| bool RegenerateAssetFromDataflow(UObject* AssetToRegenerate, bool bRegenerateDependentAssets) | FinalNative+2 flags | | 0x0A |
| bool OverrideDataflowVariableObjectArray(UObject* Asset, const FName& VariableName, const TArray<UObject*>& VariableArrayValue) | FinalNative+2 flags | | 0x21 |
| bool OverrideDataflowVariableObject(UObject* Asset, const FName& VariableName, UObject* VariableValue) | FinalNative+2 flags | | 0x19 |
| bool OverrideDataflowVariableIntArray(UObject* Asset, const FName& VariableName, const TArray<int32>& VariableArrayValue) | FinalNative+2 flags | | 0x21 |
| bool OverrideDataflowVariableInt(UObject* Asset, const FName& VariableName, int64 VariableValue) | FinalNative+2 flags | | 0x19 |
| bool OverrideDataflowVariableFloatArray(UObject* Asset, const FName& VariableName, const TArray<float>& VariableArrayValue) | FinalNative+2 flags | | 0x21 |
| bool OverrideDataflowVariableFloat(UObject* Asset, const FName& VariableName, float VariableValue) | FinalNative+2 flags | | 0x15 |
| bool OverrideDataflowVariableBoolArray(UObject* Asset, const FName& VariableName, const TArray<bool>& VariableArrayValue) | FinalNative+2 flags | | 0x21 |
| bool OverrideDataflowVariableBool(UObject* Asset, const FName& VariableName, bool VariableValue) | FinalNative+2 flags | | 0x12 |
| void EvaluateTerminalNodeByName(UDataflow* Dataflow, const FName& TerminalNodeName, UObject* ResultAsset) | FinalNative+2 flags | | 0x18 |