| FVector2D Vector_LocalToAbsolute(FGeometry& Geometry, const FVector2D& LocalVector) | FinalNative+2 flags | | 0x58 |
| FVector2D Vector_AbsoluteToLocal(FGeometry& Geometry, const FVector2D& AbsoluteVector) | FinalNative+2 flags | | 0x58 |
| FVector2D TransformVectorLocalToAbsolute(FGeometry& Geometry, const FVector2D& LocalVector) | FinalNative+2 flags | | 0x58 |
| FVector2D TransformVectorAbsoluteToLocal(FGeometry& Geometry, const FVector2D& AbsoluteVector) | FinalNative+2 flags | | 0x58 |
| float TransformScalarLocalToAbsolute(FGeometry& Geometry, float LocalScalar) | FinalNative+2 flags | | 0x40 |
| float TransformScalarAbsoluteToLocal(FGeometry& Geometry, float AbsoluteScalar) | FinalNative+2 flags | | 0x40 |
| void ScreenToWidgetLocal(UObject* WorldContextObject, FGeometry& Geometry, const FVector2D& ScreenPosition, const FVector2D& LocalCoordinate, bool bIncludeWindowPosition) | FinalNative+2 flags | | 0x61 |
| void ScreenToWidgetAbsolute(UObject* WorldContextObject, const FVector2D& ScreenPosition, const FVector2D& AbsoluteCoordinate, bool bIncludeWindowPosition) | FinalNative+2 flags | | 0x29 |
| void ScreenToViewport(UObject* WorldContextObject, const FVector2D& ScreenPosition, const FVector2D& ViewportPosition) | FinalNative+2 flags | | 0x28 |
| float Scalar_LocalToAbsolute(FGeometry& Geometry, float LocalScalar) | FinalNative+2 flags | | 0x40 |
| float Scalar_AbsoluteToLocal(FGeometry& Geometry, float AbsoluteScalar) | FinalNative+2 flags | | 0x40 |
| void LocalToViewport(UObject* WorldContextObject, FGeometry& Geometry, const FVector2D& LocalCoordinate, const FVector2D& PixelPosition, const FVector2D& ViewportPosition) | FinalNative+2 flags | | 0x70 |
| FVector2D LocalToAbsolute(FGeometry& Geometry, const FVector2D& LocalCoordinate) | FinalNative+2 flags | | 0x58 |
| bool IsUnderLocation(FGeometry& Geometry, const FVector2D& AbsoluteCoordinate) | FinalNative+2 flags | | 0x49 |
| FVector2D GetLocalTopLeft(FGeometry& Geometry) | FinalNative+2 flags | | 0x48 |
| FVector2D GetLocalSize(FGeometry& Geometry) | FinalNative+2 flags | | 0x48 |
| FVector2D GetAbsoluteSize(FGeometry& Geometry) | FinalNative+2 flags | | 0x48 |
| bool EqualEqual_SlateBrush(FSlateBrush& A, FSlateBrush& B) | FinalNative+2 flags | | 0x161 |
| void AbsoluteToViewport(UObject* WorldContextObject, const FVector2D& AbsoluteDesktopCoordinate, const FVector2D& PixelPosition, const FVector2D& ViewportPosition) | FinalNative+2 flags | | 0x38 |
| FVector2D AbsoluteToLocal(FGeometry& Geometry, const FVector2D& AbsoluteCoordinate) | FinalNative+2 flags | | 0x58 |