Zdexby TheHolyOneZ
5,360 classes
Class

UPawnSensingComponent

: UActorComponent : UObject
/Script/AIModule.PawnSensingComponent 0x0100 (256 B) align 8 inherited 0x00B8 vtable /Script/AIModule
0x00x0100

Members 13

OffsetSizeNameTypeFlagsDefault
0x04HearingThresholdfloat7 flags1400
0x04LOSHearingThresholdfloat7 flags2800
0x04SightRadiusfloat7 flags5000
0x04SensingIntervalfloat8 flags0.5
0x04HearingMaxSoundAgefloat7 flags1
0x01bEnableSensingUpdates : 1bit 0bool6 flagstrue
0x01bOnlySensePlayers : 1bit 1bool5 flagstrue
0x01bSeePawns : 1bit 2bool5 flagstrue
0x01bHearNoises : 1bit 3bool5 flagstrue
0x00CD0x0Bpadding / unreflected
0x10OnSeePawnFMulticastScriptDelegate4 flags<delegate>
0x10OnHearNoiseFMulticastScriptDelegate4 flags<delegate>
0x04PeripheralVisionAnglefloatProtected+8 flags90
0x04PeripheralVisionCosinefloatProtected+5 flags-4.371139e-08
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00880x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00900x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x00950x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00980x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 7

SignatureFlagsNativeParams
void SetSensingUpdatesEnabled(bool bEnabled)NativePublic0x01
void SetSensingInterval(float NewSensingInterval)NativePublic0x04
void SetPeripheralVisionAngle(float NewPeripheralVisionAngle)NativePublic0x04
void SeePawnDelegate__DelegateSignature(APawn* Pawn)Public0x08
void HearNoiseDelegate__DelegateSignature(APawn* Instigator, const FVector& Location, float Volume)Public0x24
float GetPeripheralVisionCosine()FinalNative+1 flags0x04
float GetPeripheralVisionAngle()FinalNative+1 flags0x04