Zdexby TheHolyOneZ
5,360 classes
Class

UAsyncActionHandleSaveGame

: UBlueprintAsyncActionBase : UObject
/Script/Engine.AsyncActionHandleSaveGame 0x0068 (104 B) align 8 inherited 0x0030 vtable /Script/Engine
0x00x0068

Members 2

OffsetSizeNameTypeFlagsDefault
0x10CompletedFMulticastScriptDelegate4 flags<delegate>
0x00400x20padding / unreflected
0x08SaveGameObjectUSaveGame*Protected+6 flagsnullptr

Functions 2

SignatureFlagsNativeParams
UAsyncActionHandleSaveGame* AsyncSaveGameToSlot(UObject* WorldContextObject, USaveGame* SaveGameObject, const FString& SlotName, int32 UserIndex)FinalNative+2 flags0x30
UAsyncActionHandleSaveGame* AsyncLoadGameFromSlot(UObject* WorldContextObject, const FString& SlotName, int32 UserIndex)FinalNative+2 flags0x28