Zdexby TheHolyOneZ
5,360 classes
Class

UShelterSourceComponent

: UActorComponent : UObject
/Script/StormEscape.ShelterSourceComponent 0x0160 (352 B) align 8 inherited 0x00B8 vtable /Script/StormEscape
0x00x0160

Members 2

OffsetSizeNameTypeFlagsDefault
0x01bStartWithShelterbool6 flagstrue
0x01bDebugBrokenSectionsboolProtected+6 flagsfalse
0x00BA0xA6unreflected bytes to end of UShelterSourceComponent
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00880x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00900x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x00950x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00980x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 10

SignatureFlagsNativeParams
void ShelterInRoom(AActor* TargetActor, UPrimitiveComponent* room)FinalNative+1 flags0x10
void OnActorExitRoom(AActor* TargetActor, const FName& RoomName, const FName& VolumeName)FinalNative+1 flags0x18
void OnActorEnterRoom(AActor* TargetActor, const FName& RoomName, const FName& VolumeName)FinalNative+1 flags0x18
void NotifyShelterSpawn(UStaticMeshComponent* BarrierComponent, const EShelterDestructionType& DestructionType)FinalNative+1 flags0x09
void NotifyShelterBreak(UPrimitiveComponent* BarrierComponent, int32 InstanceIndex, const EShelterDestructionType& DestructionType)FinalNative+1 flags0x0D
void HandleRoomChangeIncoming(FShelterRoomChangeReport& Report)FinalNative+1 flags0x60
FShelterHit GetShelterFromDirection(AActor* TargetActor, const FVector& Direction)FinalNative+1 flags0x88
FShelterHit GetShelterFromAbove(AActor* TargetActor)FinalNative+1 flags0x70
UShelterRoomComponent* GetRoomById(FShelterRoomId& roomId)FinalNative+1 flags0x20
bool GetHighestShelterPoint(const FVector& Origin, const FVector& OutPoint)FinalNative+1 flags0x31

Subclasses 1

Used by 1

types with a member, parameter or interface of this type