Zdexby TheHolyOneZ
5,360 classes
Class

USequenceEvaluatorLibrary

: UBlueprintFunctionLibrary : UObject
/Script/AnimGraphRuntime.SequenceEvaluatorLibrary 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/AnimGraphRuntime
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 9

SignatureFlagsNativeParams
FSequenceEvaluatorReference SetSequenceWithInertialBlending(FAnimUpdateContext& UpdateContext, FSequenceEvaluatorReference& SequenceEvaluator, UAnimSequenceBase* Sequence, float BlendTime)FinalNative+2 flags0x40
FSequenceEvaluatorReference SetSequence(FSequenceEvaluatorReference& SequenceEvaluator, UAnimSequenceBase* Sequence)FinalNative+2 flags0x28
FSequenceEvaluatorReference SetExplicitTime(FSequenceEvaluatorReference& SequenceEvaluator, float Time)FinalNative+2 flags0x28
FSequenceEvaluatorReference SetExplicitFrame(FSequenceEvaluatorReference& SequenceEvaluator, int32 Frame)FinalNative+2 flags0x28
UAnimSequenceBase* GetSequence(FSequenceEvaluatorReference& SequenceEvaluator)FinalNative+2 flags0x18
float GetAccumulatedTime(FSequenceEvaluatorReference& SequenceEvaluator)FinalNative+2 flags0x14
void ConvertToSequenceEvaluatorPure(FAnimNodeReference& Node, FSequenceEvaluatorReference& SequenceEvaluator, const bool& Result)FinalNative+2 flags0x21
FSequenceEvaluatorReference ConvertToSequenceEvaluator(FAnimNodeReference& Node, const EAnimNodeReferenceConversionResult& Result)FinalNative+2 flags0x28
FSequenceEvaluatorReference AdvanceTime(FAnimUpdateContext& UpdateContext, FSequenceEvaluatorReference& SequenceEvaluator, float PlayRate)FinalNative+2 flags0x38