Zdexby TheHolyOneZ
5,360 classes
Class

UBlueprintCameraNodeEvaluator

: UObject
/Script/GameplayCameras.BlueprintCameraNodeEvaluator 0x0110 (272 B) align 8 inherited 0x0028 vtable /Script/GameplayCameras
0x00x0110

Members 5

OffsetSizeNameTypeFlagsDefault
0x01bIsFirstFrameboolProtected+7 flagsfalse
0x00290x07padding / unreflected
0x08EvaluationContextOwnerUObject*Protected+8 flagsnullptr
0x18CameraDataFBlueprintCameraEvaluationDataRefProtected+3 flags{}
0x88CameraPoseFBlueprintCameraPoseProtected+3 flags{Location={X=0, Y=0, Z=0}, Rotation={Pitch=0, Yaw=0, Roll=0…
0x18VariableTableFBlueprintCameraEvaluationDataRefProtected+3 flags{}
0x00F00x20unreflected bytes to end of UBlueprintCameraNodeEvaluator

Functions 9

SignatureFlagsNativeParams
void TickCameraNode(float DeltaTime)EventPublic0x04
void SetDefaultOwningCameraRigParameters(const FBlueprintCameraEvaluationDataRef& TargetCameraData)FinalNative+1 flags0x18
void SetCurrentCameraPose(FBlueprintCameraPose& CameraPose)FinalNative+1 flags0x88
void SetCameraPose(FBlueprintCameraPose& InCameraPose)FinalNative+1 flags0x88
void InitializeCameraNode()EventPublic0x00
APlayerController* GetPlayerController()FinalNative+1 flags0x08
FBlueprintCameraPose GetCurrentCameraPose()FinalNative+1 flags0x88
FBlueprintCameraPose GetCameraPose()FinalNative+1 flags0x88
AActor* FindEvaluationContextOwnerActor(TSubclassOf<AActor> ActorClass)FinalNative+1 flags0x10

Used by 1

types with a member, parameter or interface of this type