void CheckMinersManualNotifications () Script53 statements · 1,773 bytes of bytecode 0x0000 PushFlow(Label_06EA);0x0005 Temp_int_Loop_Counter_Variable = 0;0x001C Temp_int_Array_Index_Variable = 0;0x0033 Label_0033:0x0033 CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/FSD.NotificationSubSystem);0x0051 CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetGameInstanceSubsystem_ReturnValue.CampaignNotification.mission.Rewards);0x00CE CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00F4 if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0298;0x0102 Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x011D PushFlow(Label_029D);0x0122 CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/FSD.NotificationSubSystem);0x0140 /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetGameInstanceSubsystem_ReturnValue.CampaignNotification.mission.Rewards, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01BD K2Node_DynamicCast_AsUnlock_Mission_Type_Reward = Cast<UnlockMissionTypeReward>(CallFunc_Array_Get_Item);0x01E1 K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsUnlock_Mission_Type_Reward);0x01FE if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_02E7;0x020C CallFunc_GetFSDGameInstance_ReturnValue_1 = GetFSDGameInstance(this);0x0221 CallFunc_GetFSDGameInstance_ReturnValue_1.SetMinersManualNotification(5, K2Node_DynamicCast_AsUnlock_Mission_Type_Reward.MissionToUnlock, K2Node_DynamicCast_AsUnlock_Mission_Type_Reward.MissionToUnlock.MissionName);0x0297 PopFlow();0x0298 Label_0298:0x0298 goto Label_06EA;0x029D Label_029D:0x029D CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x02C7 Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x02E2 goto Label_0033;0x02E7 Label_02E7:0x02E7 CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/FSD.NotificationSubSystem);0x0305 /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetGameInstanceSubsystem_ReturnValue.CampaignNotification.mission.Rewards, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0382 K2Node_DynamicCast_AsUnlock_Planet_Zone_Reward = Cast<UnlockPlanetZoneReward>(CallFunc_Array_Get_Item);0x03A6 K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsUnlock_Planet_Zone_Reward);0x03C3 if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x03CD CallFunc_GetFSDGameInstance_ReturnValue = GetFSDGameInstance(this);0x03E2 CallFunc_GetBiomes_ReturnValue = K2Node_DynamicCast_AsUnlock_Planet_Zone_Reward.ZoneToUnlock.GetBiomes();0x042A /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetBiomes_ReturnValue, 1, CallFunc_Array_Get_Item_1);0x0461 K2Node_MakeStruct_FormatArgumentData.ArgumentName = "biome2";0x0484 K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x04A1 K2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_Array_Get_Item_1.BiomeName;0x04DB K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x04FB K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x051B K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x0538 /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetBiomes_ReturnValue, 0, CallFunc_Array_Get_Item_2);0x056F K2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "biome1";0x0592 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 4;0x05AF K2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = CallFunc_Array_Get_Item_2.BiomeName;0x05E9 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = 0;0x0609 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x0629 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x0646 K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData_1, K2Node_MakeStruct_FormatArgumentData};0x0663 CallFunc_Format_ReturnValue = Format(FText::AsCultureInvariant("{biome1} - {biome2}"), K2Node_MakeArray_Array);0x069F CallFunc_GetFSDGameInstance_ReturnValue.SetMinersManualNotification(4, K2Node_DynamicCast_AsUnlock_Planet_Zone_Reward.ZoneToUnlock, CallFunc_Format_ReturnValue);0x06E9 PopFlow();0x06EA Label_06EA:0x06EA return;Public 0x1f88790 0x00 void UpdateGoogleAnalytics () Script23 statements · 709 bytes of bytecode 0x0000 MissionStat = /Game/GameElements/KPI/MissionStats/MS_TimePlayed.MS_TimePlayed;0x0013 CallFunc_GetGoogleAnalyticsWrapper_ReturnValue = GetGoogleAnalyticsWrapper(this);0x0028 CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_GetGoogleAnalyticsWrapper_ReturnValue);0x0045 if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_02C2;0x0053 CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/FSD.NotificationSubSystem);0x0071 CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetGameInstanceSubsystem_ReturnValue.CampaignNotification);0x00A4 if (!