Zdexby TheHolyOneZ
5,360 classes
Class

UTumbleMovementComponent

: UMovementComponent : UActorComponent : UObject
/Script/StormEscape.TumbleMovementComponent 0x0200 (512 B) align 8 inherited 0x0120 vtable /Script/StormEscape
0x00x0200

Members 12

OffsetSizeNameTypeFlagsDefault
0x01200x08padding / unreflected
0x10OnGroundStateChangedDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnStabilityChangedDelegateFMulticastScriptDelegate4 flags<delegate>
0x01bIsGroundedboolProtected+7 flagsfalse
0x01490x13padding / unreflected
0x04GravityScalefloatProtected+6 flags1
0x04LinearAccelerationRatiofloatProtected+6 flags1
0x04AngularAccelerationRatiofloatProtected+6 flags0.1
0x04MinDeflectionAnglefloatProtected+6 flags15
0x04BaseResistancefloatProtected+6 flags10
0x01700x28padding / unreflected
0x04AirFrictionfloatProtected+6 flags0.01
0x04GroundFrictionfloatProtected+6 flags1
0x10OnPhysicsChangedDelegateFMulticastScriptDelegateProtected+4 flags<delegate>
0x01B00x48padding / unreflected
0x01bDebugManualDragboolProtected+6 flagsfalse
0x01F90x07unreflected bytes to end of UTumbleMovementComponent
Inherited from UMovementComponent 14
OffsetSizeNameTypeFlagsDefault
0x08UpdatedComponentUSceneComponent*Transient+11 flagsnullptr
0x08UpdatedPrimitiveUPrimitiveComponent*Transient+11 flagsnullptr
0x00C80x08padding / unreflected
0x18VelocityFVector7 flags{X=0, Y=0, Z=0}
0x18PlaneConstraintNormalFVectorProtected+8 flags{X=0, Y=0, Z=0}
0x18PlaneConstraintOriginFVectorProtected+8 flags{X=0, Y=0, Z=0}
0x01bUpdateOnlyIfRendered : 1bit 0bool5 flagsfalse
0x01bAutoUpdateTickRegistration : 1bit 1bool6 flagstrue
0x01bTickBeforeOwner : 1bit 2bool6 flagstrue
0x01bAutoRegisterUpdatedComponent : 1bit 3bool6 flagstrue
0x01bConstrainToPlane : 1bit 4bool6 flagsfalse
0x01bSnapToPlaneAtStart : 1bit 5bool6 flagsfalse
0x01bAutoRegisterPhysicsVolumeUpdates : 1bit 6bool6 flagstrue
0x01bComponentShouldUpdatePhysicsVolume : 1bit 7bool6 flagsfalse
0x01190x02padding / unreflected
0x01PlaneConstraintAxisSettingEPlaneConstraintAxisSetting6 flagsCustom
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00880x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00900x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x00950x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00980x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 7

SignatureFlagsNativeParams
void SetMovementMode(const ETumbleMovementMode& InMode)FinalNative+1 flags0x01
void OnTumbleStabilityChangedSignature__DelegateSignature(bool bIsStable)Public0x01
void OnTumblePhysicsChangedSignature__DelegateSignature(bool bValue)Public0x01
void OnTumbleGroundStateChangedSignature__DelegateSignature(bool bValue)Public0x01
void OnMeshHit(UPrimitiveComponent* HitComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, const FVector& NormalImpulse, FHitResult& Hit)FinalNative+1 flags0x130
void Multicast_LandAfterLaunch(const FVector& ImpactNormal)FinalNative+2 flags0x18
void Multicast_LandAfterFall(const FVector& ImpactNormal)FinalNative+2 flags0x18

Used by 1

types with a member, parameter or interface of this type