0x00x0080
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Inherited from UTornadoSettings 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | MinDiameter | float | Protected+8 flags | 200 | |
| 0x04 | MaxDiameter | float | Protected+8 flags | 250 | |
| 0x04 | Width | float | Protected+8 flags | 30 | |
| 0x04 | Reach | float | Protected+8 flags | 120 | |
| 0x04 | MinObjectPullStrength | float | Protected+8 flags | 60 | |
| 0x04 | MaxObjectPullStrength | float | Protected+8 flags | 100 | |
| 0x04 | DestructionStrength | float | Protected+8 flags | 120 | |
| 0x04 | PlayerPullSpeed | float | Protected+8 flags | 10 | |
| 0x04 | PlayerPullRangeThreshold | float | Protected+8 flags | 100 | |
| 0x04 | BorderPlayerDamageAmount | float | Protected+8 flags | 1 | |
| 0x04 | CapturePlayerDamageAmount | float | Protected+8 flags | 5 | |
| 0x04 | PlayerDamageRate | float | Protected+8 flags | 1 | |
| 0x01 | HouseCheckChannel | ECollisionChannel | 8 flags | ECC_GameTraceChannel5 | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | DamageCheckFrequency | float | 8 flags | 1 | |
| 0x04 | DamageCountPerCheck | int32 | 8 flags | 1 | |
| 0x04 | SearchRadiusMultiplier | float | 8 flags | 0.8 | |
| 0x04 | RadiusStepSize | float | 8 flags | 100 | |
| 0x04 | AdaptiveScanStepInterval | float | 8 flags | 0.05 | |
| 0x04 | MaxPropsPerScan | int32 | 8 flags | 50 | |
| 0x04 | EnvironmentSearchRadiusMultiplier | float | 8 flags | 1 | |
Inherited from UDataAsset 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | NativeClass | TSubclassOf<UDataAsset> | 6 flags | /Script/Engine.DataAsset |
Functions 0
| Signature | Flags | Native | Params |
|---|---|---|---|
| No reflected functions. | |||