(CallFunc_IsValid_ReturnValue)) goto Label_02C2;0x00B2 CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/FSD.NotificationSubSystem);0x00D0 Notification = CallFunc_GetGameInstanceSubsystem_ReturnValue.CampaignNotification;0x00F9 CallFunc_GetObjectClass_ReturnValue = GetObjectClass(Notification.Campaign);0x012C CallFunc_GetGoogleAnalyticsWrapper_ReturnValue_1 = GetGoogleAnalyticsWrapper(this);0x0141 CallFunc_ProcessCampaignName_ReturnValue = CallFunc_GetGoogleAnalyticsWrapper_ReturnValue_1.ProcessCampaignName(CallFunc_GetObjectClass_ReturnValue);0x017C CampaignName = CallFunc_ProcessCampaignName_ReturnValue;0x0197 if (!(Notification.bIsCampaignCompleted)) goto Label_02C2;0x01BB CallFunc_GetStatCountTotal_ReturnValue = MissionStat.GetStatCountTotal(this);0x01EE CallFunc_FTrunc_ReturnValue = FTrunc(CallFunc_GetStatCountTotal_ReturnValue);0x0213 CallFunc_MakeLiteralString_ReturnValue = MakeLiteralString("CampaignCompleted\\");0x0243 CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr(CallFunc_MakeLiteralString_ReturnValue, CampaignName);0x0271 CallFunc_GetGoogleAnalyticsWrapper_ReturnValue_2 = GetGoogleAnalyticsWrapper(this);0x0286 CallFunc_GetGoogleAnalyticsWrapper_ReturnValue_2.RecordTotalTimeHit(CallFunc_Concat_StrStr_ReturnValue, CampaignName, true, CallFunc_FTrunc_ReturnValue);0x02C2 Label_02C2:0x02C2 return;Public 0x1f88790 0x00 void UpdateCampaignProgressBar (bool ShowLastMission ) Script8 statements · 298 bytes of bytecode 0x0000 Temp_int_Variable = 1;0x0017 Temp_int_Variable_1 = 0;0x002E Temp_bool_Variable = ShowLastMission;0x0041 CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CampaignNotification.Progress, Switch(Temp_bool_Variable, false => Temp_int_Variable_1, true => Temp_int_Variable, default => K2Node_Select_Default));0x00B1 CallFunc_Max_ReturnValue = Max(CallFunc_Subtract_IntInt_ReturnValue, 0);0x00DB ITM_CampaignProgressMain.ShowCampaignProgress(CampaignNotification.Campaign, CallFunc_Max_ReturnValue);0x0127 return;Public 0x1f88790 0x01 bool IsWindowOpen () Script5 statements · 94 bytes of bytecode 0x0000 CallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x0015 CallFunc_IsWindowOpen_ReturnValue = CallFunc_GetWindowManager_ReturnValue.IsWindowOpen(this);0x0040 ReturnValue = CallFunc_IsWindowOpen_ReturnValue;0x0053 return ReturnValue;Public 0x1f88790 0x01 FEventReply OnKeyUp (const FGeometry & MyGeometry , const FKeyEvent & InKeyEvent ) Script15 statements · 341 bytes of bytecode 0x0000 CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x0025 CallFunc_EqualEqual_KeyKey_ReturnValue = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(Enter)});0x005D CallFunc_IsCloseOrBackMenu_ReturnValue = /Game/UI/LIB_Input.Default__LIB_Input_C.IsCloseOrBackMenu(InKeyEvent, this);0x0095 CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_IsCloseOrBackMenu_ReturnValue, CallFunc_EqualEqual_KeyKey_ReturnValue);0x00BB if (!(CallFunc_BooleanOR_ReturnValue)) goto Label_0113;0x00C9 Continue();0x00D7 CallFunc_Handled_ReturnValue = Handled();0x00F3 ReturnValue = CallFunc_Handled_ReturnValue;0x010E goto Label_014A;0x0113 Label_0113:0x0113 CallFunc_Unhandled_ReturnValue = Unhandled();0x012F ReturnValue = CallFunc_Unhandled_ReturnValue;0x014A Label_014A:0x014A return ReturnValue;Event Public 0x1f88790 0x128 void SetFrameColor (uint8 Color ) Script11 statements · 435 bytes of bytecode 0x0000 /Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(Color, this, CallFunc_MenuColors_OutputColor_1);0x0037 HeaderBorder.SetBrushColor(CallFunc_MenuColors_OutputColor_1);0x0060 /Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(Color, this, CallFunc_MenuColors_OutputColor);0x0097 IconBackground.SetColorAndOpacity(CallFunc_MenuColors_OutputColor);0x00C0 Basic_Menu_ColorBar.SetColor(Color);0x00ED ContinueButton.SetBackgroundColor(Color);0x011A RightTriangleInner.SetTint(Color, 1f);0x014C RightTriangleOuter.SetTint(Color, 1f);0x017E LeftTriangleOuter.SetTint(Color, 1f);0x01B0 return;Public 0x1f88790 0x01 void GetMissionCompleteShout (const UDialogDataAsset * & MissionCompleteShout ) Script9 statements · 177 bytes of bytecode 0x0000 CallFunc_IsValid_ReturnValue = IsValid(CampaignNotification.mission.MissionCompleteShout);0x0049 if (!