0x00x0070
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | Enabled | bool | 8 flags | true | |
| 0x01 | AudioOnly | bool | 8 flags | false | |
| 0x01 | SelectUsingWeight | bool | 8 flags | false | |
| 0x0033 | 0x01 | padding / unreflected | |||
| 0x04 | ShoutDelay | float | 8 flags | 0 | |
| 0x04 | ShoutCoolDown | float | 8 flags | 2 | |
| 0x04 | ShoutChance | float | 8 flags | 1 | |
| 0x10 | Entries | TArray<FDialogStruct> | 5 flags | [] | |
| 0x10 | SubmixSends | TArray<USoundSubmixBase*> | 4 flags | [] | |
| 0x10 | Playlist | TArray<int32> | TransientProtected+2 flags | [] | |
Inherited from UDataAsset 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | NativeClass | TSubclassOf<UDataAsset> | 7 flags | /Script/Engine.DataAsset |
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
| int32 SelectIndex(UObject* WorldContext) | FinalNative+1 flags | 0x0C | |
| bool SelectEntry(UObject* WorldContext, FDialogStruct& Dialog) | FinalNative+1 flags | 0x61 | |
| FDialogStruct GetShout(int32 Index) | FinalNative+1 flags | 0x60 |
Used by 67
types with a member, parameter or interface of this typeUAIPlayerControlComponentAAmmoDrivenWeaponUAnimNotify_ShoutUBEESettingsABoscoUBoscoAbillityABP_PlayerCharacter_CUCampaignUCampaignMissionUCarriableComponentUCharacterSettingsUCharacterShoutAfflictionEffectFCharacterShoutsUCharacterStateComponentFClaimableRewardViewUCommunicationComponentUDamageClassUDeepDiveSettingsUDeepScanObjectiveADetPackItemADisplayCaseADoubleDrillItemUDrinkableDataAssetUDroneUseComponentUEnemyComponentAExtractorItemUFallingStateComponentAFSDRefineryAGameEventUGrabberComponentUHackingToolWidgetUInventoryComponentAItemUItemPlacerAggregatorUITM_UpgGear_SideBar_CUITM_UpgGear_TierRow_CALaserPointerItemUMENU_UpgradeScreen_CFMiningPodDialogsUMissionControl_MainDialogue_CFMissionShoutsAMollyUObjectInfoComponentUPassedOutStateComponentUPawnAfflictionUPerkAssetUPlagueObjectiveAPlayerCharacterUPlayerInfoComponentFProgressShoutAPropHuntDisguiseActorFPropHuntSettingsShoutsARessuplyPodARockCrackerPodUSchematicCategoryAShieldGeneratorItemUShoutStatusEffectItemUSimpleObjectInfoComponentFSimpleObjectInfoDataUSingleUsableComponentFSubObjectiveUTerrainMaterialUTrackMovementStateComponentUUsableComponentUWND_AssignmentMissionComplete_CAZipLineItemUZipLineStateComponent