Zdexby TheHolyOneZ
5,372 classes
/Script/FSD.TerrainMaterial 0x01B8 (440 B) align 8 inherited 0x0078 vtable /Script/FSD
0x00x01B8

Members 22

OffsetSizeNameTypeFlagsDefault
0x01Collide : 1bit 0bool6 flagsfalse
0x01Diggable : 1bit 1bool6 flagsfalse
0x01CanBeDrilled : 1bit 2bool6 flagstrue
0x01ExplosionProof : 1bit 3bool6 flagsfalse
0x01MeltsInFire : 1bit 4bool6 flagsfalse
0x01PlatformDissolvable : 1bit 5bool6 flagsfalse
0x01Ephemeral : 1bit 6bool6 flagsfalse
0x00790x07padding / unreflected
0x08ResourceDataUResourceData*8 flagsnullptr
0x04HitsNeededToMineint328 flags2
0x04PickAxeDigSizefloat8 flags105
0x01RemoveDebrisOnFirstHitbool8 flagstrue
0x00910x07padding / unreflected
0x08ShoutLookAtUDialogDataAsset*8 flagsnullptr
0x08ShoutOnDigUDialogDataAsset*8 flagsnullptr
0x08TerrainTypeUTerrainType*8 flagsnullptr
0x00B00x08padding / unreflected
0x18InGameNameFTextProtected+2 flags<FText>
0x18InGameDescriptionFTextProtected+2 flags<FText>
0x01Precious : 1bit 0boolProtected+4 flagsfalse
0x00E90x07padding / unreflected
0x28DigParticlesTSoftObjectPtr<UFXSystemAsset>Protected+4 flags<SoftObjectProperty>
0x28DigParticlesMaterialOverrideTSoftObjectPtr<UMaterialInstance>Protected+4 flags<SoftObjectProperty>
0x28PartialDigParticlesTSoftObjectPtr<UFXSystemAsset>Protected+4 flags<SoftObjectProperty>
0x28CrumbleSoundTSoftObjectPtr<USoundCue>Protected+4 flags<SoftObjectProperty>
0x28PartialMineSoundTSoftObjectPtr<USoundCue>Protected+4 flags<SoftObjectProperty>
Inherited from UTerrainMaterialCore 6
OffsetSizeNameTypeFlagsDefault
0x08BurntMaterialUTerrainMaterialCore*8 flagsnullptr
0x08BulletBurntMaterialUTerrainMaterialCore*8 flagsnullptr
0x01PathfinderDanger : 1bit 0bool6 flagsfalse
0x01PathfinderPreventSpawning : 1bit 1bool6 flagsfalse
0x00410x07padding / unreflected
0x08ScannerMaterialUMaterialInterface*6 flagsnullptr
0x28RenderMaterialTSoftObjectPtr<UMaterialInterface>4 flags<SoftObjectProperty>
Inherited from UDataAsset 1
OffsetSizeNameTypeFlagsDefault
0x08NativeClassTSubclassOf<UDataAsset>7 flags/Script/Engine.DataAsset

Functions 8

SignatureFlagsNativeParams
void TestMaterialEffects(UTerrainMaterial* Material, const TArray<FTestTerrainMaterialItem>& Items)FinalNative+2 flags0x18
void TestDecals(UTerrainMaterial* Material, const TArray<FTestTerrainMaterialDecalItem>& Items)FinalNative+2 flags0x18
UFXSystemComponent* SpawnPartialDigParticles(UObject* WorldContextObject, const FVector& Location, const FRotator& Rotation)FinalNative+1 flags0x28
UFXSystemComponent* SpawnDigParticles(UObject* WorldContextObject, const FVector& Location, const FRotator& Rotation, float Density)FinalNative+1 flags0x30
bool IsPrecious()NativePublic0x01
FText GetInGameName()FinalNative+1 flags0x18
UMaterialInstance* GetDigParticlesMaterialOverride()FinalNative+1 flags0x08
USoundCue* GetCrumbleSound()FinalNative+1 flags0x08

Used by 36

types with a member, parameter or interface of this type