| void WaitForPackage(const FString& PackageName) | NativePublic | | 0x10 |
| void WaitForCompletion() | NativePublic | | 0x00 |
| void UseFilterToExcludeAssets(const TArray<FAssetData>& AssetDataList, FARFilter& Filter) | NativePublic | | 0x160 |
| void SearchAllAssets(bool bSynchronousSearch) | NativePublic | | 0x01 |
| void ScanPathsSynchronous(const TArray<FString>& InPaths, bool bForceRescan, bool bIgnoreDenyListScanFilters) | NativePublic | | 0x12 |
| void ScanModifiedAssetFiles(const TArray<FString>& InFilePaths) | NativePublic | | 0x10 |
| void ScanFilesSynchronous(const TArray<FString>& InFilePaths, bool bForceRescan) | NativePublic | | 0x11 |
| void RunAssetsThroughFilter(const TArray<FAssetData>& AssetDataList, FARFilter& Filter) | NativePublic | | 0x160 |
| void PrioritizeSearchPath(const FString& PathToPrioritize) | NativePublic | | 0x10 |
| bool K2_GetReferencers(const FName& PackageName, FAssetRegistryDependencyOptions& ReferenceOptions, const TArray<FName>& OutReferencers) | NativePublic | | 0x21 |
| bool K2_GetDependencies(const FName& PackageName, FAssetRegistryDependencyOptions& DependencyOptions, const TArray<FName>& OutDependencies) | NativePublic | | 0x21 |
| FAssetData K2_GetAssetByObjectPath(const FSoftObjectPath& ObjectPath, bool bIncludeOnlyOnDiskAssets, bool bSkipARFilteredAssets) | NativePublic | | 0x90 |
| bool IsSearchAsync() | NativePublic | | 0x01 |
| bool IsSearchAllAssets() | NativePublic | | 0x01 |
| bool IsLoadingAssets() | NativePublic | | 0x01 |
| bool HasAssets(const FName& PackagePath, bool bRecursive) | NativePublic | | 0x0A |
| void GetSubPaths(const FString& InBasePath, const TArray<FString>& OutPathList, bool bInRecurse) | NativePublic | | 0x21 |
| bool GetInMemoryAssets(FARFilter& Filter, const TArray<FAssetData>& OutAssetData, bool bSkipARFilteredAssets) | NativePublic | | 0x162 |
| void GetDerivedClassNames(const TArray<FTopLevelAssetPath>& ClassNames, TSet<FTopLevelAssetPath>& ExcludedClassNames, TSet<FTopLevelAssetPath>& OutDerivedClassNames) | NativePublic | | 0xB0 |
| bool GetAssetsByPaths(const TArray<FName>& PackagePaths, const TArray<FAssetData>& OutAssetData, bool bRecursive, bool bIncludeOnlyOnDiskAssets) | NativePublic | | 0x23 |
| bool GetAssetsByPath(const FName& PackagePath, const TArray<FAssetData>& OutAssetData, bool bRecursive, bool bIncludeOnlyOnDiskAssets) | NativePublic | | 0x1B |
| bool GetAssetsByPackageName(const FName& PackageName, const TArray<FAssetData>& OutAssetData, bool bIncludeOnlyOnDiskAssets, bool bSkipARFilteredAssets) | NativePublic | | 0x1B |
| bool GetAssetsByClass(const FTopLevelAssetPath& ClassPathName, const TArray<FAssetData>& OutAssetData, bool bSearchSubClasses) | NativePublic | | 0x22 |
| bool GetAssets(FARFilter& Filter, const TArray<FAssetData>& OutAssetData, bool bSkipARFilteredAssets) | NativePublic | | 0x162 |
| FAssetData GetAssetByObjectPath(const FName& ObjectPath, bool bIncludeOnlyOnDiskAssets) | NativePublic | | 0x78 |
| bool GetAncestorClassNames(const FTopLevelAssetPath& ClassPathName, const TArray<FTopLevelAssetPath>& OutAncestorClassNames) | NativePublic | | 0x21 |
| void GetAllCachedPaths(const TArray<FString>& OutPathList) | NativePublic | | 0x10 |
| bool GetAllAssets(const TArray<FAssetData>& OutAssetData, bool bIncludeOnlyOnDiskAssets) | NativePublic | | 0x12 |