| 0x08 | CommonMeshesProperties | TWeakObjectPtr<UInterchangeGenericCommonMeshesProperties> | Transient+6 flags | nullptr |
| 0x08 | CommonSkeletalMeshesAndAnimationsProperties | TWeakObjectPtr<UInterchangeGenericCommonSkeletalMeshesAndAnimationsProperties> | Transient+6 flags | nullptr |
| 0x01 | bImportStaticMeshes | bool | 7 flags | true |
| 0x01 | bCombineStaticMeshes | bool | 7 flags | false |
| 0x013A | 0x02 | padding / unreflected |
| 0x08 | LODGroup | FName | 7 flags | None |
| 0x01 | bAutoComputeLODScreenSizes | bool | 7 flags | true |
| 0x0145 | 0x03 | padding / unreflected |
| 0x10 | LODScreenSizes | TArray<float> | 4 flags | [] |
| 0x01 | bImportCollision | bool | Deprecated+5 flags | true |
| 0x01 | bCollision | bool | 7 flags | true |
| 0x01 | bImportCollisionAccordingToMeshName | bool | 7 flags | true |
| 0x01 | bOneConvexHullPerUCX | bool | 7 flags | true |
| 0x01 | Collision | EInterchangeMeshCollision | 7 flags | Convex18DOP |
| 0x01 | bForceCollisionPrimitiveGeneration | bool | 7 flags | false |
| 0x01 | bBuildNanite | bool | 7 flags | true |
| 0x01 | bBuildReversedIndexBuffer | bool | 7 flags | false |
| 0x01 | bGenerateLightmapUVs | bool | 7 flags | false |
| 0x01 | bGenerateDistanceFieldAsIfTwoSided | bool | 7 flags | false |
| 0x01 | bSupportFaceRemap | bool | 7 flags | false |
| 0x0163 | 0x01 | padding / unreflected |
| 0x04 | MinLightmapResolution | int32 | 7 flags | 64 |
| 0x04 | SrcLightmapIndex | int32 | 7 flags | 0 |
| 0x04 | DstLightmapIndex | int32 | 7 flags | 1 |
| 0x18 | BuildScale3D | FVector | 7 flags | {X=1, Y=1, Z=1} |
| 0x04 | DistanceFieldResolutionScale | float | 7 flags | 1 |
| 0x08 | DistanceFieldReplacementMesh | TWeakObjectPtr<UStaticMesh> | 8 flags | nullptr |
| 0x04 | MaxLumenMeshCards | int32 | 7 flags | 12 |
| 0x01 | bImportSkeletalMeshes | bool | 7 flags | true |
| 0x01 | SkeletalMeshImportContentType | EInterchangeSkeletalMeshContentType | 7 flags | All |
| 0x01 | LastSkeletalMeshImportContentType | EInterchangeSkeletalMeshContentType | 5 flags | All |
| 0x01 | bCombineSkeletalMeshes | bool | Deprecated+6 flags | true |
| 0x01 | bImportMorphTargets | bool | 7 flags | true |
| 0x01 | bMergeMorphTargetsWithSameName | bool | 7 flags | true |
| 0x01 | bImportVertexAttributes | bool | 7 flags | false |
| 0x01 | bUpdateSkeletonReferencePose | bool | 7 flags | false |
| 0x01 | bCreatePhysicsAsset | bool | 7 flags | true |
| 0x01A1 | 0x03 | padding / unreflected |
| 0x08 | PhysicsAsset | TWeakObjectPtr<UPhysicsAsset> | 8 flags | nullptr |
| 0x01 | bUseHighPrecisionSkinWeights | bool | 7 flags | false |
| 0x01AD | 0x03 | padding / unreflected |
| 0x04 | ThresholdPosition | float | 7 flags | 2e-05 |
| 0x04 | ThresholdTangentNormal | float | 7 flags | 2e-05 |
| 0x04 | ThresholdUV | float | 7 flags | 0.0009765625 |
| 0x04 | MorphThresholdPosition | float | 7 flags | 0.015 |
| 0x04 | BoneInfluenceLimit | int32 | 7 flags | 0 |
| 0x01 | bImportGeometryCaches | bool | 7 flags | true |
| 0x01 | bFlattenTracks | bool | 7 flags | true |
| 0x01C6 | 0x02 | padding / unreflected |
| 0x04 | CompressedPositionPrecision | float | 7 flags | 0.01 |
| 0x04 | CompressedTextureCoordinatesNumberOfBits | int32 | 7 flags | 10 |
| 0x01 | bOverrideTimeRange | bool | 7 flags | false |
| 0x01D1 | 0x03 | padding / unreflected |
| 0x04 | FrameStart | int32 | 7 flags | 0 |
| 0x04 | FrameEnd | int32 | 7 flags | 1 |
| 0x01 | MotionVectors | EInterchangeMotionVectorsHandling | 8 flags | NoMotionVectors |
| 0x01 | bApplyConstantTopologyOptimizations | bool | 8 flags | false |
| 0x01 | bStoreImportedVertexNumbers | bool | 8 flags | false |
| 0x01 | bOptimizeIndexBuffers | bool | 8 flags | false |
| 0x01E0 | 0x60 | unreflected bytes to end of UInterchangeGenericMeshPipeline |