Zdexby TheHolyOneZ
5,372 classes
Class

AExtractorItem

: AAnimatedItem : AItem : AActor : UObject
/Script/FSD.ExtractorItem 0x05A0 (1,440 B) align 8 inherited 0x03E0 vtable /Script/FSD
implements IThrowable
0x00x05A0

Members 52

OffsetSizeNameTypeFlagsDefault
0x03E00x08padding / unreflected
0x10OnCurrentLoadChangedEventFMulticastScriptDelegate4 flags<delegate>
0x10OnCharacterEquipChangeFMulticastScriptDelegate4 flags<delegate>
0x08DroppedColliderUBoxComponent*10 flags/Script/FSD.Default__ExtractorItem.Root
0x08DroppedMeshUSkeletalMeshComponent*11 flags/Script/FSD.Default__ExtractorItem.DropppedMesh
0x08FP_DrillParticlesUFirstPersonParticleSystemComponent*9 flagsnullptr
0x08AudioComponentUFSDAudioComponent*11 flags/Script/FSD.Default__ExtractorItem.Audio
0x08SurfaceLightUPointLightComponent*9 flags/Script/FSD.Default__ExtractorItem.SurfaceLight
0x08MeltingParticlesUParticleSystemComponent*9 flags/Script/FSD.Default__ExtractorItem.MeltingEffect
0x08InvalidSurfaceParticlesUParticleSystemComponent*9 flags/Script/FSD.Default__ExtractorItem.InvalidSurfaceParticles
0x08FPMuzzleParticlesUParticleSystemComponent*9 flags/Script/FSD.Default__ExtractorItem.MuzzleEffect
0x08FPMuzzleInvalidParticlesUParticleSystemComponent*9 flags/Script/FSD.Default__ExtractorItem.MuzzleEInvalidffect
0x08TPMuzzleParticlesUParticleSystemComponent*9 flags/Script/FSD.Default__ExtractorItem.TPMuzzleEffect
0x08TPMuzzleInvalidParticlesUParticleSystemComponent*9 flags/Script/FSD.Default__ExtractorItem.TPMuzzleInvalidEffect
0x08FPMineMontageUAnimMontage*8 flagsnullptr
0x08TPMineMontageUAnimMontage*8 flagsnullptr
0x08FPGunslingUAnimMontage*8 flagsnullptr
0x08TPGunslingUAnimMontage*8 flagsnullptr
0x08MiningSpeedAudioParamterNameFName6 flagsNone
0x08DrillParticlesUParticleSystem*6 flagsnullptr
0x08DrillRumbleUForceFeedbackEffect*6 flagsnullptr
0x04BlockParticlesScaleFPfloat6 flags1
0x04BlockParticlesScaleTPfloat6 flags1
0x01StateEExtractorStateTransient+6 flagsAttached
0x04A10x03padding / unreflected
0x04MovementPenaltyfloat8 flags0.7
0x04CarverRayCastLengthfloat8 flags200
0x04CarveTerrainDistanceCheckfloat6 flags2
0x04CurrentDrillSpeedfloatTransient+7 flags0
0x04B40x14padding / unreflected
0x04DrillParticlesDurationfloat6 flags0.25
0x04CC0x04padding / unreflected
0x08ExtractetMaterialUResourceData*6 flagsnullptr
0x04TimeBeforeInvalidShoutfloat6 flags2
0x04DC0x04padding / unreflected
0x08InvalidSurfaceShoutUDialogDataAsset*6 flagsnullptr
0x08ShoutFullUDialogDataAsset*6 flagsnullptr
0x08DigSoundUSoundCue*6 flagsnullptr
0x01IsMiningboolNetRepNotify+5 flagsfalse
0x01IsGunslingingboolNetRepNotify+7 flagsfalse
0x01ReadyToExtractboolNetTransient+7 flagsfalse
0x04FB0x0Dpadding / unreflected
0x08VacuumEffectUParticleSystem*Protected+6 flagsnullptr
0x08ChunkSplatEffectUParticleSystem*Protected+6 flagsnullptr
0x08ChunkSplatSoundUSoundCue*Protected+6 flagsnullptr
0x05200x24padding / unreflected
0x04MaxDifferencefloatProtected+6 flags20
0x05480x04padding / unreflected
0x04MeltingTimefloatProtected+6 flags0.65
0x04ChunkMultiplierfloatProtected+6 flags1
0x04CollectChunkCooldownfloatProtected+6 flags0.5
0x04CrossfadeSpeedfloatProtected+6 flags0
0x055C0x14padding / unreflected
0x04VacuumEffectOffsetfloatProtected+6 flags0
0x04MaxCapacityfloatProtected+8 flags250
0x04PlayerCountBonusfloatProtected+6 flags1.33
0x057C0x04padding / unreflected
0x04SurfaceLightInitialColorFColorProtected+6 flags{B=0, G=0, R=0, A=0}
0x04SurfaceLightEndColorFColorProtected+6 flags{B=0, G=0, R=0, A=0}
0x04SurfaceLightMinIntensityfloatProtected+6 flags100
0x04SurfaceLightMaxIntensityfloatProtected+6 flags1000
0x04CurrentLoadfloatNetTransient+9 flags0
0x05940x0Cunreflected bytes to end of AExtractorItem
Inherited from AAnimatedItem 11
OffsetSizeNameTypeFlagsDefault
0x08SkinnableUSkinnableComponent*Protected+12 flags/Script/FSD.Default__AnimatedItem.Skinnable
0x08FPAnimInstanceUPlayerAnimInstance*TransientProtected+7 flagsnullptr
0x08TPAnimInstanceUPlayerAnimInstance*TransientProtected+7 flagsnullptr
0x08FPMeshUSkeletalMeshComponent*Protected+11 flags/Script/FSD.Default__AnimatedItem.FPMesh
0x08TPMeshUSkeletalMeshComponent*Protected+11 flags/Script/FSD.Default__AnimatedItem.TPMesh
0x08FP_EquipAnimationUAnimMontage*Protected+6 flagsnullptr
0x08FP_IdleAnimationUAnimMontage*Protected+6 flagsnullptr
0x08TP_EquipAnimationUAnimMontage*Protected+6 flagsnullptr
0x08TP_IdleAnimationUAnimMontage*Protected+6 flagsnullptr
0x04EquipDurationfloatProtected+6 flags0.25
0x03CC0x04padding / unreflected
0x08CharacterAnimationSetUItemCharacterAnimationSet*Protected+8 flagsnullptr
Inherited from AItem 36
OffsetSizeNameTypeFlagsDefault
