| 0x10 | LocalMapOptions | FString | 6 flags | "" |
| 0x20 | TransitionMap | FSoftObjectPath | 6 flags | {AssetPath={PackageName=None, AssetName=None}, SubPathStrin… |
| 0x01 | bUseSplitscreen | bool | 7 flags | true |
| 0x01 | TwoPlayerSplitscreenLayout | ETwoPlayerSplitScreenType | 7 flags | Horizontal |
| 0x01 | ThreePlayerSplitscreenLayout | EThreePlayerSplitScreenType | 7 flags | FavorTop |
| 0x01 | FourPlayerSplitscreenLayout | EFourPlayerSplitScreenType | 7 flags | Grid |
| 0x01 | bOffsetPlayerGamepadIds | bool | 7 flags | false |
| 0x005D | 0x03 | padding / unreflected |
| 0x20 | GameInstanceClass | FSoftClassPath | 6 flags | {} |
| 0x20 | GameDefaultMap | FSoftObjectPath | 5 flags | {AssetPath={PackageName=/Game/StormEscape/Maps/lvl_ShaderCo… |
| 0x20 | ServerDefaultMap | FSoftObjectPath | 6 flags | {AssetPath={PackageName=/Engine/Maps/Entry, AssetName=Entry… |
| 0x20 | GlobalDefaultGameMode | FSoftClassPath | 6 flags | {} |
| 0x20 | GlobalDefaultServerGameMode | FSoftClassPath | 6 flags | {} |
| 0x10 | GameModeMapPrefixes | TArray<FGameModeName> | 5 flags | [] |
| 0x10 | GameModeClassAliases | TArray<FGameModeName> | 5 flags | [] |