0x0000PushFlow(Label_06DD);0x0005goto [EntryPoint];0x000FCoolTime = false;0x001APopFlow();0x001BLabel_001B:0x001BCallFunc_IsValid_ReturnValue_1 = IsValid(StaticMesh);0x0038if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x0042CallFunc_IsAnySimulatingPhysics_ReturnValue = StaticMesh.IsAnySimulatingPhysics();0x0070CallFunc_Normal_ReturnValue = Normal(K2Node_CustomEvent_NormalImpulse, 1e-04f);0x009ACallFunc_GetComponentVelocity_ReturnValue = StaticMesh.GetComponentVelocity();0x00D0CallFunc_Normal_ReturnValue_1 = Normal(CallFunc_GetComponentVelocity_ReturnValue, 1e-04f);0x00FACallFunc_VSize_ReturnValue = VSize(CallFunc_GetComponentVelocity_ReturnValue);0x011FCallFunc_Dot_VectorVector_ReturnValue = Dot_VectorVector(CallFunc_Normal_ReturnValue, CallFunc_Normal_ReturnValue_1);0x014DCallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_VSize_ReturnValue, 150);0x0173CallFunc_Abs_ReturnValue = abs(CallFunc_Dot_VectorVector_ReturnValue);0x0198CallFunc_Greater_DoubleDouble_ReturnValue_1 = Greater_DoubleDouble(CallFunc_Abs_ReturnValue, 0.7);0x01BECallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_Greater_DoubleDouble_ReturnValue, CallFunc_Greater_DoubleDouble_ReturnValue_1);0x01E4CallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_BooleanAND_ReturnValue, CallFunc_IsAnySimulatingPhysics_ReturnValue);0x020Aif (!(CallFunc_BooleanAND_ReturnValue_1)) PopFlow();0x0214PushFlow(Label_05D8);0x0219CallFunc_IsValid_ReturnValue = IsValid(OverrideSound);0x0236Temp_bool_Variable = CallFunc_IsValid_ReturnValue;0x0249/Game/BluePrints/BPF_Libraly.Default__BPF_Libraly_C.GetCollisionSound(Actor Material, this, CallFunc_GetCollisionSound_Sound);0x0280BreakHitResult(K2Node_CustomEvent_Hit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0335CallFunc_GetComponentVelocity_ReturnValue = StaticMesh.GetComponentVelocity();0x036BCallFunc_VSize_ReturnValue = VSize(CallFunc_GetComponentVelocity_ReturnValue);0x0390CallFunc_MapRangeClamped_ReturnValue = MapRangeClamped(CallFunc_VSize_ReturnValue, 150, 400, 0, 1);0x03D9CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(AudioScale, CallFunc_MapRangeClamped_ReturnValue);0x0407CallFunc_PlaySoundAtLocation_VolumeMultiplier_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x0424PlaySoundAtLocation(this, Switch(Temp_bool_Variable, false => CallFunc_GetCollisionSound_Sound, true => OverrideSound, default => K2Node_Select_Default), CallFunc_BreakHitResult_ImpactPoint, FRotator(0, 0, 0), CallFunc_PlaySoundAtLocation_VolumeMultiplier_ImplicitCast, 1f, 0f, nullptr, nullptr, nullptr, nullptr);0x049DCallFunc_IsValid_ReturnValue_2 = IsValid(PlayNiagara);0x04BAif (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x04C4BreakHitResult(K2Node_CustomEvent_Hit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0579CallFunc_SpawnSystemAtLocation_ReturnValue = SpawnSystemAtLocation(this, PlayNiagara, CallFunc_BreakHitResult_Location, FRotator(0, 0, 0), FVector(1, 1, 1), true, true, 0, true);0x05D7PopFlow();0x05D8Label_05D8:0x05D8CoolTime = true;0x05E3Delay(this, 0.1f, LatentActionInfo{0xF, 1140629642, FName(ExecuteUbergraph_BPC_CollisionSound), this});0x0619PopFlow();0x061ALabel_061A:0x061Aif (!(AudioOff)) goto Label_001B;0x0628PopFlow();0x0629Label_0629:0x0629if (!(CoolTime)) goto Label_061A;0x0637PopFlow();0x0638goto Label_0629;0x063DLabel_063D:0x063DCallFunc_GetOwner_ReturnValue = GetOwner();0x0651CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetOwner_ReturnValue.GetComponentByClass(/Script/Engine.PrimitiveComponent);0x0684StaticMesh = CallFunc_GetComponentByClass_ReturnValue;0x0697K2Node_CreateDelegate_OutputDelegate.Bind(this, HitEvent);0x06AEStaticMesh.OnComponentHit += K2Node_CreateDelegate_OutputDelegate;0x06D7PopFlow();0x06D8goto Label_063D;0x06DDLabel_06DD:0x06DDreturn;