0x00x0258
Members 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnSubtitleShout | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPlayerShout | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMissionShout | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMissionShoutEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMissionControlFinished | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0100 | 0x10 | padding / unreflected | |||
| 0x01 | ShoutingEnabled | bool | TransientProtected+6 flags | true | |
| 0x0111 | 0x07 | padding / unreflected | |||
| 0x08 | ShoutWidgetType | TSubclassOf<UShoutWidget> | Protected+7 flags | nullptr | |
| 0x08 | CharacterShouts | UCharacterShoutsData* | Protected+6 flags | nullptr | |
| 0x04 | PitchMultiplier | float | Protected+7 flags | 1 | |
| 0x04 | MinShoutDelay | float | Protected+6 flags | 1 | |
| 0x04 | CloseRangeShoutDistance | float | Protected+8 flags | 1500 | |
| 0x0134 | 0x04 | padding / unreflected | |||
| 0x50 | DelayedShouts | TMap<UDialogDataAsset*, float> | TransientProtected+1 flags | <TMap> | |
| 0x20 | KillShoutAllowedTags | FGameplayTagContainer | Protected+2 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x01 | bMissionControlPaused | bool | Protected+7 flags | false | |
| 0x01A9 | 0x07 | padding / unreflected | |||
| 0x08 | MissionControlAudioComponent | UAudioComponent* | Protected+7 flags | nullptr | |
| 0x10 | ActiveShouts | TArray<UShoutWidget*> | Transient+4 flags | [] | |
| 0x10 | ActiveOutlines | TArray<FActiveOutline> | Transient+2 flags | [] | |
| 0x08 | Character | APlayerCharacter* | Transient+5 flags | nullptr | |
| 0x08 | LastShout | UDialogDataAsset* | Transient+5 flags | nullptr | |
| 0x08 | ShoutAudioComponent | TWeakObjectPtr<UAudioComponent> | Transient+8 flags | <0xffffffff> | |
| 0x50 | ShoutHistory | TMap<UDialogDataAsset*, float> | Transient+1 flags | <TMap> | |
| 0x0240 | 0x08 | padding / unreflected | |||
| 0x10 | MissionShoutQueue | TArray<FMissionShoutQueueItem> | Transient+2 flags | [] | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+6 flags | [] | |
| 0x0080 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x008B | 0x01 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x008F | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FSimpleMemberReference> | 2 flags | [] | |
Functions 17
| Signature | Flags | Native | Params |
|---|---|---|---|
| void ShoutDelegate__DelegateSignature(APlayerCharacter* InSender, const FText& InText, float InDuration) | Public | 0x24 | |
| void ShoutCustomOrDefault(UDialogDataAsset* CustomShout, const EShoutType& DefaultShout) | FinalNative+1 flags | 0x09 | |
| void ShoutCustomLocalOnly(UDialogDataAsset* Shout) | FinalNative+1 flags | 0x08 | |
| void ShoutCustomClosestDwarf(UObject* WorldContext, UDialogDataAsset* Shout, const FVector& TargetLocation) | FinalNative+2 flags | 0x1C | |
| void ShoutCustom(UDialogDataAsset* Shout) | FinalNative+1 flags | 0x08 | |
| void Shout(const EShoutType& Shout) | FinalNative+1 flags | 0x01 | |
| void SetMissionControlPaused(bool IsPaused) | FinalNative+1 flags | 0x01 | |
| void ServerShout(UDialogDataAsset* Shout) | NativeEvent+1 flags | 0x08 | |
| void ServerMissionShout(UDialogDataAsset* Shout, int32 Index, bool bPriority) | NativeEvent+1 flags | 0x0D | |
| UAudioComponent* PlayPitchedByClass(UObject* WorldContextObject, TSubclassOf<APlayerCharacter> CharacterClass, USoundBase* Sound, UDialogDataAsset* Shout, const EShoutType& ShoutType, UAudioComponent* AudioComponent) | FinalNative+2 flags | 0x38 | |
| void PlayPitchedAsync(UDialogDataAsset* Shout, const EShoutType& ShoutType, bool IgnoreCoolDown, UAudioComponent* AudioComponent, UObject* WorldContextObject, float shoutVolumeMultiplier, const EAsyncLoadPriority& Priority) | FinalNative+1 flags | 0x25 | |
| UAudioComponent* PlayPitched(USoundBase* Sound, UDialogDataAsset* Shout, const EShoutType& ShoutType, bool IgnoreCoolDown, UAudioComponent* AudioComponent, UObject* WorldContextObject) | FinalNative+1 flags | 0x30 | |
| int32 MissionShoutLocally(UObject* WorldContext, UDialogDataAsset* Shout) | FinalNative+2 flags | 0x14 | |
| void MissionShout(UObject* WorldContext, UDialogDataAsset* Shout, bool bPriority) | FinalNative+2 flags | 0x11 | |
| bool IsMissionControlSpeaking() | FinalNative+1 flags | 0x01 | |
| void ClientShout(APlayerCharacter* Sender, UDialogDataAsset* Shout, int32 Index) | NativeEvent+1 flags | 0x14 | |
| void ClientMissionShout(UDialogDataAsset* Shout, int32 Index, bool bPriority) | NativeEvent+1 flags | 0x0D |