(CallFunc_IsValid_ReturnValue)) goto Label_009B;0x0057 MissionCompleteShout = CampaignNotification.mission.MissionCompleteShout;0x0096 goto Label_00AE;0x009B Label_009B:0x009B MissionCompleteShout = /Game/Character/Shouts/SpaceRig/CampaignNRetirement/Shout_Mission_Campaign_Generic_Completion.Shout_Mission_Campaign_Generic_Completion;0x00AE Label_00AE:0x00AE return;Public 0x1f88790 0x08 void CreateRewardWidget (UReward * Reward , const URewardWidget * & Widget ) Script63 statements · 1,532 bytes of bytecode 0x0000 PushFlow(Label_05F9);0x0005 PushFlow(Label_0568);0x000A PushFlow(Label_0487);0x000F PushFlow(Label_03A6);0x0014 PushFlow(Label_025E);0x0019 PushFlow(Label_017D);0x001E K2Node_DynamicCast_AsResource_Reward = Cast<ResourceReward>(Reward);0x0042 K2Node_DynamicCast_bSuccess_4 = Cast<71>(K2Node_DynamicCast_AsResource_Reward);0x005F if (!(K2Node_DynamicCast_bSuccess_4)) PopFlow();0x0069 CallFunc_GetOwningPlayer_ReturnValue_5 = GetOwningPlayer();0x0081 CallFunc_Create_ReturnValue_5 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/HUD_SpaceRig/CampaignNotifications/UI_RewardResource.UI_RewardResource_C, CallFunc_GetOwningPlayer_ReturnValue_5);0x00BE SetObjectPropertyByName(CallFunc_Create_ReturnValue_5, FName(Resource), K2Node_DynamicCast_AsResource_Reward.Resource);0x00FD SetIntPropertyByName(CallFunc_Create_ReturnValue_5, FName(amount), K2Node_DynamicCast_AsResource_Reward.amount);0x013C SetObjectPropertyByName(CallFunc_Create_ReturnValue_5, FName(Reward), K2Node_DynamicCast_AsResource_Reward);0x0165 Widget = CallFunc_Create_ReturnValue_5;0x0178 goto Label_05F9;0x017D Label_017D:0x017D K2Node_DynamicCast_AsSchematic_Reward = Cast<SchematicReward>(Reward);0x01A1 K2Node_DynamicCast_bSuccess_5 = Cast<71>(K2Node_DynamicCast_AsSchematic_Reward);0x01BE if (!(K2Node_DynamicCast_bSuccess_5)) PopFlow();0x01C8 CallFunc_GetOwningPlayer_ReturnValue_3 = GetOwningPlayer();0x01E0 CallFunc_Create_ReturnValue_3 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/HUD_SpaceRig/CampaignNotifications/UI_RewardSchematic.UI_RewardSchematic_C, CallFunc_GetOwningPlayer_ReturnValue_3);0x021D SetObjectPropertyByName(CallFunc_Create_ReturnValue_3, FName(Reward), Reward);0x0246 Widget = CallFunc_Create_ReturnValue_3;0x0259 goto Label_05F9;0x025E Label_025E:0x025E K2Node_DynamicCast_AsPickaxe_Part_Reward = Cast<PickaxePartReward>(Reward);0x0282 K2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsPickaxe_Part_Reward);0x029F K2Node_DynamicCast_AsVanity_Reward = Cast<VanityReward>(Reward);0x02C3 K2Node_DynamicCast_bSuccess_3 = Cast<71>(K2Node_DynamicCast_AsVanity_Reward);0x02E0 CallFunc_BooleanOR_ReturnValue = BooleanOR(K2Node_DynamicCast_bSuccess_3, K2Node_DynamicCast_bSuccess_2);0x0306 if (!(CallFunc_BooleanOR_ReturnValue)) PopFlow();0x0310 CallFunc_GetOwningPlayer_ReturnValue_2 = GetOwningPlayer();0x0328 CallFunc_Create_ReturnValue_2 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/HUD_SpaceRig/CampaignNotifications/UI_RewardUnlock_Vanity.UI_RewardUnlock_Vanity_C, CallFunc_GetOwningPlayer_ReturnValue_2);0x0365 SetObjectPropertyByName(CallFunc_Create_ReturnValue_2, FName(Reward), Reward);0x038E Widget = CallFunc_Create_ReturnValue_2;0x03A1 goto Label_05F9;0x03A6 Label_03A6:0x03A6 K2Node_DynamicCast_AsSeason_XPReward = Cast<SeasonXPReward>(Reward);0x03CA K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsSeason_XPReward);0x03E7 if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x03F1 CallFunc_GetOwningPlayer_ReturnValue_1 = GetOwningPlayer();0x0409 CallFunc_Create_ReturnValue_1 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/HUD_SpaceRig/CampaignNotifications/UI_RewardUnlock_PerformancePoints.UI_RewardUnlock_PerformancePoints_C, CallFunc_GetOwningPlayer_ReturnValue_1);0x0446 SetObjectPropertyByName(CallFunc_Create_ReturnValue_1, FName(Reward), Reward);0x046F Widget = CallFunc_Create_ReturnValue_1;0x0482 goto Label_05F9;0x0487 Label_0487:0x0487 K2Node_DynamicCast_AsSkin_Unlock = Cast<SkinUnlock>(Reward);0x04AB K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsSkin_Unlock);0x04C8 if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x04D2 CallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x04EA CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/HUD_SpaceRig/CampaignNotifications/UI_RewardUnlock_SkinUnlock.UI_RewardUnlock_SkinUnlock_C, CallFunc_GetOwningPlayer_ReturnValue);0x0527 SetObjectPropertyByName(CallFunc_Create_ReturnValue, FName(Reward), Reward);0x0550 Widget = CallFunc_Create_ReturnValue;0x0563 goto Label_05F9;0x0568 Label_0568:0x0568 CallFunc_GetOwningPlayer_ReturnValue_4 = GetOwningPlayer();0x0580 CallFunc_Create_ReturnValue_4 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/HUD_SpaceRig/CampaignNotifications/UI_RewardUnlock.UI_RewardUnlock_C, CallFunc_GetOwningPlayer_ReturnValue_4);0x05BD