| void SetFinishOnMessageWithId(const FName& MessageName, int32 RequestID) | FinalNative+1 flags | | 0x0C |
| void SetFinishOnMessage(const FName& MessageName) | FinalNative+1 flags | | 0x08 |
| void ReceiveTickAI(AAIController* OwnerController, APawn* ControlledPawn, float DeltaSeconds) | EventProtected | | 0x14 |
| void ReceiveTick(AActor* OwnerActor, float DeltaSeconds) | EventProtected | | 0x0C |
| void ReceiveExecuteAI(AAIController* OwnerController, APawn* ControlledPawn) | EventProtected | | 0x10 |
| void ReceiveExecute(AActor* OwnerActor) | EventProtected | | 0x08 |
| void ReceiveAbortAI(AAIController* OwnerController, APawn* ControlledPawn) | EventProtected | | 0x10 |
| void ReceiveAbort(AActor* OwnerActor) | EventProtected | | 0x08 |
| bool IsTaskExecuting() | FinalNative+1 flags | | 0x01 |
| bool IsTaskAborting() | FinalNative+1 flags | | 0x01 |
| void FinishExecute(bool bSuccess) | FinalNative+1 flags | | 0x01 |
| void FinishAbort() | FinalNative+1 flags | | 0x00 |