyeHeight | float | 7 flags | 64 | |
| 0x01 | AutoPossessPlayer | EAutoReceiveInput | 6 flags | Disabled | |
| 0x01 | AutoPossessAI | EAutoPossessAI | 6 flags | PlacedInWorld | |
| 0x02 | RemoteViewPitch16 | uint16 | NetProtected+5 flags | 0 | |
| 0x01 | RemoteViewPitch | uint8 | Net+5 flags | 0 | |
| 0x02BD | 0x03 | padding / unreflected | |||
| 0x08 | AIControllerClass | TSubclassOf<AController> | 7 flags | /Script/AIModule.AIController | |
| 0x08 | PlayerState | APlayerState* | NetRepNotify+8 flags | nullptr | |
| 0x08 | LastHitBy | AController* | Transient+8 flags | nullptr | |
| 0x08 | Controller | AController* | NetRepNotify+6 flags | nullptr | |
| 0x08 | PreviousController | AController* | Transient+6 flags | nullptr | |
| 0x02E8 | 0x04 | padding / unreflected | |||
| 0x01 | ReceiveControllerChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | ReceiveRestartedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x02EE | 0x02 | padding / unreflected | |||
| 0x18 | ControlInputVector | FVector | TransientProtected+5 flags | {X=0, Y=0, Z=0} | |
| 0x18 | LastControlInputVector | FVector | TransientProtected+5 flags | {X=0, Y=0, Z=0} | |
| 0x08 | OverrideInputComponentClass | TSubclassOf<UInputComponent> | Protected+7 flags | nullptr | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 6 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 18
| Signature | Flags | Native | Params |
|---|---|---|---|
void SoptAI()Script5 statements · 120 bytes of bytecode0x0000CallFunc_GetAIController_ReturnValue = GetAIController(this);0x0015CallFunc_GetAIController_ReturnValue.BrainComponent.StopLogic("");0x0051CharacterMovement.StopMovementImmediately();0x0075return;0x0077// end of script | Public | 0x00 | |
void OnNotifyEnd_E4FD70D84BF2E0A98592B193EDD6DC19(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_9 = NotifyName;0x0012ExecuteUbergraph_BP_BigPenAI(120);0x0021return;0x0023// end of script | 0x08 | ||
void OnNotifyBegin_E4FD70D84BF2E0A98592B193EDD6DC19(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_8 = NotifyName;0x0012ExecuteUbergraph_BP_BigPenAI(148);0x0021return;0x0023// end of script | 0x08 | ||
void OnInterrupted_E4FD70D84BF2E0A98592B193EDD6DC19(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_7 = NotifyName;0x0012ExecuteUbergraph_BP_BigPenAI(176);0x0021return;0x0023// end of script | 0x08 | ||
void OnBlendOut_E4FD70D84BF2E0A98592B193EDD6DC19(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_6 = NotifyName;0x0012ExecuteUbergraph_BP_BigPenAI(204);0x0021return;0x0023// end of script | 0x08 | ||
void OnCompleted_E4FD70D84BF2E0A98592B193EDD6DC19(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_5 = NotifyName;0x0012ExecuteUbergraph_BP_BigPenAI(232);0x0021return;0x0023// end of script | 0x08 | ||
void OnNotifyEnd_2DAE96654F8D533E451CEB8E88B79A47(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_4 = NotifyName;0x0012ExecuteUbergraph_BP_BigPenAI(392);0x0021return;0x0023// end of script | 0x08 | ||
void OnNotifyBegin_2DAE96654F8D533E451CEB8E88B79A47(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_3 = NotifyName;0x0012ExecuteUbergraph_BP_BigPenAI(420);0x0021return;0x0023// end of script | 0x08 | ||
void OnInterrupted_2DAE96654F8D533E451CEB8E88B79A47(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_2 = NotifyName;0x0012ExecuteUbergraph_BP_BigPenAI(448);0x0021return;0x0023// end of script | 0x08 | ||
void OnBlendOut_2DAE96654F8D533E451CEB8E88B79A47(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_1 = NotifyName;0x0012ExecuteUbergraph_BP_BigPenAI(476);0x0021return;0x0023// end of script | 0x08 | ||
