Zdexby TheHolyOneZ
5,360 classes
Class

UFoliageType

: UObject
/Script/Foliage.FoliageType 0x04B0 (1,200 B) align 8 inherited 0x0028 vtable /Script/Foliage
0x00x04B0

Members 98

OffsetSizeNameTypeFlagsDefault
0x10UpdateGuidFGuid5 flags{A=-1528629211, B=1182882838, C=-154888816, D=2084035376}
0x04Densityfloat6 flags100
0x04DensityAdjustmentFactorfloat6 flags1
0x04Radiusfloat6 flags0
0x01bSingleInstanceModeOverrideRadiusbool6 flagsfalse
0x00450x03padding / unreflected
0x04SingleInstanceModeRadiusfloat6 flags0
0x01ScalingEFoliageScaling6 flagsUniform
0x004D0x03padding / unreflected
0x08ScaleXFFloatInterval6 flags{min=1, max=1}
0x08ScaleYFFloatInterval6 flags{min=1, max=1}
0x08ScaleZFFloatInterval6 flags{min=1, max=1}
0x30VertexColorMaskByChannel[4]FFoliageVertexColorChannelMask4 flags{UseMask=false, MaskThreshold=0.5, InvertMask=false}
0x01VertexColorMaskFoliageVertexColorMaskDeprecated+5 flagsFOLIAGEVERTEXCOLORMASK_Disabled
0x00990x03padding / unreflected
0x04VertexColorMaskThresholdfloatDeprecated+5 flags0
0x01VertexColorMaskInvert : 1bit 0boolDeprecated+3 flagsfalse
0x00A10x03padding / unreflected
0x08ZOffsetFFloatInterval7 flags{min=0, max=0}
0x01AlignToNormal : 1bit 0bool5 flagstrue
0x01AverageNormal : 1bit 1bool5 flagsfalse
0x01AverageNormalSingleComponent : 1bit 2bool5 flagstrue
0x00AD0x03padding / unreflected
0x04AlignMaxAnglefloat7 flags0
0x01RandomYaw : 1bit 0bool5 flagstrue
0x00B50x03padding / unreflected
0x04RandomPitchAnglefloat7 flags0
0x08GroundSlopeAngleFFloatInterval7 flags{min=0, max=45}
0x08HeightFFloatInterval7 flags{min=-262144, max=262144}
0x00CC0x04padding / unreflected
0x10LandscapeLayersTArray<FName>5 flags[]
0x04MinimumLayerWeightfloat8 flags0.5
0x00E40x04padding / unreflected
0x10ExclusionLandscapeLayersTArray<FName>5 flags[]
0x04MinimumExclusionLayerWeightfloat8 flags0
0x08LandscapeLayerFNameDeprecated+5 flagsNone
0x01CollisionWithWorld : 1bit 0bool6 flagsfalse
0x01050x03padding / unreflected
0x18CollisionScaleFVector8 flags{X=0.8999999761581421, Y=0.8999999761581421, Z=0.8999999761…
0x04AverageNormalSampleCountint328 flags10
0x01240x04padding / unreflected
0x38MeshBoundsFBoxSphereBounds4 flags{Origin={X=0, Y=0, Z=0}, BoxExtent={X=0, Y=0, Z=0}, SphereR…
0x18LowBoundOriginRadiusFVector5 flags{X=0, Y=0, Z=0}
0x01MobilityEComponentMobility8 flagsStatic
0x01790x03padding / unreflected
0x08CullDistanceFInt32Interval6 flags{min=0, max=0}
0x01bEnableStaticLighting : 1bit 0boolDeprecated+3 flagstrue
0x01CastShadow : 1bit 1bool6 flagstrue
0x01bAffectDynamicIndirectLighting : 1bit 2bool6 flagstrue
0x01bAffectDistanceFieldLighting : 1bit 3bool6 flagsfalse
0x01bCastDynamicShadow : 1bit 4bool6 flagstrue
0x01bCastStaticShadow : 1bit 5bool6 flagstrue
0x01850x03padding / unreflected
0x01bCastContactShadow : 1bit 0bool6 flagstrue
0x01890x03padding / unreflected
0x01bCastShadowAsTwoSided : 1bit 0bool7 flagsfalse
0x01bReceivesDecals : 1bit 1bool7 flagsfalse
0x01bOverrideLightMapRes : 1bit 2bool6 flagsfalse
0x018D0x03padding / unreflected
0x01ShadowCacheInvalidationBehaviorEShadowCacheInvalidationBehavior9 flagsAuto
