0x00x0160
Members 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bStartWithShelter | bool | 6 flags | true | |
| 0x01 | bDebugBrokenSections | bool | Protected+6 flags | false | |
| 0x00BA | 0xA6 | unreflected bytes to end of UShelterSourceComponent | |||
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+8 flags | [] | |
| 0x0088 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x0090 | 0x04 | padding / unreflected | |||
| 0x01 | bNetAddressable : 1bit 5 | bool | Protected+3 flags | false | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 6 | bool | Protected+9 flags | false | |
| 0x01 | bReplicates : 1bit 7 | bool | Net+7 flags | false | |
| 0x0095 | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 4 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 7 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 1 | bool | 6 flags | false | |
| 0x0098 | 0x19 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
Functions 10
| Signature | Flags | Native | Params |
|---|---|---|---|
| void ShelterInRoom(AActor* TargetActor, UPrimitiveComponent* room) | FinalNative+1 flags | 0x10 | |
| void OnActorExitRoom(AActor* TargetActor, const FName& RoomName, const FName& VolumeName) | FinalNative+1 flags | 0x18 | |
| void OnActorEnterRoom(AActor* TargetActor, const FName& RoomName, const FName& VolumeName) | FinalNative+1 flags | 0x18 | |
| void NotifyShelterSpawn(UStaticMeshComponent* BarrierComponent, const EShelterDestructionType& DestructionType) | FinalNative+1 flags | 0x09 | |
| void NotifyShelterBreak(UPrimitiveComponent* BarrierComponent, int32 InstanceIndex, const EShelterDestructionType& DestructionType) | FinalNative+1 flags | 0x0D | |
| void HandleRoomChangeIncoming(FShelterRoomChangeReport& Report) | FinalNative+1 flags | 0x60 | |
| FShelterHit GetShelterFromDirection(AActor* TargetActor, const FVector& Direction) | FinalNative+1 flags | 0x88 | |
| FShelterHit GetShelterFromAbove(AActor* TargetActor) | FinalNative+1 flags | 0x70 | |
| UShelterRoomComponent* GetRoomById(FShelterRoomId& roomId) | FinalNative+1 flags | 0x20 | |
| bool GetHighestShelterPoint(const FVector& Origin, const FVector& OutPoint) | FinalNative+1 flags | 0x31 |