0x10OnItemAddedToInventoryFMulticastScriptDelegateProtected+4 flags<delegate>
0x02580x20padding / unreflected
0x0CFPCameraOffsetFVector8 flags{X=0, Y=0, Z=0}
0x02840x04padding / unreflected
0x10AudioFriendlyFireFAudioWithCooldown3 flags{Audio=nullptr, CoolDown=0}
0x02980x08padding / unreflected
0x10OnEqippedFMulticastScriptDelegate4 flags<delegate>
0x10OnUnEquippedFMulticastScriptDelegate4 flags<delegate>
0x01EnableDangerousSaveGameIDEditingboolProtected+6 flagsfalse
0x02C10x03padding / unreflected
0x10SavegameIDFGuidProtected+6 flags{A=0, B=0, C=0, D=0}
0x02D40x04padding / unreflected
0x08ItemIDUItemID*Protected+8 flagsnullptr
0x08CharacterAPlayerCharacter*TransientProtected+7 flagsnullptr
0x08UpgradableItemUUpgradableItemComponent*Protected+11 flags/Script/FSD.Default__Item.Upgradable
0x08CameraShakeTSubclassOf<UCameraShakeBase>Protected+9 flagsnullptr
0x01CameraShakeOnStartUsingboolProtected+8 flagsfalse
0x01CameraShakeOnEquipboolProtected+8 flagsfalse
0x02FA0x0Epadding / unreflected
0x08HeatCurveUCurveFloat*Protected+6 flagsnullptr
0x04ManualHeatPerUsefloatProtected+6 flags0
0x04HeatOnStartUsefloatProtected+6 flags0
0x04CooldownRatefloatProtected+6 flags1
0x04ManualCooldownDelayfloatProtected+6 flags-1
0x04UnjamDurationfloatProtected+8 flags8
0x03240x04padding / unreflected
0x04CurrentTemperaturefloatProtected+7 flags0
0x032C0x04padding / unreflected
0x08AudioTemperatureUSoundBase*Protected+6 flagsnullptr
0x04AudioTemperatureFadeoutfloatProtected+6 flags0
0x08TemperatureFloatParamFNameProtected+6 flagstemperature
0x03440x04padding / unreflected
0x08TemperatureAudioComponentUAudioComponent*TransientProtected+7 flagsnullptr
0x01overheatedboolNetProtected+7 flagsfalse
0x03510x07padding / unreflected
0x08ShoutOverheatedUDialogDataAsset*Protected+6 flagsnullptr
0x01bAimAssistEnabledboolProtected+8 flagstrue
0x03610x03padding / unreflected
0x04MovementRateWhileUsingfloatProtected+6 flags1
0x01CanPlayLedgeClimbWhileUsingboolProtected+6 flagstrue
0x01CanInspectItemboolProtected+8 flagstrue
0x01CanSprintWithItemboolProtected+6 flagstrue
0x01CanBeUsedboolProtected+6 flagstrue
0x036C0x04padding / unreflected
0x08CustomIconWidgetTSubclassOf<UItemsBarIcon>Protected+9 flagsnullptr
0x04AdvancedVibrationSendLevelfloatProtected+6 flags1
0x01IsEquippedboolTransientProtected+7 flagsfalse
0x01isUsingboolNetTransient+9 flagsfalse
Inherited from AActor 76
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bNetStartup : 1bit 1bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bHidden : 1bit 5boolNet+7 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 7bool3 flagsfalse
0x01bExchangedRoles : 1bit 0boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 1bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 2bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 3bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 4bool5 flagstrue
0x01bReplayRewindable : 1bit 5bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 6bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 7bool4 flagsfalse
0x01bCanBeDamaged : 1bit 0boolNet+6 flagstrue
0x01bBlockInput : 1bit 1bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 2bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 3bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 4bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 5bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 6bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 7bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 0bool3 flagsfalse
0x01bReplicates : 1bit 1boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 2boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 3boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 3bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 4boolTransient+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleuint8NetTransient+5 flags0
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x009C0x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01Roleuint8Net+5 flags3
0x01NetDormancyuint89 flags1
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputuint86 flags0
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*8 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01140x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+2 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+2 flags[]
0x01480x08padding / unreflected
0x10LayersTArray<FName>2 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x01680x08padding / unreflected
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01900x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>4 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>6 flags[]