SetObjectPropertyByName(CallFunc_Create_ReturnValue_4, FName(Reward), Reward);0x05E6 Widget = CallFunc_Create_ReturnValue_4;0x05F9 Label_05F9:0x05F9 return;Public 0x1f88790 0x10 void Add Reward List (TArray<UReward *> & List ) Script41 statements · 1,115 bytes of bytecode 0x0000 PushFlow(Label_0458);0x0005 /Script/Engine.Default__KismetArrayLibrary.Array_Clear(RewardWidgets);0x002E UI_RewardResourcesBox.Clear();0x0052 UI_RewardResourcesBox.SetVisibility(1);0x0078 UnlockRewardsBox.ClearChildren();0x009C RetirableCharacter = nullptr;0x00A7 Temp_int_Loop_Counter_Variable = 0;0x00BE Temp_int_Array_Index_Variable = 0;0x00D5 Label_00D5:0x00D5 CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(List);0x0110 CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0136 if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_01B7;0x0144 Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x015F PushFlow(Label_040E);0x0164 /Script/Engine.Default__KismetArrayLibrary.Array_Get(List, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x019F Add Reward(CallFunc_Array_Get_Item);0x01B6 PopFlow();0x01B7 Label_01B7:0x01B7 Temp_byte_Variable_2 = 4;0x01CB Temp_byte_Variable_3 = 1;0x01DF CallFunc_HasAnyChildren_ReturnValue = UnlockRewardsBox.HasAnyChildren();0x0209 Temp_bool_Variable = CallFunc_HasAnyChildren_ReturnValue;0x021C UnlockRewardsBox.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_3, true => Temp_byte_Variable_2, default => K2Node_Select_Default));0x0275 Temp_byte_Variable = 3;0x0289 Temp_byte_Variable_1 = 1;0x029D CallFunc_HasAnyChildren_ReturnValue_1 = OtherRewardsBox.HasAnyChildren();0x02C7 Temp_bool_Variable_1 = CallFunc_HasAnyChildren_ReturnValue_1;0x02DA OtherRewardsBox.SetVisibility(Switch(Temp_bool_Variable_1, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default_1));0x0333 CallFunc_IsVisible_ReturnValue = UnlockRewardsBox.IsVisible();0x035D CallFunc_IsVisible_ReturnValue_1 = OtherRewardsBox.IsVisible();0x0387 CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_IsVisible_ReturnValue, CallFunc_IsVisible_ReturnValue_1);0x03AD /Game/Game/LIB_Game.Default__LIB_Game_C.SelectVisibility(Reward_SizeBox, 1, 4, CallFunc_BooleanOR_ReturnValue, this, CallFunc_SelectVisibility_IsVisible, CallFunc_SelectVisibility_VisibilityChanged, CallFunc_SelectVisibility_New_Visibility);0x0403 if (!(CallFunc_SelectVisibility_IsVisible)) PopFlow();0x040D PopFlow();0x040E Label_040E:0x040E CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0438 Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0453 goto Label_00D5;0x0458 Label_0458:0x0458 return;Public 0x1f88790 0x10 void Add Reward (UReward * Reward ) Script62 statements · 1,702 bytes of bytecode 0x0000 PushFlow(Label_06A3);0x0005 K2Node_DynamicCast_AsWeekly_Resource_Reward_1 = Cast<WeeklyResourceReward>(Reward);0x0029 K2Node_DynamicCast_bSuccess_3 = Cast<71>(K2Node_DynamicCast_AsWeekly_Resource_Reward_1);0x0046 if (!(K2Node_DynamicCast_bSuccess_3)) goto Label_03DB;0x0054 CallFunc_GetOwningPlayer_ReturnValue_1 = GetOwningPlayer();0x006C K2Node_DynamicCast_AsFSDPlayer_Controller = Cast<FSDPlayerController>(CallFunc_GetOwningPlayer_ReturnValue_1);0x0090 K2Node_DynamicCast_bSuccess_4 = Cast<71>(K2Node_DynamicCast_AsFSDPlayer_Controller);0x00AD CallFunc_GetRewards_ReturnValue = K2Node_DynamicCast_AsWeekly_Resource_Reward_1.GetRewards(K2Node_DynamicCast_AsFSDPlayer_Controller);0x00E8 ResourceMap = CallFunc_GetRewards_ReturnValue;0x0103 CallFunc_Map_Keys_Keys = {};0x010E /Script/Engine.Default__BlueprintMapLibrary.Map_Keys(ResourceMap, CallFunc_Map_Keys_Keys);0x0140 Temp_int_Loop_Counter_Variable = 0;0x0157 Temp_int_Array_Index_Variable = 0;0x016E Label_016E:0x016E CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_Map_Keys_Keys);0x01A9 CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x01CF if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0595;0x01DD Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x01F8 PushFlow(Label_05C0);0x01FD CallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x0215 CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/HUD_SpaceRig/CampaignNotifications/UI_RewardResource.UI_RewardResource_C, CallFunc_GetOwningPlayer_ReturnValue);0x0252 /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Map_Keys_Keys, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x028D SetObjectPropertyByName(CallFunc_Create_ReturnValue, FName(Resource), CallFunc_Array_Get_Item);0x02B6 /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Map_Keys_Keys, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x02F1 CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(ResourceMap, CallFunc_Array_Get_Item, CallFunc_Map_Find_Value);0x0336 CallFunc_FTrunc_ReturnValue = FTrunc(CallFunc_Map_Find_Value);0x035B SetIntPropertyByName(CallFunc_Create_ReturnValue, FName(amount), CallFunc_FTrunc_ReturnValue);0x0384 SetObjectPropertyByName(CallFunc_Create_ReturnValue, FName(Reward), Reward);0x03AD UI_RewardResourcesBox.AddResource(CallFunc_Create_ReturnValue);0x03DA PopFlow();0x03DB Label_03DB:0x03DB K2Node_DynamicCast_AsRetirement_Reward = Cast<RetirementReward>(Reward);0x03FF K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsRetirement_Reward);0x041C if (!