| void SetContext(FInterchangePipelineMeshesUtilitiesContext& Context) | FinalNative+1 flags | | 0x07 |
| bool IsValidMeshInstanceUid(const FString& MeshInstanceUid) | FinalNative+1 flags | | 0x11 |
| bool IsValidMeshGeometryUid(const FString& MeshGeometryUid) | FinalNative+1 flags | | 0x11 |
| FString GetMeshInstanceSkeletonRootUid(const FString& MeshInstanceUid) | FinalNative+1 flags | | 0x20 |
| FInterchangeMeshInstance GetMeshInstanceByUid(const FString& MeshInstanceUid) | FinalNative+1 flags | | 0x90 |
| FString GetMeshGeometrySkeletonRootUid(const FString& MeshGeometryUid) | FinalNative+1 flags | | 0x20 |
| FInterchangeMeshGeometry GetMeshGeometryByUid(const FString& MeshGeometryUid) | FinalNative+1 flags | | 0x48 |
| void GetAllStaticMeshInstance(const TArray<FString>& MeshInstanceUids) | FinalNative+1 flags | | 0x10 |
| void GetAllStaticMeshGeometry(const TArray<FString>& MeshGeometryUids) | FinalNative+1 flags | | 0x10 |
| void GetAllSkinnedMeshInstance(const TArray<FString>& MeshInstanceUids) | FinalNative+1 flags | | 0x10 |
| void GetAllSkinnedMeshGeometry(const TArray<FString>& MeshGeometryUids) | FinalNative+1 flags | | 0x10 |
| void GetAllMeshInstanceUidsUsingMeshGeometryUid(const FString& MeshGeometryUid, const TArray<FString>& MeshInstanceUids) | FinalNative+1 flags | | 0x20 |
| void GetAllMeshInstanceUids(const TArray<FString>& MeshInstanceUids) | FinalNative+1 flags | | 0x10 |
| void GetAllMeshGeometryNotInstanced(const TArray<FString>& MeshGeometryUids) | FinalNative+1 flags | | 0x10 |
| void GetAllMeshGeometry(const TArray<FString>& MeshGeometryUids) | FinalNative+1 flags | | 0x10 |
| void GetAllGeometryCacheInstance(const TArray<FString>& MeshInstanceUids) | FinalNative+1 flags | | 0x10 |
| void GetAllGeometryCacheGeometry(const TArray<FString>& MeshGeometryUids) | FinalNative+1 flags | | 0x10 |
| UInterchangePipelineMeshesUtilities* CreateInterchangePipelineMeshesUtilities(UInterchangeBaseNodeContainer* BaseNodeContainer) | FinalNative+2 flags | | 0x10 |