Zdexby TheHolyOneZ
5,360 classes
Class

UInterchangeSkeletalMeshFactoryNode

: UInterchangeMeshFactoryNode : UInterchangeFactoryBaseNode : UInterchangeBaseNode : UObject
/Script/InterchangeFactoryNodes.InterchangeSkeletalMeshFactoryNode 0x0448 (1,096 B) align 8 inherited 0x0350 vtable /Script/InterchangeFactoryNodes
0x00x0448

Members 0

OffsetSizeNameTypeFlagsDefault
0x03500xF8unreflected bytes to end of UInterchangeSkeletalMeshFactoryNode
Inherited from UInterchangeFactoryBaseNode 1
OffsetSizeNameTypeFlagsDefault
0x50AttributesAppliedThroughDelegatesKeySetTSet<FString>TransientProtected+1 flags<TSet>

Functions 29

SignatureFlagsNativeParams
bool SetCustomUseHighPrecisionSkinWeights(const bool& AttributeValue, bool bAddApplyDelegate)FinalNative+1 flags0x03
bool SetCustomThresholdUV(const float& AttributeValue, bool bAddApplyDelegate)FinalNative+1 flags0x06
bool SetCustomThresholdTangentNormal(const float& AttributeValue, bool bAddApplyDelegate)FinalNative+1 flags0x06
bool SetCustomThresholdPosition(const float& AttributeValue, bool bAddApplyDelegate)FinalNative+1 flags0x06
bool SetCustomSkeletonSoftObjectPath(const FSoftObjectPath& AttributeValue)FinalNative+1 flags0x21
bool SetCustomPhysicAssetSoftObjectPath(const FSoftObjectPath& AttributeValue)FinalNative+1 flags0x21
bool SetCustomMorphThresholdPosition(const float& AttributeValue, bool bAddApplyDelegate)FinalNative+1 flags0x06
bool SetCustomMergeMorphTargetShapeWithSameName(const bool& AttributeValue)FinalNative+1 flags0x02
bool SetCustomImportVertexAttributes(const bool& AttributeValue)FinalNative+1 flags0x02
bool SetCustomImportMorphTarget(const bool& AttributeValue)FinalNative+1 flags0x02
bool SetCustomImportContentType(const EInterchangeSkeletalMeshContentType& AttributeValue)FinalNative+1 flags0x02
bool SetCustomCreatePhysicsAsset(const bool& AttributeValue)FinalNative+1 flags0x02
bool SetCustomBoneInfluenceLimit(const int32& AttributeValue, bool bAddApplyDelegate)FinalNative+1 flags0x06
bool SetCustomAddCurveMetadataToSkeleton(const bool& AttributeValue)FinalNative+1 flags0x02
void InitializeSkeletalMeshNode(const FString& UniqueID, const FString& DisplayLabel, const FString& InAssetClass, UInterchangeBaseNodeContainer* NodeContainer)FinalNative+1 flags0x38
bool GetCustomUseHighPrecisionSkinWeights(const bool& AttributeValue)FinalNative+1 flags0x02
bool GetCustomThresholdUV(const float& AttributeValue)FinalNative+1 flags0x05
bool GetCustomThresholdTangentNormal(const float& AttributeValue)FinalNative+1 flags0x05
bool GetCustomThresholdPosition(const float& AttributeValue)FinalNative+1 flags0x05
bool GetCustomSkeletonSoftObjectPath(const FSoftObjectPath& AttributeValue)FinalNative+1 flags0x21
bool GetCustomPhysicAssetSoftObjectPath(const FSoftObjectPath& AttributeValue)FinalNative+1 flags0x21
bool GetCustomMorphThresholdPosition(const float& AttributeValue)FinalNative+1 flags0x05
bool GetCustomMergeMorphTargetShapeWithSameName(const bool& AttributeValue)FinalNative+1 flags0x02
bool GetCustomImportVertexAttributes(const bool& AttributeValue)FinalNative+1 flags0x02
bool GetCustomImportMorphTarget(const bool& AttributeValue)FinalNative+1 flags0x02
bool GetCustomImportContentType(const EInterchangeSkeletalMeshContentType& AttributeValue)FinalNative+1 flags0x02
bool GetCustomCreatePhysicsAsset(const bool& AttributeValue)FinalNative+1 flags0x02
bool GetCustomBoneInfluenceLimit(const int32& AttributeValue)FinalNative+1 flags0x05
bool GetCustomAddCurveMetadataToSkeleton(const bool& AttributeValue)FinalNative+1 flags0x02