Class
UPawnMovementComponent
: UNavMovementComponent : UMovementComponent : UActorComponent : UObject0x00x0188
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PawnOwner | APawn* | TransientProtected+7 flags | nullptr |
Inherited from UNavMovementComponent 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | FixedPathBrakingDistance | float | DeprecatedProtected+5 flags | 0 | |
| 0x01 | bUpdateNavAgentWithOwnersCollision : 1bit 0 | bool | DeprecatedProtected+3 flags | true | |
| 0x01 | bUseAccelerationForPaths : 1bit 1 | bool | DeprecatedProtected+5 flags | false | |
| 0x01 | bUseFixedBrakingDistanceForPaths : 1bit 2 | bool | DeprecatedProtected+3 flags | false | |
| 0x012D | 0x03 | padding / unreflected | |||
| 0x08 | NavMovementProperties | FNavMovementProperties | Protected+3 flags | {FixedPathBrakingDistance=0, bUpdateNavAgentWithOwnersColli… | |
| 0x38 | NavAgentProps | FNavAgentProperties | 4 flags | {AgentRadius=-1, AgentHeight=-1, AgentStepHeight=-1, NavWal… | |
| 0x01 | MovementState | FMovementProperties | 2 flags | {bCanCrouch=false, bCanJump=false, bCanWalk=false, bCanSwim… | |
| 0x0171 | 0x07 | padding / unreflected | |||
| 0x08 | PathFollowingComp | UObject* | 6 flags | nullptr | |
Inherited from UMovementComponent 14
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UpdatedComponent | USceneComponent* | Transient+11 flags | nullptr | |
| 0x08 | UpdatedPrimitive | UPrimitiveComponent* | Transient+11 flags | nullptr | |
| 0x00C8 | 0x08 | padding / unreflected | |||
| 0x18 | Velocity | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x18 | PlaneConstraintNormal | FVector | Protected+8 flags | {X=0, Y=0, Z=0} | |
| 0x18 | PlaneConstraintOrigin | FVector | Protected+8 flags | {X=0, Y=0, Z=0} | |
| 0x01 | bUpdateOnlyIfRendered : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoUpdateTickRegistration : 1bit 1 | bool | 6 flags | true | |
| 0x01 | bTickBeforeOwner : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bAutoRegisterUpdatedComponent : 1bit 3 | bool | 6 flags | true | |
| 0x01 | bConstrainToPlane : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bSnapToPlaneAtStart : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bAutoRegisterPhysicsVolumeUpdates : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bComponentShouldUpdatePhysicsVolume : 1bit 7 | bool | 6 flags | false | |
| 0x0119 | 0x02 | padding / unreflected | |||
| 0x01 | PlaneConstraintAxisSetting | EPlaneConstraintAxisSetting | 6 flags | Custom | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+8 flags | [] | |
| 0x0088 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x0090 | 0x04 | padding / unreflected | |||
| 0x01 | bNetAddressable : 1bit 5 | bool | Protected+3 flags | false | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 6 | bool | Protected+9 flags | false | |
| 0x01 | bReplicates : 1bit 7 | bool | Net+7 flags | false | |
| 0x0095 | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 4 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 7 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 1 | bool | 6 flags | false | |
| 0x0098 | 0x19 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
Functions 8
| Signature | Flags | Native | Params |
|---|---|---|---|
| void ServerAsyncPhysicsStateAction(UPrimitiveComponent* ActionComponent, const FName& BoneName, const FAsyncPhysicsTimestamp& Timestamp, const EPhysicsStateAction& ActionType, const FVector& ActionDatas, const FVector& ActionPosition) | FinalNative+2 flags | 0x50 | |
| void MulticastAsyncPhysicsStateAction(UPrimitiveComponent* ActionComponent, const FName& BoneName, const FAsyncPhysicsTimestamp& Timestamp, const EPhysicsStateAction& ActionType, const FVector& ActionDatas, const FVector& ActionPosition) | FinalNative+2 flags | 0x50 | |
| bool IsMoveInputIgnored() | NativePublic | 0x01 | |
| FVector GetPendingInputVector() | FinalNative+1 flags | 0x18 | |
| APawn* GetPawnOwner() | FinalNative+1 flags | 0x08 | |
| FVector GetLastInputVector() | FinalNative+1 flags | 0x18 | |
| FVector ConsumeInputVector() | NativePublic | 0x18 | |
| void AddInputVector(const FVector& WorldVector, bool bForce) | NativePublic | 0x19 |