Zdexby TheHolyOneZ
5,360 classes
Class

UGroomBindingAsset

: UObject
/Script/HairStrandsCore.GroomBindingAsset 0x00F0 (240 B) align 16 inherited 0x0028 vtable /Script/HairStrandsCore
0x00x00F0

Members 14

OffsetSizeNameTypeFlagsDefault
0x00280x08padding / unreflected
0x01GroomBindingTypeEGroomBindingMeshType8 flagsSkeletalMesh
0x00310x07padding / unreflected
0x08GroomUGroomAsset*9 flagsnullptr
0x08SourceSkeletalMeshUSkeletalMesh*8 flagsnullptr
0x04SourceMeshRequestedLODint327 flags0
0x04SourceMeshUsedLODint329 flags-1
0x08TargetSkeletalMeshUSkeletalMesh*8 flagsnullptr
0x04TargetMeshRequestedMinLODint327 flags0
0x04TargetMeshUsedMinLODint329 flags-1
0x08SourceGeometryCacheUGeometryCache*9 flagsnullptr
0x08TargetGeometryCacheUGeometryCache*9 flagsnullptr
0x04NumInterpolationPointsint328 flags100
0x04MatchingSectionint328 flags0
0x08TargetBindingAttributeFName7 flagsNone
0x10GroupInfosTArray<FGoomBindingGroupInfo>5 flags[]
0x00900x60unreflected bytes to end of UGroomBindingAsset

Functions 29

SignatureFlagsNativeParams
void SetTargetSkeletalMesh(USkeletalMesh* InSkeletalMesh)FinalNative+1 flags0x08
void SetTargetMeshUsedMinLOD(int32 InTargetMeshUsedMinLOD)FinalNative+1 flags0x04
void SetTargetMeshRequestedMinLOD(int32 InTargetMeshRequestedMinLOD)FinalNative+1 flags0x04
void SetTargetGeometryCache(UGeometryCache* InGeometryCache)FinalNative+1 flags0x08
void SetTargetBindingAttribute(const FName& InAttributeName)FinalNative+1 flags0x08
void SetSourceSkeletalMesh(USkeletalMesh* InSkeletalMesh)FinalNative+1 flags0x08
void SetSourceMeshUsedLOD(int32 InSourceMeshUsedLOD)FinalNative+1 flags0x04
void SetSourceMeshRequestedLOD(int32 InSourceMeshRequestedLOD)FinalNative+1 flags0x04
void SetSourceGeometryCache(UGeometryCache* InGeometryCache)FinalNative+1 flags0x08
void SetNumInterpolationPoints(int32 InNumInterpolationPoints)FinalNative+1 flags0x04
void SetMatchingSection(int32 InMatchingSection)FinalNative+1 flags0x04
void SetGroupInfos(const TArray<FGoomBindingGroupInfo>& InGroupInfos)FinalNative+1 flags0x10
void SetGroomBindingType(const EGroomBindingMeshType& InGroomBindingType)FinalNative+1 flags0x01
void SetGroom(UGroomAsset* InGroom)FinalNative+1 flags0x08
USkeletalMesh* GetTargetSkeletalMesh()FinalNative+1 flags0x08
int32 GetTargetMeshUsedMinLOD()FinalNative+1 flags0x04
int32 GetTargetMeshRequestedMinLOD()FinalNative+1 flags0x04
UGeometryCache* GetTargetGeometryCache()FinalNative+1 flags0x08
FName GetTargetBindingAttribute()FinalNative+1 flags0x08
USkeletalMesh* GetSourceSkeletalMesh()FinalNative+1 flags0x08
int32 GetSourceMeshUsedLOD()FinalNative+1 flags0x04
int32 GetSourceMeshRequestedLOD()FinalNative+1 flags0x04
UGeometryCache* GetSourceGeometryCache()FinalNative+1 flags0x08
int32 GetNumInterpolationPoints()FinalNative+1 flags0x04
int32 GetMatchingSection()FinalNative+1 flags0x04
TArray<FGoomBindingGroupInfo> GetGroupInfos()FinalNative+1 flags0x10
EGroomBindingMeshType GetGroomBindingType()FinalNative+1 flags0x01
UGroomAsset* GetGroom()FinalNative+1 flags0x08
void Build(const FScriptDelegate& CompletionDelegate)FinalNative+1 flags0x10

Used by 4

types with a member, parameter or interface of this type