Zdexby TheHolyOneZ
5,360 classes
/Game/StormEscape/UI/Widgets/Endgame/WBP_EndScreenNegative.WBP_EndScreenNegative_C 0x0600 (1,536 B) align 8 inherited 0x04A8 vtable /Game/StormEscape/UI/Widgets/Endgame/WBP_EndScreenNegative
0x00x0600

Members 41

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Throbber_TransmissionUThrobber*10 flagsnullptr
0x08Throbber_TransferUThrobber*10 flagsnullptr
0x08Throbber_SubjectsLostUThrobber*10 flagsnullptr
0x08Throbber_DataPointsUThrobber*10 flagsnullptr
0x08SizeBox_ProgressBarUSizeBox*10 flagsnullptr
0x08SizeBox_InfoUSizeBox*10 flagsnullptr
0x08Image_ProgressBarUImage*10 flagsnullptr
0x08Image_Bracket_Percent_RUImage*10 flagsnullptr
0x08Image_Bracket_Percent_LUImage*10 flagsnullptr
0x08Image_Bracket_Info_RUImage*10 flagsnullptr
0x08Image_Bracket_Info_LUImage*10 flagsnullptr
0x08Image_Border_LUImage*10 flagsnullptr
0x08HBox_SubjectsLostUHorizontalBox*10 flagsnullptr
0x08HBox_DataPointsUHorizontalBox*10 flagsnullptr
0x08CText_TransmissionUCommonTextBlock*10 flagsnullptr
0x08CText_TransferUCommonTextBlock*10 flagsnullptr
0x08CText_SubjectsLostUCommonTextBlock*10 flagsnullptr
0x08CText_InfoUCommonTextBlock*10 flagsnullptr
0x08CText_DataPointsUCommonTextBlock*10 flagsnullptr
0x08Border_RUImage*10 flagsnullptr
0x08BBtn_ContinueUW_Bracket_Button_C*10 flagsnullptr
0x08OnActivatedUWidgetAnimation*Transient+6 flagsnullptr
0x08BeginLoadAnimUWidgetAnimation*Transient+6 flagsnullptr
0x08EndLoadAnimUWidgetAnimation*Transient+6 flagsnullptr
0x0810To40UWidgetAnimation*Transient+6 flagsnullptr
0x0840To70UWidgetAnimation*Transient+6 flagsnullptr
0x0870To100UWidgetAnimation*Transient+6 flagsnullptr
0x08OnEndUWidgetAnimation*Transient+6 flagsnullptr
0x08FadeOutUWidgetAnimation*Transient+6 flagsnullptr
0x10PromptFText3 flags<FText>
0x08PlayerRefABaseFirstPersonCharacter*7 flagsnullptr
0x10In StringFString5 flags""
0x08MinValuedouble7 flags0
0x08MaxValuedouble7 flags1
0x08TargetValuedouble7 flags0.2
0x08ProgreessMIUMaterialInstanceDynamic*6 flagsnullptr
0x08Percentdouble7 flags0
0x08CurrentValuedouble7 flags0
0x08LoadingTimerHandlerFTimerHandle5 flags{Handle=0}
0x08ProgressInterpSpeeddouble7 flags1.5
Inherited from UCommonActivatableWidget 19
OffsetSizeNameTypeFlagsDefault
0x01bIsBackHandlerboolProtected+6 flagsfalse
0x01bIsBackActionDisplayedInActionBarboolProtected+6 flagsfalse
0x036A0x06padding / unreflected
0x10OverrideBackActionDisplayNameFTextProtected+2 flags<FText>
0x01bAutoActivateboolProtected+6 flagsfalse
0x01bSupportsActivationFocusboolProtected+6 flagstrue
0x01bIsModalboolProtected+6 flagsfalse
0x01bAutoRestoreFocusboolProtected+6 flagsfalse
0x01bOverrideActionDomainboolProtected+8 flagsfalse
0x03850x03padding / unreflected
0x08InputMappingUInputMappingContext*Protected+7 flagsnullptr
0x04InputMappingPriorityint32Protected+6 flags0
0x03940x04padding / unreflected
0x28ActionDomainOverrideTSoftObjectPtr<UCommonInputActionDomain>Protected+6 flags<SoftObjectProperty>
0x10BP_OnWidgetActivatedFMulticastScriptDelegate4 flags<delegate>
0x10BP_OnWidgetDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x01bIsActivebool7 flagsfalse
0x03E10x07padding / unreflected
0x10VisibilityBoundWidgetsTArray<TWeakObjectPtr<UCommonActivatableWidget>>Transient+5 flags[]
0x03F80xA8padding / unreflected
0x01bSetVisibilityOnActivatedboolProtected+6 flagsfalse
0x01ActivatedVisibilityESlateVisibilityProtected+6 flagsSelfHitTestInvisible
0x01bSetVisibilityOnDeactivatedboolProtected+6 flagsfalse
0x01DeactivatedVisibilityESlateVisibilityProtected+6 flagsCollapsed
Inherited from UCommonUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bDisplayInActionBarboolProtected+8 flagsfalse
0x01bConsumePointerInputbool8 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01E40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01F80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x023D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02780x40padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02E10x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02F90x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x030C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 10

SignatureFlagsNativeParams
void PreConstruct(bool IsDesignTime)EventPublic0x01
void BP_OnActivated()EventProtected0x00
void UpdateProgressPercent()0x00
void Construct()EventPublic0x00
void OnLoadingFinished()EventPublic0x00
void OnLevelLoaded(const FString& MapName)0x10
void CheckForMainMenu()0x00
void BndEvt__WBP_EndScreenNegative_BBtn_Continue_K2Node_ComponentBoundEvent_0_OnClicked__DelegateSignature(UCommonButtonBase* Button)0x08
void CloseScreen()0x00
void ExecuteUbergraph_WBP_EndScreenNegative(int32 EntryPoint)Final0x04