(K2Node_DynamicCast_bSuccess)) goto Label_0453;0x042A RetirableCharacter = K2Node_DynamicCast_AsRetirement_Reward.characterID;0x0453 Label_0453:0x0453 CreateRewardWidget(Reward, CallFunc_CreateRewardWidget_Widget);0x0473 Widget = CallFunc_CreateRewardWidget_Widget;0x0486 PushFlow(Label_060A);0x048B K2Node_DynamicCast_AsWeekly_Resource_Reward = Cast<WeeklyResourceReward>(Reward);0x04AF K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsWeekly_Resource_Reward);0x04CC K2Node_DynamicCast_AsResource_Reward = Cast<ResourceReward>(Reward);0x04F0 K2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsResource_Reward);0x050D CallFunc_BooleanOR_ReturnValue = BooleanOR(K2Node_DynamicCast_bSuccess_2, K2Node_DynamicCast_bSuccess_1);0x0533 if (!(CallFunc_BooleanOR_ReturnValue)) PopFlow();0x053D UI_RewardResourcesBox.AddResource(Widget);0x056A UI_RewardResourcesBox.SetVisibility(0);0x0590 goto Label_06A3;0x0595 Label_0595:0x0595 UI_RewardResourcesBox.SetVisibility(0);0x05BB goto Label_06A3;0x05C0 Label_05C0:0x05C0 CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x05EA Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0605 goto Label_016E;0x060A Label_060A:0x060A CallFunc_AddChildToVerticalBox_ReturnValue = UnlockRewardsBox.AddChildToVerticalBox(Widget);0x063D CallFunc_AddChildToVerticalBox_ReturnValue.SetHorizontalAlignment(0);0x065F CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(RewardWidgets, Widget);0x06A3 Label_06A3:0x06A3 return;Public 0x1f88790 0x08 void PreConstruct (bool IsDesignTime ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012 ExecuteUbergraph_WND_AssignmentMissionComplete(907);0x0021 return;Event Public 0x1f88790 0x01 void BndEvt__ContinueButton_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_WND_AssignmentMissionComplete(924);0x000F return;0x1f88790 0x00 void OnShown () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_WND_AssignmentMissionComplete(939);0x000F return;Event Protected 0x1f88790 0x00 void OnClosed () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_WND_AssignmentMissionComplete(2152);0x000F return;Event Protected 0x1f88790 0x00 void SetMissionControlPaused (bool IsPaused ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_isPaused = IsPaused;0x0012 ExecuteUbergraph_WND_AssignmentMissionComplete(2489);0x0021 return;0x1f88790 0x01 void Continue () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_WND_AssignmentMissionComplete(2819);0x000F return;0x1f88790 0x00 void CursorInputHack () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_WND_AssignmentMissionComplete(3071);0x000F return;0x1f88790 0x00 void Init Window () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_WND_AssignmentMissionComplete(3286);0x000F return;0x1f88790 0x00 void Start Mission Control Speak () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_WND_AssignmentMissionComplete(5042);0x000F return;0x1f88790 0x00 void OnAppearFinished () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_WND_AssignmentMissionComplete(5047);0x000F return;0x1f88790 0x00 void On Mission Control Finished () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_WND_AssignmentMissionComplete(5323);0x000F return;0x1f88790 0x00 void Count Down () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_WND_AssignmentMissionComplete(5328);0x000F return;0x1f88790 0x00 void Reward Claimed () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_WND_AssignmentMissionComplete(5329);0x000F return;0x1f88790 0x00 void OnNewTopWindow () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_WND_AssignmentMissionComplete(5507);0x000F return;Event Protected 0x1f88790 0x00 void OnProgressBarMoveFinished () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_WND_AssignmentMissionComplete(5563);0x000F return;0x1f88790 0x00 void OnUpdateProgressBarFinished () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_WND_AssignmentMissionComplete(5658);0x000F return;0x1f88790 0x00 void OnProgressBarUpdateStep () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_WND_AssignmentMissionComplete(5663);0x000F return;0x1f88790 0x00 void ExecuteUbergraph_WND_AssignmentMissionComplete (int32 EntryPoint ) Script216 statements · 5,855 bytes of bytecode 0x0000 PushFlow(Label_16DC);0x0005 goto [EntryPoint];0x000F CallFunc_IsWindowOpen_ReturnValue_1 = IsWindowOpen();0x0027 if (!