void OnCompleted_2DAE96654F8D533E451CEB8E88B79A47(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName = NotifyName;0x0012ExecuteUbergraph_BP_BigPenAI(504);0x0021return;0x0023// end of script | 0x08 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_BigPenAI(532);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void BndEvt__BP_BigPenAI_DestroyZone_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)Script9 statements · 126 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent_1 = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor_1 = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp_1 = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex_1 = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep_1 = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult_1 = SweepResult;0x006CExecuteUbergraph_BP_BigPenAI(657);0x007Breturn;0x007D// end of script | 0x120 | ||
void BndEvt__BP_BigPenAI_AttackPenguinZone_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)Script9 statements · 126 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_BP_BigPenAI(843);0x007Breturn;0x007D// end of script | 0x120 | ||
void DistanceCheck()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_BigPenAI(1464);0x000Freturn;0x0011// end of script | 0x00 | ||
void BigPenStart()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_BigPenAI(1758);0x000Freturn;0x0011// end of script | 0x00 | ||
void sakebi()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_BigPenAI(2180);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_BP_BigPenAI(int32 EntryPoint)Script95 statements · 2,225 bytes of bytecode0x0000PushFlow(Label_08AE);0x0005goto [EntryPoint];0x000FK2Node_CreateDelegate_OutputDelegate_11.Bind(this, sakebi);0x0026CallFunc_K2_SetTimerDelegate_ReturnValue_1 = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_11, 4f, true, false, 0f, 0f);0x005CTimer = CallFunc_K2_SetTimerDelegate_ReturnValue_1;0x0077PopFlow();0x0078Temp_name_Variable = K2Node_CustomEvent_NotifyName_9;0x0093PopFlow();0x0094Temp_name_Variable = K2Node_CustomEvent_NotifyName_8;0x00AFPopFlow();0x00B0Temp_name_Variable = K2Node_CustomEvent_NotifyName_7;0x00CBPopFlow();0x00CCTemp_name_Variable = K2Node_CustomEvent_NotifyName_6;0x00E7PopFlow();0x00E8Temp_name_Variable = K2Node_CustomEvent_NotifyName_5;0x0103PopFlow();0x0104Label_0104:0x0104K2Node_CreateDelegate_OutputDelegate_5.Bind(this, DistanceCheck);0x011BCallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_5, 0.5f, true, false, 0f, 0f);0x0151Delay(this, 2f, LatentActionInfo{0xF, -2117239641, FName(ExecuteUbergraph_BP_BigPenAI), this});0x0187PopFlow();0x0188Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_4;0x01A3PopFlow();0x01A4Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_3;0x01BFPopFlow();0x01C0Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_2;0x01DBPopFlow();0x01DCTemp_name_Variable_1 = K2Node_CustomEvent_NotifyName_1;0x01F7PopFlow();0x01F8Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName;0x0213PopFlow();0x0214CallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x022EK2Node_DynamicCast_AsBP_First_Person_Character_Main = Cast<BP_FirstPersonCharacter_Main_C>(CallFunc_GetPlayerCharacter_ReturnValue);0x0252K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_First_Person_Character_Main);0x026Fif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0279As BP First Person Character = K2Node_DynamicCast_AsBP_First_Person_Character_Main;0x028Cgoto Label_0104;0x0291K2Node_DynamicCast_AsBPI_Destroy = Cast<BPI_Destroy_C>(K2Node_ComponentBoundEvent_OtherActor_1);0x02B5K2Node_DynamicCast_bSuccess_1 = Cast<2>(K2Node_DynamicCast_AsBPI_Destroy);0x02D2if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x02DCCallFunc_Normal_ReturnValue = Normal(CharacterMovement.Velocity, 