Zdexby TheHolyOneZ
5,360 classes
Class

UUDS_Modifier_C

: UPrimaryDataAsset : UDataAsset : UObject
/Game/UltraDynamicSky/Blueprints/System/UDS_Modifier.UDS_Modifier_C 0x0128 (296 B) align 8 inherited 0x0030 vtable /Game/UltraDynamicSky/Blueprints/System/UDS_Modifier
0x00x0128

Members 9

OffsetSizeNameTypeFlagsDefault
0x50Float Property OverridesTMap<UDS_Modifier_Float_Property, double>2 flags<TMap>
0x50Color Property OverridesTMap<UDS_Modifier_Color_Property, FLinearColor>2 flags<TMap>
0x01Easing FunctionEEasingFunc6 flagsEaseInOut
0x00D10x07padding / unreflected
0x08Easing Blend Exponentdouble6 flags2
0x08Max Alphadouble6 flags1
0x10Float Property KeysTArray<UDS_Modifier_Float_Property>Transient+3 flags[]
0x10Float Property ValuesTArray<double>Transient+3 flags[]
0x10Color Property KeysTArray<UDS_Modifier_Color_Property>Transient+3 flags[]
0x10Color Property ValuesTArray<FLinearColor>Transient+3 flags[]
Inherited from UDataAsset 1
OffsetSizeNameTypeFlagsDefault
0x08NativeClassTSubclassOf<UDataAsset>6 flags/Script/Engine.DataAsset

Functions 1

SignatureFlagsNativeParams
void Parse Maps into Arrays()Public0x00

Used by 4

types with a member, parameter or interface of this type