(CallFunc_IsWindowOpen_ReturnValue_1)) PopFlow();0x0031 CursorInputHack();0x003F PopFlow();0x0040 CloseThisWindow();0x004A CallFunc_GetGameInstanceSubsystem_ReturnValue_2 = GetGameInstanceSubsystem(this, /Script/FSD.NotificationSubSystem);0x0068 CallFunc_GetGameInstanceSubsystem_ReturnValue_2.ClearCampaignNotifications();0x0088 CallFunc_IsValid_ReturnValue_1 = IsValid(RetirableCharacter);0x00A5 if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x00AF CallFunc_GetWindowManager_ReturnValue_1 = GetWindowManager(this);0x00C4 CallFunc_OpenSingleUseWindow_ReturnValue = CallFunc_GetWindowManager_ReturnValue_1.OpenSingleUseWindow(/Game/UI/HUD_SpaceRig/WND_PromotionDirections.WND_PromotionDirections_C, 100);0x00FC CallFunc_OpenSingleUseWindow_ReturnValue.SetCharacter(RetirableCharacter);0x0129 RetirableCharacter = nullptr;0x0134 PopFlow();0x0135 UI_RewardResourcesBox.SetVisibility(4);0x015B UI_RewardResourcesBox.PlayReceiveAnim();0x017F Label_017F:0x017F ContinueButton.SetVisibility(0);0x01A5 Start Mission Control Speak();0x01B3 PopFlow();0x01B4 CallFunc_Add_IntInt_ReturnValue = Add_IntInt(RewardIndex, 1);0x01DE Temp_int_Variable_1 = CallFunc_Add_IntInt_ReturnValue;0x01F9 RewardIndex = Temp_int_Variable_1;0x0214 Label_0214:0x0214 CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(RewardWidgets);0x024F CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, RewardIndex);0x0275 if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_0319;0x0283 /Script/Engine.Default__KismetArrayLibrary.Array_Get(RewardWidgets, RewardIndex, CallFunc_Array_Get_Item);0x02BE CallFunc_Array_Get_Item.PlayReceiveAnim();0x02E2 Delay(this, 0.3f, LatentActionInfo{0x1B4, -429361737, FName(ExecuteUbergraph_WND_AssignmentMissionComplete), this});0x0318 PopFlow();0x0319 Label_0319:0x0319 UI_RewardResourcesBox.HasResources(CallFunc_HasResources_HasResources);0x0346 if (!(CallFunc_HasResources_HasResources)) goto Label_017F;0x0354 Delay(this, 0.4f, LatentActionInfo{0x135, -1169458081, FName(ExecuteUbergraph_WND_AssignmentMissionComplete), this});0x038A PopFlow();0x038B SetFrameColor(0);0x039B PopFlow();0x039C Continue();0x03AA PopFlow();0x03AB K2_ClearAndInvalidateTimerHandle(this, WaitHandle);0x03BF SetMissionControlPaused(true);0x03CE UpdateGoogleAnalytics();0x03DC CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/FSD.NotificationSubSystem);0x03FA CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetGameInstanceSubsystem_ReturnValue.CampaignNotification);0x042D if (!(CallFunc_IsValid_ReturnValue)) goto Label_0529;0x043B Init Window();0x0449 ContentCanvas.SetVisibility(1);0x046F CallFunc_PlayAnimation_ReturnValue_3 = PlayAnimation(MoveInProgressBarV2, 0f, 1, 0, 1f, false);0x049E UpdateCampaignProgressBar(true);0x04AD K2_ClearAndInvalidateTimerHandle(this, WaitHandle);0x04C1 K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnProgressBarUpdateStep);0x04D8 CallFunc_K2_SetTimerDelegate_ReturnValue_1 = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_1, 1f, false, 0f, 0f);0x050D WaitHandle = CallFunc_K2_SetTimerDelegate_ReturnValue_1;0x0528 PopFlow();0x0529 Label_0529:0x0529 CloseThisWindow();0x0533 PopFlow();0x0534 Label_0534:0x0534 CallFunc_GetOwningPlayerPawn_ReturnValue = GetOwningPlayerPawn();0x0548 K2Node_DynamicCast_AsPlayer_Character = Cast<PlayerCharacter>(CallFunc_GetOwningPlayerPawn_ReturnValue);0x056C K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsPlayer_Character);0x0589 if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0593 GetMissionCompleteShout(CallFunc_GetMissionCompleteShout_MissionCompleteShout);0x05AA CallFunc_SelectEntry_ReturnValue = CallFunc_GetMissionCompleteShout_MissionCompleteShout.SelectEntry(this, CallFunc_SelectEntry_Dialog);0x05DE ShoutEntry = CallFunc_SelectEntry_Dialog;0x05F9 Countdown = 10;0x0610 CallFunc_LoadAsset_Blocking_ReturnValue = LoadAsset_Blocking(ShoutEntry.Audio);0x0636 K2Node_DynamicCast_AsSound_Base = Cast<SoundBase>(CallFunc_LoadAsset_Blocking_ReturnValue);0x065A K2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsSound_Base);0x0677 MissionControlCue = K2Node_DynamicCast_AsSound_Base;0x068A CallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x069F CallFunc_IsWindowOpen_ReturnValue = CallFunc_GetWindowManager_ReturnValue.IsWindowOpen(this);0x06CA if (!