| bool SetCustomTwoSided(const bool& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | | 0x03 |
| bool SetCustomTranslucencyLightingMode(const ETranslucencyLightingMode& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | | 0x03 |
| bool SetCustomShadingModel(const EMaterialShadingModel& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | | 0x03 |
| bool SetCustomScreenSpaceReflections(const bool& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool SetCustomRefractionMethod(const ERefractionMode& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | | 0x03 |
| bool SetCustomOpacityMaskClipValue(const float& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | | 0x06 |
| bool SetCustomDisplacementCenter(float AttributeValue) | FinalNative+1 flags | | 0x05 |
| bool SetCustomBlendMode(const EBlendMode& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | | 0x03 |
| bool GetTransmissionColorConnection(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool GetTangentConnection(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool GetSurfaceCoverageConnection(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool GetSubsurfaceConnection(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool GetSpecularConnection(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool GetRoughnessConnection(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool GetRefractionConnection(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool GetOpacityConnection(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool GetOcclusionConnection(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool GetNormalConnection(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool GetMetallicConnection(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool GetFuzzColorConnection(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool GetEmissiveColorConnection(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool GetDisplacementConnection(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool GetCustomTwoSided(const bool& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool GetCustomTranslucencyLightingMode(const ETranslucencyLightingMode& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool GetCustomShadingModel(const EMaterialShadingModel& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool GetCustomScreenSpaceReflections(const bool& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool GetCustomRefractionMethod(const ERefractionMode& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool GetCustomOpacityMaskClipValue(const float& AttributeValue) | FinalNative+1 flags | | 0x05 |
| bool GetCustomDisplacementCenter(const float& AttributeValue) | FinalNative+1 flags | | 0x05 |
| bool GetCustomBlendMode(const EBlendMode& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool GetClothConnection(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool GetClearCoatRoughnessConnection(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool GetClearCoatNormalConnection(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool GetClearCoatConnection(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool GetBaseColorConnection(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool GetAnisotropyConnection(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool ConnectToTransmissionColor(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |
| bool ConnectToTangent(const FString& ExpressionNodeUid) | FinalNative+1 flags | | 0x11 |
| bool ConnectToSurfaceCoverage(const FString& ExpressionUid) | FinalNative+1 flags | | 0x11 |
| bool ConnectToSubsurface(const FString& ExpressionNodeUid) | FinalNative+1 flags | | 0x11 |
| bool ConnectToSpecular(const FString& ExpressionNodeUid) | FinalNative+1 flags | | 0x11 |
| bool ConnectToRoughness(const FString& ExpressionNodeUid) | FinalNative+1 flags | | 0x11 |
| bool ConnectToRefraction(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |
| bool ConnectToOpacity(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |
| bool ConnectToOcclusion(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |
| bool ConnectToNormal(const FString& ExpressionNodeUid) | FinalNative+1 flags | | 0x11 |
| bool ConnectToMetallic(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |
| bool ConnectToFuzzColor(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |
| bool ConnectToEmissiveColor(const FString& ExpressionNodeUid) | FinalNative+1 flags | | 0x11 |
| bool ConnectToDisplacement(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |
| bool ConnectToCloth(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |
| bool ConnectToClearCoatRoughness(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |
| bool ConnectToClearCoatNormal(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |
| bool ConnectToClearCoat(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |
| bool ConnectToBaseColor(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |
| bool ConnectToAnisotropy(const FString& ExpressionNodeUid) | FinalNative+1 flags | | 0x11 |
| bool ConnectOutputToTransmissionColor(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool ConnectOutputToTangent(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool ConnectOutputToSurfaceCoverage(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool ConnectOutputToSubsurface(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool ConnectOutputToSpecular(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool ConnectOutputToRoughness(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool ConnectOutputToRefraction(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool ConnectOutputToOpacity(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool ConnectOutputToOcclusion(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool ConnectOutputToNormal(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool ConnectOutputToMetallic(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool ConnectOutputToFuzzColor(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool ConnectOutputToEmissiveColor(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool ConnectOutputToDisplacement(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool ConnectOutputToCloth(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool ConnectOutputToClearCoatRoughness(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool ConnectOutputToClearCoatNormal(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool ConnectOutputToClearCoat(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool ConnectOutputToBaseColor(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |
| bool ConnectOutputToAnisotropy(const FString& ExpressionNodeUid, const FString& OutputName) | FinalNative+1 flags | | 0x21 |