Zdexby TheHolyOneZ
5,360 classes
Class

UFlyingSimSubsystem

: UTickableWorldSubsystem : UWorldSubsystem : USubsystem : UObject
/Script/StormEscape.FlyingSimSubsystem 0x0078 (120 B) align 8 inherited 0x0040 vtable /Script/StormEscape
0x00x0078

Members 5

OffsetSizeNameTypeFlagsDefault
0x10OnPropStartedFlyingFMulticastScriptDelegate4 flags<delegate>
0x08SettingsUPDA_FlyingSimSettings*Transient+4 flagsnullptr
0x08WindManagerAWindManager*Transient+4 flagsnullptr
0x08PoolActorAFlyingMeshPool*Transient+4 flagsnullptr
0x10ActiveFlightsTArray<FFlyingInstance>Transient+3 flags[]

Functions 6

SignatureFlagsNativeParams
void StopAllFlights(UObject* WorldContextObject)FinalNative+2 flags0x08
void StartFlightWithImpact(UObject* WorldContextObject, UPrimitiveComponent* Component, int32 InstanceIndex, const FVector& Direction, float Momentum, float CustomLifeTime, bool bDebug)FinalNative+2 flags0x39
void StartFlight(UObject* WorldContextObject, UPrimitiveComponent* Component, int32 InstanceIndex, float CustomLifeTime, bool bDebug)FinalNative+2 flags0x19
void RemoveInstantly(UObject* WorldContextObject, UPrimitiveComponent* Component, int32 InstanceIndex)FinalNative+2 flags0x14
bool IsDestructible(UPrimitiveComponent* Component, int32 InstanceIndex)FinalNative+2 flags0x0D
int32 GetActiveFlightCount(UObject* WorldContextObject)FinalNative+2 flags0x0C