| bool SetCustomUseHighPrecisionSkinWeights(const bool& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | | 0x03 |
| bool SetCustomThresholdUV(const float& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | | 0x06 |
| bool SetCustomThresholdTangentNormal(const float& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | | 0x06 |
| bool SetCustomThresholdPosition(const float& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | | 0x06 |
| bool SetCustomSkeletonSoftObjectPath(const FSoftObjectPath& AttributeValue) | FinalNative+1 flags | | 0x21 |
| bool SetCustomPhysicAssetSoftObjectPath(const FSoftObjectPath& AttributeValue) | FinalNative+1 flags | | 0x21 |
| bool SetCustomMorphThresholdPosition(const float& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | | 0x06 |
| bool SetCustomMergeMorphTargetShapeWithSameName(const bool& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool SetCustomImportVertexAttributes(const bool& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool SetCustomImportMorphTarget(const bool& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool SetCustomImportContentType(const EInterchangeSkeletalMeshContentType& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool SetCustomCreatePhysicsAsset(const bool& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool SetCustomBoneInfluenceLimit(const int32& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | | 0x06 |
| bool SetCustomAddCurveMetadataToSkeleton(const bool& AttributeValue) | FinalNative+1 flags | | 0x02 |
| void InitializeSkeletalMeshNode(const FString& UniqueID, const FString& DisplayLabel, const FString& InAssetClass, UInterchangeBaseNodeContainer* NodeContainer) | FinalNative+1 flags | | 0x38 |
| bool GetCustomUseHighPrecisionSkinWeights(const bool& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool GetCustomThresholdUV(const float& AttributeValue) | FinalNative+1 flags | | 0x05 |
| bool GetCustomThresholdTangentNormal(const float& AttributeValue) | FinalNative+1 flags | | 0x05 |
| bool GetCustomThresholdPosition(const float& AttributeValue) | FinalNative+1 flags | | 0x05 |
| bool GetCustomSkeletonSoftObjectPath(const FSoftObjectPath& AttributeValue) | FinalNative+1 flags | | 0x21 |
| bool GetCustomPhysicAssetSoftObjectPath(const FSoftObjectPath& AttributeValue) | FinalNative+1 flags | | 0x21 |
| bool GetCustomMorphThresholdPosition(const float& AttributeValue) | FinalNative+1 flags | | 0x05 |
| bool GetCustomMergeMorphTargetShapeWithSameName(const bool& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool GetCustomImportVertexAttributes(const bool& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool GetCustomImportMorphTarget(const bool& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool GetCustomImportContentType(const EInterchangeSkeletalMeshContentType& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool GetCustomCreatePhysicsAsset(const bool& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool GetCustomBoneInfluenceLimit(const int32& AttributeValue) | FinalNative+1 flags | | 0x05 |
| bool GetCustomAddCurveMetadataToSkeleton(const bool& AttributeValue) | FinalNative+1 flags | | 0x02 |