1e-04f);0x031CK2Node_DynamicCast_AsBPI_Destroy.DestroyCall(CallFunc_Normal_ReturnValue);0x034APopFlow();0x034BCallFunc_GetPlayerCharacter_ReturnValue_1 = GetPlayerCharacter(this, 0);0x0365CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(K2Node_ComponentBoundEvent_OtherActor, CallFunc_GetPlayerCharacter_ReturnValue_1);0x038Bif (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) PopFlow();0x0395SoptAI();0x03A3As BP First Person Character.DeathEvent(2, this);0x03CACallFunc_CreateProxyObjectForPlayMontage_ReturnValue = CreateProxyObjectForPlayMontage(Mesh, /Game/3Dmodel/skeltal/penngin_big/BegiPenguinAttack_Montage.BegiPenguinAttack_Montage, 1f, 0f, FName(None), true);0x0408CallFunc_IsValid_ReturnValue = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue);0x0425if (!(CallFunc_IsValid_ReturnValue)) goto Label_0573;0x0433K2Node_CreateDelegate_OutputDelegate_4.Bind(this, OnCompleted_E4FD70D84BF2E0A98592B193EDD6DC19);0x044ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnCompleted += K2Node_CreateDelegate_OutputDelegate_4;0x0473K2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnBlendOut_E4FD70D84BF2E0A98592B193EDD6DC19);0x048ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_3;0x04B3K2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnInterrupted_E4FD70D84BF2E0A98592B193EDD6DC19);0x04CACallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_2;0x04F3K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnNotifyBegin_E4FD70D84BF2E0A98592B193EDD6DC19);0x050ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_1;0x0533K2Node_CreateDelegate_OutputDelegate.Bind(this, OnNotifyEnd_E4FD70D84BF2E0A98592B193EDD6DC19);0x054ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate;0x0573Label_0573:0x0573K2_ClearAndInvalidateTimerHandle(this, Timer);0x0587Audio.FadeOut(0.2f, 0f, 0);0x05B7PopFlow();0x05B8CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x05D2CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetPlayerPawn_ReturnValue.K2_GetActorLocation();0x0604CallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x0620CallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetActorLocation_ReturnValue);0x064ECallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_Vector_Distance_ReturnValue, 1000);0x0674if (!(CallFunc_Greater_DoubleDouble_ReturnValue)) goto Label_06B0;0x0682CharacterMovement.MaxWalkSpeed = 600f;0x06AFPopFlow();0x06B0Label_06B0:0x06B0CharacterMovement.MaxWalkSpeed = 370f;0x06DDPopFlow();0x06DECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1 = CreateProxyObjectForPlayMontage(Mesh, /Game/3Dmodel/skeltal/penngin_big/pengun_toujyou_Montage.pengun_toujyou_Montage, 1f, 0f, FName(None), true);0x071CCallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1);0x0739if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x0743K2Node_CreateDelegate_OutputDelegate_10.Bind(this, OnCompleted_2DAE96654F8D533E451CEB8E88B79A47);0x075ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnCompleted += K2Node_CreateDelegate_OutputDelegate_10;0x0783K2Node_CreateDelegate_OutputDelegate_9.Bind(this, OnBlendOut_2DAE96654F8D533E451CEB8E88B79A47);0x079ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_9;0x07C3K2Node_CreateDelegate_OutputDelegate_8.Bind(this, OnInterrupted_2DAE96654F8D533E451CEB8E88B79A47);0x07DACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_8;0x0803K2Node_CreateDelegate_OutputDelegate_7.Bind(this, OnNotifyBegin_2DAE96654F8D533E451CEB8E88B79A47);0x081ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_7;0x0843K2Node_CreateDelegate_OutputDelegate_6.Bind(this, OnNotifyEnd_2DAE96654F8D533E451CEB8E88B79A47);0x085ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_6;0x0883PopFlow();0x0884Audio.Play(0f);0x08ADPopFlow();0x08AELabel_08AE:0x08AEreturn;0x08B0// end of script | Final | 0x04 |