Zdexby TheHolyOneZ
5,360 classes
Class

UGameViewportSubsystem

: UEngineSubsystem : UDynamicSubsystem : USubsystem : UObject
/Script/UMG.GameViewportSubsystem 0x00B0 (176 B) align 8 inherited 0x0030 vtable /Script/UMG
0x00x00B0

Members 0

OffsetSizeNameTypeFlagsDefault
0x00300x80unreflected bytes to end of UGameViewportSubsystem

Functions 8

SignatureFlagsNativeParams
FGameViewportWidgetSlot SetWidgetSlotPosition(const FGameViewportWidgetSlot& Slot, UWidget* Widget, const FVector2D& Position, bool bRemoveDPIScale)FinalNative+2 flags0xB0
FGameViewportWidgetSlot SetWidgetSlotDesiredSize(const FGameViewportWidgetSlot& Slot, const FVector2D& Size)FinalNative+2 flags0xA0
void SetWidgetSlot(UWidget* Widget, const FGameViewportWidgetSlot& Slot)FinalNative+1 flags0x50
void RemoveWidget(UWidget* Widget)FinalNative+1 flags0x08
bool IsWidgetAdded(UWidget* Widget)FinalNative+1 flags0x09
FGameViewportWidgetSlot GetWidgetSlot(UWidget* Widget)FinalNative+1 flags0x50
bool AddWidgetForPlayer(UWidget* Widget, ULocalPlayer* Player, const FGameViewportWidgetSlot& Slot)FinalNative+1 flags0x59
bool AddWidget(UWidget* Widget, const FGameViewportWidgetSlot& Slot)FinalNative+1 flags0x51