(CallFunc_IsWindowOpen_ReturnValue)) PopFlow();0x06D4 MissionControl_MainDialogue.Start Running Text(ShoutEntry.Text, MissionControlCue.Duration);0x0729 MissionControl_MainDialogue.SetVisibility(4);0x074F CallFunc_SpawnSound2D_ReturnValue = /Script/Engine.Default__GameplayStatics.SpawnSound2D(this, MissionControlCue, 1f, 1f, 0f, nullptr, false, true);0x0795 MissionControlAudioComponent = CallFunc_SpawnSound2D_ReturnValue;0x07A8 K2_ClearAndInvalidateTimerHandle(this, WaitHandle);0x07BC CallFunc_Add_FloatFloat_ReturnValue = Add_FloatFloat(MissionControlCue.Duration, 2f);0x07FC K2Node_CreateDelegate_OutputDelegate.Bind(this, On Mission Control Finished);0x0813 CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, CallFunc_Add_FloatFloat_ReturnValue, false, 0f, 0f);0x084C WaitHandle = CallFunc_K2_SetTimerDelegate_ReturnValue;0x0867 PopFlow();0x0868 CheckMinersManualNotifications();0x0876 K2_ClearAndInvalidateTimerHandle(this, WaitHandle);0x088A SetMissionControlPaused(false);0x0899 MissionControl_MainDialogue.StopRunningText();0x08BD CallFunc_IsValid_ReturnValue_3 = IsValid(MissionControlAudioComponent);0x08DA if (!(CallFunc_IsValid_ReturnValue_3)) PopFlow();0x08E4 MissionControlAudioComponent.OnAudioFinished.Clear();0x0904 CallFunc_IsPlaying_ReturnValue = MissionControlAudioComponent.IsPlaying();0x0932 if (!(CallFunc_IsPlaying_ReturnValue)) PopFlow();0x093C MissionControlAudioComponent.FadeOut(1f, 0f, 0);0x096C PopFlow();0x096D Label_096D:0x096D MissionControl_MainDialogue.SetVisibility(1);0x0993 Countdown = 11;0x09AA Count Down();0x09B8 PopFlow();0x09B9 CallFunc_GetOwningPlayerPawn_ReturnValue_1 = GetOwningPlayerPawn();0x09CD K2Node_DynamicCast_AsPlayer_Character_1 = Cast<PlayerCharacter>(CallFunc_GetOwningPlayerPawn_ReturnValue_1);0x09F1 K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsPlayer_Character_1);0x0A0E if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0A18 K2Node_DynamicCast_AsPlayer_Character_1.CommunicationComponent.SetMissionControlPaused(K2Node_CustomEvent_isPaused);0x0A57 PopFlow();0x0A58 Label_0A58:0x0A58 CallFunc_PlayAnimation_ReturnValue = PlayAnimation(Appear, 0f, 1, 0, 1f, false);0x0A87 K2_ClearAndInvalidateTimerHandle(this, WaitHandle);0x0A9B K2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnAppearFinished);0x0AB2 CallFunc_K2_SetTimerDelegate_ReturnValue_2 = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_2, 0.5f, false, 0f, 0f);0x0AE7 WaitHandle = CallFunc_K2_SetTimerDelegate_ReturnValue_2;0x0B02 PopFlow();0x0B03 CallFunc_IsVisible_ReturnValue = ContinueButton.IsVisible();0x0B2D CallFunc_BooleanAND_ReturnValue = BooleanAND(ContinueButton.bIsEnabled, CallFunc_IsVisible_ReturnValue);0x0B69 if (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x0B73 CallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(RemoveUI, 0f, 1, 0, 1f, false);0x0BA2 MissionControl_MainDialogue.SetVisibility(1);0x0BC8 Delay(this, 0.2f, LatentActionInfo{0x40, -131193138, FName(ExecuteUbergraph_WND_AssignmentMissionComplete), this});0x0BFE PopFlow();0x0BFF bIsFocusable = true;0x0C0A CallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x0C22 /Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_UIOnlyEx(CallFunc_GetOwningPlayer_ReturnValue, this, 1);0x0C4E CallFunc_GetOwningPlayer_ReturnValue_1 = GetOwningPlayer();0x0C66 CallFunc_GetOwningPlayer_ReturnValue_1.bShowMouseCursor = true;0x0C87 this.SetKeyboardFocus();0x0C9F Delay(this, 0.2f, LatentActionInfo{0xF, 1141204037, FName(ExecuteUbergraph_WND_AssignmentMissionComplete), this});0x0CD5 PopFlow();0x0CD6 ContinueButton.SetVisibility(2);0x0CFC MissionControl_MainDialogue.Reset();0x0D20 MissionControl_MainDialogue.SetVisibility(1);0x0D46 ContentCanvas.SetVisibility(1);0x0D6C ContinueButton.HideCountDown();0x0D90 CallFunc_GetGameInstanceSubsystem_ReturnValue_1 = GetGameInstanceSubsystem(this, /Script/FSD.NotificationSubSystem);0x0DAE CampaignNotification = CallFunc_GetGameInstanceSubsystem_ReturnValue_1.CampaignNotification;0x0DD7 Add Reward List(CampaignNotification.mission.Rewards);0x0E1A CallFunc_GetPicture_ReturnValue = CampaignNotification.Campaign.GetPicture();0x0E5A CallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_GetPicture_ReturnValue);0x0E77 if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_1387;0x0E85 CallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(this, /Game/UI/Art/Job_Terminal/M_CP_Thumbnail.M_CP_Thumbnail, FName(None), 0);0x0EB2 