0x00x0068
Members 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | Completed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0040 | 0x20 | padding / unreflected | |||
| 0x08 | SaveGameObject | USaveGame* | Protected+6 flags | nullptr | |
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
| UAsyncActionHandleSaveGame* AsyncSaveGameToSlot(UObject* WorldContextObject, USaveGame* SaveGameObject, const FString& SlotName, int32 UserIndex) | FinalNative+2 flags | 0x30 | |
| UAsyncActionHandleSaveGame* AsyncLoadGameFromSlot(UObject* WorldContextObject, const FString& SlotName, int32 UserIndex) | FinalNative+2 flags | 0x28 |