Zdexby TheHolyOneZ
5,360 classes
Class

UStereoLayerShapeEquirect

: UStereoLayerShape : UObject
/Script/Engine.StereoLayerShapeEquirect 0x00C0 (192 B) align 8 inherited 0x0028 vtable /Script/Engine
0x00x00C0

Members 7

OffsetSizeNameTypeFlagsDefault
0x28LeftUVRectFBox2D7 flags{min={X=0, Y=0}, max={X=1, Y=1}, bIsValid=true}
0x28RightUVRectFBox2D7 flags{min={X=0, Y=0}, max={X=1, Y=1}, bIsValid=true}
0x10LeftScaleFVector2D8 flags{X=1, Y=1}
0x10RightScaleFVector2D8 flags{X=1, Y=1}
0x10LeftBiasFVector2D8 flags{X=0, Y=0}
0x10RightBiasFVector2D8 flags{X=0, Y=0}
0x04Radiusfloat8 flags0
0x00BC0x04unreflected bytes to end of UStereoLayerShapeEquirect

Functions 1

SignatureFlagsNativeParams
void SetEquirectProps(const FEquirectProps& InScaleBiases)FinalNative+1 flags0x98