CampaignImage.SetBrushFromMaterial(CallFunc_CreateDynamicMaterialInstance_ReturnValue);0x0EDF CallFunc_GetPicture_ReturnValue = CampaignNotification.Campaign.GetPicture();0x0F1F CallFunc_CreateDynamicMaterialInstance_ReturnValue.SetTextureParameterValue(FName(Texture), CallFunc_GetPicture_ReturnValue);0x0F55 CampaignImage.SetVisibility(4);0x0F7B Label_0F7B:0x0F7B Temp_byte_Variable = 0;0x0F8F Temp_byte_Variable_1 = 15;0x0FA3 Temp_bool_Variable_1 = CampaignNotification.bIsCampaignCompleted;0x0FCC SetFrameColor(Switch(Temp_bool_Variable_1, false => Temp_byte_Variable, true => Temp_byte_Variable_1, default => K2Node_Select_Default));0x100F CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CampaignNotification.Campaign.missions);0x1076 K2Node_MakeStruct_FormatArgumentData.ArgumentName = "max";0x1096 K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 0;0x10B3 K2Node_MakeStruct_FormatArgumentData.ArgumentValue = FText();0x10D0 K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = CallFunc_Array_Length_ReturnValue_1;0x10F4 K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x1114 K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x1131 Temp_bool_Variable = CampaignNotification.bIsCampaignCompleted;0x115A K2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "level";0x117C K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 0;0x1199 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = FText();0x11B6 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = CampaignNotification.Progress;0x11F0 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x1210 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x122D K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData_1, K2Node_MakeStruct_FormatArgumentData};0x124A CallFunc_Format_ReturnValue = Format(NSLOCTEXT("9DB1E50245ECD3FE1FF7D08BA4DE6721", "", "Assignment Mission {level} of {max}"), K2Node_MakeArray_Array);0x12BA CallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(NSLOCTEXT("ABDE3BB74428072B8E1C00878B5ED751", "", "Assignment"));0x1308 CallFunc_TextToUpper_ReturnValue = TextToUpper(Switch(Temp_bool_Variable, false => CallFunc_Format_ReturnValue, true => CallFunc_MakeLiteralText_ReturnValue, default => K2Node_Select_Default_1));0x1359 CampaignProgressText.SetText(CallFunc_TextToUpper_ReturnValue);0x1386 PopFlow();0x1387 Label_1387:0x1387 CampaignImage.SetVisibility(1);0x13AD goto Label_0F7B;0x13B2 goto Label_0534;0x13B7 RewardIndex = 0;0x13CE goto Label_0214;0x13D3 Label_13D3:0x13D3 K2_ClearAndInvalidateTimerHandle(this, WaitHandle);0x13E7 K2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnUpdateProgressBarFinished);0x13FE CallFunc_K2_SetTimerDelegate_ReturnValue_3 = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_3, 1f, false, 0f, 0f);0x1433 WaitHandle = CallFunc_K2_SetTimerDelegate_ReturnValue_3;0x144E PopFlow();0x144F Label_144F:0x144F K2_ClearAndInvalidateTimerHandle(this, WaitHandle);0x1463 K2Node_CreateDelegate_OutputDelegate_4.Bind(this, OnProgressBarMoveFinished);0x147A CallFunc_K2_SetTimerDelegate_ReturnValue_4 = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_4, 0.5f, false, 0f, 0f);0x14AF WaitHandle = CallFunc_K2_SetTimerDelegate_ReturnValue_4;0x14CA PopFlow();0x14CB goto Label_096D;0x14D0 PopFlow();0x14D1 CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(UnclaimedRewards, 1);0x14FB Temp_int_Variable = CallFunc_Subtract_IntInt_ReturnValue;0x1516 UnclaimedRewards = Temp_int_Variable;0x1531 CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(UnclaimedRewards, 0);0x1553 if (!(CallFunc_LessEqual_IntInt_ReturnValue)) PopFlow();0x155D ContinueButton.SetIsEnabled(true);0x1582 PopFlow();0x1583 CallFunc_LessEqual_IntInt_ReturnValue_1 = LessEqual_IntInt(UnclaimedRewards, 0);0x15A5 if (!(CallFunc_LessEqual_IntInt_ReturnValue_1)) PopFlow();0x15AF CountdownPaused = false;0x15BA PopFlow();0x15BB ContentCanvas.SetVisibility(4);0x15E1 goto Label_0A58;0x15E6 Label_15E6:0x15E6 CallFunc_PlayAnimation_ReturnValue_2 = PlayAnimation(MoveToTopProgressBar, 0f, 1, 0, 1f, false);0x1615 goto Label_144F;0x161A goto Label_15E6;0x161F UpdateCampaignProgressBar(false);0x162E /Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/SFX/UI/EndMission/Assignment_Completed_Cue.Assignment_Completed_Cue, 1f, 1f, 0f, nullptr, nullptr, true);0x166A CallFunc_Subtract_IntInt_ReturnValue_1 = Subtract_IntInt(CampaignNotification.Progress, 1);0x16AA ITM_CampaignProgressMain.TryPingMission(CallFunc_Subtract_IntInt_ReturnValue_1);0x16D7 goto Label_13D3;0x16DC Label_16DC:0x16DC return;Final 0x1f88790 0x04