Functions 21

SignatureFlagsNativeParams
void SetCanPickup(bool canPickup)EventPublic0x01
void Server_StopMining()NativeEvent+1 flags0x00
void Server_StartMining()NativeEvent+1 flags0x00
void Server_SetReadyToExtract(bool IsReady)NativeEvent+1 flags0x01
void Server_DigBlock(const FVector_NetQuantize& Start, const FVector_NetQuantize& End)NativeEvent+1 flags0x18
void Server_CollectChunk(AResourceChunk* chunk)NativeEvent+1 flags0x08
void ResetCurrentLoad()FinalNative+1 flags0x00
void OnValidSurfaceChanged(bool IsValid)EventProtected0x01
void OnThrown(const FVector& Direction)EventPublic0x0C
void OnStopDrilling()EventPublic0x00
void OnStartDrilling()EventPublic0x00
void OnRep_SimulatingMining()FinalNative+1 flags0x00
void OnRep_IsGunslinging()FinalNative+1 flags0x00
void OnRep_CurrentLoad()FinalNative+1 flags0x00
void OnCurrentLoadChanged(float load)EventProtected0x04
void OnChunkCooldownOver()FinalNative+1 flags0x00
bool IsFull()FinalNative+1 flags0x01
UBoxComponent* GetRootCollider()FinalNative+1 flags0x08
void All_SimulateDigBlock(const FVector_NetQuantize& Position, bool spawnParticles, int32 Material)NativeEvent+1 flags0x14
void All_ChunkSplat(AResourceChunk* chunk)NativeEvent+1 flags0x08
void AddResource(float amount)FinalNative+1 flags0x04

Used by 2

types with a member, parameter or interface of this type