Zdexby TheHolyOneZ
5,360 classes
Class

UUDS_RenderTarget_State_C

: UPrimaryDataAsset : UDataAsset : UObject
/Game/UltraDynamicSky/Blueprints/System/UDS_RenderTarget_State.UDS_RenderTarget_State_C 0x00B8 (184 B) align 8 inherited 0x0030 vtable /Game/UltraDynamicSky/Blueprints/System/UDS_RenderTarget_State
0x00x00B8

Members 11

OffsetSizeNameTypeFlagsDefault
0x01Is Activebool7 flagsfalse
0x00310x07padding / unreflected
0x18Center LocationFVector7 flags{X=0, Y=0, Z=0}
0x08Sizedouble7 flags0
0x08Render TargetUTextureRenderTarget2D*6 flagsnullptr
0x08Buffer TargetUTextureRenderTarget2D*6 flagsnullptr
0x04Resolutionint327 flags0
0x006C0x04padding / unreflected
0x08Half Sizedouble7 flags0
0x08Size to Res Ratiodouble7 flags0
0x18Top CornerFVector7 flags{X=0, Y=0, Z=0}
0x10Center 2DFVector2D7 flags{X=0, Y=0}
0x10Top Corner 2DFVector2D7 flags{X=0, Y=0}
Inherited from UDataAsset 1
OffsetSizeNameTypeFlagsDefault
0x08NativeClassTSubclassOf<UDataAsset>6 flags/Script/Engine.DataAsset

Functions 7

SignatureFlagsNativeParams
void Target Needs Recenter(const FVector& Control Location, const FVector& Axis Mask, const bool& Yes)Public0x31
void Canvas Brush Size(const FVector2D& In, const FVector2D& Out)Public0x20
void Canvas Brush Location(const FVector2D& In, const FVector2D& Out)Public0x20
void Set Location(const FVector& Center Location, const FLinearColor& Mapping Vector4)Public0x28
void Set Size(double Size)Public0x08
void Set Render Target(UTextureRenderTarget2D* Render Target, UTextureRenderTarget2D* Buffer Target)Public0x10
void Target Extent 2D(const FVector2D& Extent)Public0x10

Used by 1

types with a member, parameter or interface of this type