| bool SetCustomUseTimeZeroForBindPose(const bool& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool SetCustomSkeletalMeshFactoryNodeUid(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |
| bool SetCustomRootJointUid(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |
| void InitializeSkeletonNode(const FString& UniqueID, const FString& DisplayLabel, const FString& InAssetClass, UInterchangeBaseNodeContainer* NodeContainer) | FinalNative+1 flags | | 0x38 |
| bool GetCustomUseTimeZeroForBindPose(const bool& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool GetCustomSkeletalMeshFactoryNodeUid(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |
| bool GetCustomRootJointUid(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |