Zdexby TheHolyOneZ
5,360 classes
Class

UStreamlineLibraryReflex

: UBlueprintFunctionLibrary : UObject
/Script/StreamlineReflexBlueprint.StreamlineLibraryReflex 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/StreamlineReflexBlueprint
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 10

SignatureFlagsNativeParams
void SetReflexMode(const EStreamlineReflexMode& Mode)FinalNative+2 flags0x01
EStreamlineFeatureSupport QueryReflexSupport()FinalNative+2 flags0x01
bool IsReflexSupported()FinalNative+2 flags0x01
bool IsReflexModeSupported(const EStreamlineReflexMode& ReflexMode)FinalNative+2 flags0x02
TArray<EStreamlineReflexMode> GetSupportedReflexModes()FinalNative+2 flags0x10
float GetRenderLatencyInMs()FinalNative+2 flags0x04
EStreamlineReflexMode GetReflexMode()FinalNative+2 flags0x01
float GetGameToRenderLatencyInMs()FinalNative+2 flags0x04
float GetGameLatencyInMs()FinalNative+2 flags0x04
EStreamlineReflexMode GetDefaultReflexMode()FinalNative+2 flags0x01