implements IPlaySoundInterface
0x00x0100
Members 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x00B0 | 0x08 | padding / unreflected | |||
| 0x01 | StateId | uint8 | Protected+7 flags | 0 | |
| 0x00B9 | 0x07 | padding / unreflected | |||
| 0x08 | Character | APlayerCharacter* | TransientProtected+7 flags | nullptr | |
| 0x08 | EnterStateShout | UDialogDataAsset* | Protected+6 flags | nullptr | |
| 0x08 | ExitStateShout | UDialogDataAsset* | Protected+6 flags | nullptr | |
| 0x08 | AttentionShout | UDialogDataAsset* | Protected+6 flags | nullptr | |
| 0x08 | PlayerMovement | UPlayerMovementComponent* | Transient+7 flags | nullptr | |
| 0x00E8 | 0x18 | unreflected bytes to end of UCharacterStateComponent | |||
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+6 flags | [] | |
| 0x0080 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x008B | 0x01 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x008F | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FSimpleMemberReference> | 2 flags | [] | |
Functions 9
| Signature | Flags | Native | Params |
|---|---|---|---|
| void ReceiveStateTick(float DeltaTime) | EventProtected | 0x04 | |
| void ReceiveStateExit() | EventProtected | 0x00 | |
| void ReceiveStateEnter() | EventProtected | 0x00 | |
| bool IsLocallyControlled() | FinalNative+1 flags | 0x01 | |
| bool HasAuthority() | FinalNative+1 flags | 0x01 | |
| float GetStateTime() | FinalNative+1 flags | 0x04 | |
| uint8 GetStateID() | FinalNative+1 flags | 0x01 | |
| bool GetStateActive() | FinalNative+1 flags | 0x01 | |
| UPlayerMovementComponent* GetCharacterMovement() | FinalNative+1 flags | 0x08 |
Subclasses 18
UAttachedStateComponentUCharacterBreakOutStateUDeadStateComponentUDownedStateComponentUEnemyControlStateComponentUFallingStateComponentUFlyingStateComponentUGrabbedStateComponentUNoMovementStateComponentUParalyzedStateComponentUPassedOutStateComponentUPhotographyStateComponentUPilotingStateComponentUPushingStateUTrackMovementStateComponentUUsingStateComponentUWalkingStateComponentUZipLineStateComponent