| FLayeredBoneBlendReference SetBlendMask(FAnimUpdateContext& UpdateContext, FLayeredBoneBlendReference& LayeredBoneBlend, int32 PoseIndex, const FName& BlendMaskName) | FinalNative+2 flags | | 0x40 |
| int32 GetNumPoses(FLayeredBoneBlendReference& LayeredBoneBlend) | FinalNative+2 flags | | 0x14 |
| FLayeredBoneBlendReference ConvertToLayeredBoneBlend(FAnimNodeReference& Node, const EAnimNodeReferenceConversionResult& Result) | FinalNative+2 flags | | 0x28 |
| void ConvertToLayeredBlendPerBonePure(FAnimNodeReference& Node, FLayeredBoneBlendReference& LayeredBoneBlend, const bool& Result) | FinalNative+2 flags | | 0x21 |