Zdexby TheHolyOneZ
5,372 classes
Class

USimpleObjectInfoComponent

: UObjectInfoComponent : UActorComponent : UObject
/Script/FSD.SimpleObjectInfoComponent 0x0180 (384 B) align 8 inherited 0x00B0 vtable /Script/FSD
0x00x0180

Members 12

OffsetSizeNameTypeFlagsDefault
0x18InGameNameFTextProtected+3 flags<FText>
0x18InGameDescriptionFTextProtected+3 flags<FText>
0x08LookAtShoutUDialogDataAsset*Protected+6 flagsnullptr
0x01bHasMissionControlLookAtShoutboolProtected+7 flagsfalse
0x00E90x07padding / unreflected
0x08MissionControlLookAtShoutUDialogDataAsset*Protected+7 flagsnullptr
0x08LookAtShoutOverrideUDialogDataAsset*TransientProtected+5 flagsnullptr
0x01000x08padding / unreflected
0x08IconUTexture2D*Protected+7 flagsnullptr
0x08IconOverrideUTexture2D*TransientProtected+5 flagsnullptr
0x01bIsPingableByLaserpointerboolProtected+6 flagsfalse
0x01190x07padding / unreflected
0x08ContextWidgetClassTSubclassOf<UActorContextWidget>Protected+7 flagsnullptr
0x50ComponentMapTMap<TWeakObjectPtr<USceneComponent>, FSimpleObjectInfoData>Protected+2 flags<TMap>
0x08ContextWidgetUActorContextWidget*TransientProtected+7 flagsnullptr
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x008B0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x008F0x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]

Functions 9

SignatureFlagsNativeParams
void SetInGameName(const FString& GameName)NativeEvent+1 flags0x10
void SetInGameDescription(const FString& GameDescription)NativeEvent+1 flags0x10
void SetContextWidget(UActorContextWidget* InContextWidget)FinalNative+1 flags0x08
void OverrideLookAtShoutOrUseDefault(UDialogDataAsset* InShout)FinalNative+1 flags0x08
void OverrideLookAtShout(UDialogDataAsset* InShout)FinalNative+1 flags0x08
void OverrideIcon(UTexture2D* InTexture)FinalNative+1 flags0x08
UDialogDataAsset* GetDefaultLookAtShout()FinalNative+1 flags0x08
void ClearLookAtShoutOverride()FinalNative+1 flags0x00
void AddComponentObjectInfo(USceneComponent* TargetComponent, FSimpleObjectInfoData& Data)FinalNative+1 flags0x48

Subclasses 1

Used by 8

types with a member, parameter or interface of this type