Zdexby TheHolyOneZ
5,360 classes
Class

UPhysicsObjectBlueprintLibrary

: UBlueprintFunctionLibrary : UObject
/Script/Engine.PhysicsObjectBlueprintLibrary 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/Engine
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 4

SignatureFlagsNativeParams
FTransform GetPhysicsObjectWorldTransform(UPrimitiveComponent* Component, const FName& BoneName)FinalNative+2 flags0x70
FClosestPhysicsObjectResult GetClosestPhysicsObjectFromWorldLocation(UPrimitiveComponent* Component, const FVector& WorldLocation)FinalNative+2 flags0x48
bool ExtractClosestPhysicsObjectResults(FClosestPhysicsObjectResult& Result, const FName& OutName)FinalNative+2 flags0x31
void ApplyRadialImpulse(UPrimitiveComponent* Component, const FVector& Origin, float Radius, float Strength, const ERadialImpulseFalloff& Falloff, bool bApplyStrain, float Strain, bool bVelChange, float MinValue, float MaxValue)FinalNative+2 flags0x3C