0x01910x03padding / unreflected
0x04OverriddenLightMapResint328 flags8
0x01LightmapTypeELightmapType9 flagsDefault
0x01990x03padding / unreflected
0x01bUseAsOccluder : 1bit 0bool7 flagsfalse
0x019D0x03padding / unreflected
0x01bVisibleInRayTracing : 1bit 0bool7 flagstrue
0x01bEvaluateWorldPositionOffset : 1bit 1bool7 flagstrue
0x01A10x03padding / unreflected
0x04WorldPositionOffsetDisableDistanceint329 flags0
0x180BodyInstanceFBodyInstance2 flags{PositionSolverIterationCount=8, VelocitySolverIterationCou…
0x01CustomNavigableGeometryEHasCustomNavigableGeometry6 flagsNo
0x01LightingChannelsFLightingChannels6 flags{bChannel0=true, bChannel1=false, bChannel2=false}
0x032A0x02padding / unreflected
0x01bRenderCustomDepth : 1bit 0bool7 flagsfalse
0x032D0x03padding / unreflected
0x01CustomDepthStencilWriteMaskERendererStencilMask9 flagsERSM_Default
0x03310x03padding / unreflected
0x04CustomDepthStencilValueint329 flags0
0x04TranslucencySortPriorityint328 flags0
0x04CollisionRadiusfloat6 flags100
0x04ShadeRadiusfloat6 flags100
0x04NumStepsint326 flags3
0x04InitialSeedDensityfloat6 flags1
0x04AverageSpreadDistancefloat6 flags50
0x04SpreadVariancefloat6 flags150
0x04SeedsPerStepint326 flags3
0x04DistributionSeedint326 flags0
0x04MaxInitialSeedOffsetfloat6 flags0
0x01bCanGrowInShadebool6 flagsfalse
0x01bSpawnsInShadebool6 flagsfalse
0x03620x02padding / unreflected
0x04MaxInitialAgefloat6 flags0
0x04MaxAgefloat6 flags10
0x04OverlapPriorityfloat6 flags0
0x08ProceduralScaleFFloatInterval6 flags{min=1, max=3}
0x88ScaleCurveFRuntimeFloatCurve2 flags{EditorCurveData={Keys=[2 items]}, ExternalCurve=nullptr}
0x90DensityFalloffFFoliageDensityFalloff2 flags{bUseFalloffCurve=false, FalloffCurve={EditorCurveData={Key…
0x04ChangeCountint32Transient+5 flags0
0x01ReapplyDensity : 1bit 0bool5 flagsfalse
0x01ReapplyRadius : 1bit 1bool5 flagsfalse
0x01ReapplyAlignToNormal : 1bit 2bool5 flagsfalse
0x01ReapplyRandomYaw : 1bit 3bool5 flagsfalse
0x01ReapplyScaling : 1bit 4bool5 flagsfalse
0x01ReapplyScaleX : 1bit 5bool5 flagsfalse
0x01ReapplyScaleY : 1bit 6bool5 flagsfalse
0x01ReapplyScaleZ : 1bit 7bool5 flagsfalse
0x01ReapplyRandomPitchAngle : 1bit 0bool5 flagsfalse
0x01ReapplyGroundSlope : 1bit 1bool5 flagsfalse
0x01ReapplyHeight : 1bit 2bool5 flagsfalse
0x01ReapplyLandscapeLayers : 1bit 3bool5 flagsfalse
0x01ReapplyZOffset : 1bit 4bool5 flagsfalse
0x01ReapplyCollisionWithWorld : 1bit 5bool5 flagsfalse
0x01ReapplyVertexColorMask : 1bit 6bool5 flagsfalse
0x01bEnableDensityScaling : 1bit 7bool4 flagsfalse
0x01bEnableDiscardOnLoad : 1bit 0bool4 flagsfalse
0x01bEnableCullDistanceScaling : 1bit 1bool4 flagsfalse
0x04970x01padding / unreflected
0x10RuntimeVirtualTexturesTArray<URuntimeVirtualTexture*>6 flags[]
0x04VirtualTextureCullMipsint329 flags0
0x01VirtualTextureRenderPassTypeERuntimeVirtualTextureMainPassType8 flagsExclusive
0x04AD0x03unreflected bytes to end of UFoliageType

Functions 0

SignatureFlagsNativeParams
No reflected functions.

Subclasses 2

Used by 2

types with a member, parameter or interface of this type