| void SetMapPropertyByName(UObject* Object, const FName& PropertyName, TMap<int32, int32>& Value) | FinalNative+2 flags | | 0x60 |
| void Map_Values(TMap<int32, int32>& TargetMap, const TArray<int32>& Values) | FinalNative+2 flags | | 0x60 |
| bool Map_Remove(TMap<int32, int32>& TargetMap, const int32& Key) | FinalNative+2 flags | | 0x55 |
| int32 Map_Length(TMap<int32, int32>& TargetMap) | FinalNative+2 flags | | 0x54 |
| void Map_Keys(TMap<int32, int32>& TargetMap, const TArray<int32>& Keys) | FinalNative+2 flags | | 0x60 |
| bool Map_IsNotEmpty(TMap<int32, int32>& TargetMap) | FinalNative+2 flags | | 0x51 |
| bool Map_IsEmpty(TMap<int32, int32>& TargetMap) | FinalNative+2 flags | | 0x51 |
| int32 Map_GetLastIndex(TMap<int32, int32>& TargetMap) | FinalNative+2 flags | | 0x54 |
| void Map_GetKeyValueByIndex(TMap<int32, int32>& TargetMap, int32 Index, const int32& Key, const int32& Value) | FinalNative+2 flags | | 0x5C |
| bool Map_Find(TMap<int32, int32>& TargetMap, const int32& Key, const int32& Value) | FinalNative+2 flags | | 0x59 |
| bool Map_Contains(TMap<int32, int32>& TargetMap, const int32& Key) | FinalNative+2 flags | | 0x55 |
| void Map_Clear(TMap<int32, int32>& TargetMap) | FinalNative+2 flags | | 0x50 |
| void Map_Add(TMap<int32, int32>& TargetMap, const int32& Key, const int32& Value) | FinalNative+2 flags | | 0x58 |