Zdexby TheHolyOneZ
5,372 classes
Class

UGrabberComponent

: UActorComponent : UObject
/Script/FSD.GrabberComponent 0x0190 (400 B) align 8 inherited 0x00B0 vtable /Script/FSD
0x00x0190

Members 24

OffsetSizeNameTypeFlagsDefault
0x10OnGrabbedActorFMulticastScriptDelegate4 flags<delegate>
0x10OnReleasedActorFMulticastScriptDelegate4 flags<delegate>
0x48TagFilterFGameplayTagQueryProtected+2 flags{TokenStreamVersion=0, TagDictionary=[], QueryTokenStream=[…
0x01180x08padding / unreflected
0x08GrabLoopSoundInstanceUAudioComponent*TransientProtected+7 flagsnullptr
0x08PathfinderOwnerTWeakObjectPtr<ADeepPathfinderCharacter>TransientProtected+6 flags<0xffffffff>
0x08OwnerMeshTWeakObjectPtr<USkeletalMeshComponent>TransientProtected+9 flags<0xffffffff>
0x08BeginGrabedSoundUSoundCue*Protected+8 flagsnullptr
0x08GrabedLoopSoundUSoundCue*Protected+8 flagsnullptr
0x08EndGrabedSoundUSoundCue*Protected+8 flagsnullptr
0x08BeginGrabbedShoutUDialogDataAsset*Protected+8 flagsnullptr
0x08EndGrabbedShoutUDialogDataAsset*Protected+8 flagsnullptr
0x08AttentionGrabbedShoutUDialogDataAsset*Protected+8 flagsnullptr
0x08CurrentlyGrabbedAActor*NetTransient+7 flagsnullptr
0x08GrabAttachNameFNameProtected+8 flagsNone
0x04GrabTimefloatProtected+7 flags0
0x04CarryCooldownfloatProtected+8 flags12
0x04RevivedGravePeriodfloatProtected+8 flags5
0x01PlayerOutlineOnGrabEOutlineProtected+8 flagsOL_NONE
0x01CameraModeEGrabbedStateCameraModeProtected+8 flagsFirstPerson
0x01TrackPlayerCollisionboolProtected+6 flagsfalse
0x01ManualGrabTimeboolProtected+8 flagsfalse
0x01CanPlayerShootboolProtected+8 flagsfalse
0x01890x01padding / unreflected
0x01HeightenSensesImmuneboolProtected+6 flagsfalse
0x01NeedsPathToTargetboolProtected+8 flagstrue
0x018C0x04unreflected bytes to end of UGrabberComponent
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x008B0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x008F0x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]

Functions 9

SignatureFlagsNativeParams
void Timer_ReleaseTarget()FinalNative+1 flags0x00
void ReleaseTarget()FinalNative+1 flags0x00
void OnRep_CurrentlyGrabbed(AActor* oldCurrentlyGrabbed)FinalNative+1 flags0x08
void OnPrimWake(UPrimitiveComponent* WakingComponent, const FName& BoneName)FinalNative+1 flags0x10
bool IsGrabbedTargetValid()FinalNative+1 flags0x01
bool HasGrabbed()FinalNative+1 flags0x01
bool GrabTarget(AActor* aGrabTarget)NativePublic0x09
AActor* GetGrabbedActor()FinalNative+1 flags0x08
bool CanGrabTarget(AActor* aTarget)NativePublic0x09

Subclasses 1

Used by 4

types with a member, parameter or interface of this type